游戲性行為 的英文怎麼說
中文拼音 [yóuxìxìnghángwéi]
游戲性行為
英文
playful behavior- 游 : Ⅰ動詞1 (人或動物在水裡行動) swim 2 (各處從容地行走; 閑逛) rove around; wander; travel; tour 3...
- 戲 : Ⅰ動詞1 (玩耍; 游戲) play; sport 2 (開玩笑; 嘲弄) make fun of; joke Ⅱ名詞1 (戲劇; 雜技) dram...
- 性 : Ⅰ名詞1 (性格) nature; character; disposition 2 (性能; 性質) property; quality 3 (性別) sex ...
- 行 : 行Ⅰ名詞1 (行列) line; row 2 (排行) seniority among brothers and sisters:你行幾? 我行三。where...
- 游戲 : 1. (娛樂活動) recreation; game 2. (玩耍) play
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Politics is a game taking the distributing public power as a key content ; the essential difference between political theory and political philosophy is that the political theory studies the running laws of power games, but the political philosophy studies the legitimacy of games laws of public power ; a tradition of justice in classical western political philosophy has been shaped, the tradition of tiandao in classical chinese political philosophy is corresponding to it
摘要該文認為政治就是以公共權力分配為核心內容的游戲;政治學與政治哲學的根本區別在於政治學研究權力游戲規則的運行規律,而政治哲學則研究權力游戲規則的合法性;古典西方政治哲學所形成的是一種正義傳統,而它正與中國古典政治哲學的天道傳統相呼應。Some composers imitated the composing skill of prelude and fugue, for example, shostakovitch ' s 24 prelude and fugue and hindemiter ' s ludus tonals has become the representative of polyphony music of their limes
此後,也有一些作曲家對《序曲與賦格》的寫作技法進行模仿,如肖斯塔科維奇的《 24首序曲與賦格》與亨德米特的《調性游戲》 ,均成為當時復調音樂的代表之作。B. competitive games can stimulate aggression and increase psychomotor activity
競爭性游戲會刺激引起侵入性的行為和增加精神運動活動。In order to strictly control the blind development of some special kinds of consumer goods and goods in over - supply, no locality may reduce or exempt product taxes or value - added taxes on tobacco, alcoholic beverages, firecrackers, fireworks, clocks, watches, bicycles, sewing machines, electric fans, refrigerators, motorcycles, washing machines, vacuum cleaners, air conditioners, electronic keyboards, pianos, tv sets, tape recorders, cassette players, video cassette recorders, electronic video games, pull - top cans, canned beverages, aluminum doors or windows, architectural decorations, kilowatt - hour meters, saccharin, adhesive clay bricks or tiles, cosmetics for the skin and hair, and articles for use in a memorial ceremony, which are produced or marketed in that locality, regardless of the ownership or type of enterprise
一、為了嚴格控制某些特殊消費品、長線產品的盲目發展,無論什麼性質和類型的企業,生產銷售的煙、酒、鞭炮、焰火、鐘、表、自行車、縫紉機、電風扇、電冰箱、摩托車、洗衣機、吸塵器、空調器、電子琴、鋼琴、電視機、錄音機、放音機、錄像機、電子游戲機、易拉罐及易拉罐飲料、鋁合金門窗及建築裝飾材料、電度表、糖精、粘土磚瓦、化妝品、護膚護發品、焚化品,各地一律不得減免產品稅、增值稅。In conclusion, mothers modified their speech acts according to the play types, accordingly infants adapted to these situations
可見,母親根據游戲情境調整自己的交流行為,嬰兒也表現出相應的適應性行為。Introduction : devour earth online, there are five camps set value, respectively drifter, huangjin, shu, wei and wu. the five, the player does not need to set the role of attribute values camp until after entering the game, because of the natural role, mandate the trigger, and the player about the incident and take action to change the value of the preferred camp
「吞食天地online 」中有五種陣營值設定,分別為游俠黃巾蜀漢曹魏和東吳等五種,玩家並不需要設定角色的陣營值屬性,等到進入游戲以後,角色自然會因為事件任務的觸發,以及玩家對事件所採取的行動而改變陣營值的偏向!Devour earth online, there are five camps set value, respectively drifter, huangjin, shu, wei and wu. the five, the player does not need to set the role of attribute values camp until after entering the game, because of the natural role, mandate the trigger, and the player about the incident and take action to change the value of the preferred camp
「吞食天地online 」中有五種陣營值設定,分別為游俠黃巾蜀漢曹魏和東吳等五種,玩家並不需要設定角色的陣營值屬性,等到進入游戲以後,角色自然會因為事件任務的觸發,以及玩家對事件所採取的行動而改變陣營值的偏向!A return experiment research on game remedy of infants ' attacking behaviors
幼兒攻擊性行為游戲矯正的倒返設計研究I think that the village fields are " space of games " where all rational players undertake the social struggle for benefits. benefit - games in the village fields are collective rational actions that proceed from the rational governments, cadres to villagers
本文認為,村莊場域是鄉村社會各利益主體展開利益博弈的「游戲空間」 ;村莊場域利益博弈是鄉村社會各利益主體,在村莊場域內進行理性選擇的共同的集體行動。The associative activity with companion in play is the important chance to promote early social action of children
在游戲教學中所開展的同伴之間的交往活動是促進他們早期社會性行為的一種重要的契機。分享友人