物體方位 的英文怎麼說
中文拼音 [wùtǐfāngwèi]
物體方位
英文
bearing of the object- 物 : 名詞1 (東西) thing; matter; object 2 (指自己以外的人或與己相對的環境) other people; the outsi...
- 體 : 體構詞成分。
- 方 : Ⅰ名詞1 (方形; 方體) square 2 [數學] (乘方) involution; power 3 (方向) direction 4 (方面) ...
- 位 : Ⅰ名詞1 (所在或所佔的地方) place; location 2 (職位; 地位) position; post; status 3 (特指皇帝...
- 物體 : [物理學] body; substance; object
- 方位 : position; bearing; direction; points of the compass; placement
-
Zirong comprehensive biotherapy centered on zirong apitherapy is a new theoretical system and therapeutic methods and has gained remarkable clinical effects, based on theory of balances of environment in and out of human body, balancing nutrition theory, bioholography theory, chinese medicine, western medicine, characteristic medical treatment, local lesion theory, main and collateral channels and pulse condition theory, modern medicine, psychology, apitherapy, scorpion therapy and other bioactivity therapies
以梓榕蜂療為主的梓榕綜合生物療法:是根據人體內外環境平衡論、營養均衡論、生物全息論,依據中醫、西醫、特色醫療、局部病變與整體統一論、中醫經絡和脈象學說,結合現代醫學、心理學、蜂療、蝎療等生物活性療法,多方位有機結合而形成的一種全新的理論體系與治療方法,並在臨床實踐中取得了顯著成效。Virtual reality technology can provide " participants " with a feeling of being personally on the scene. as a main actor in the virtual environment, userscan control any objects in the virtual environment arbitrarily and can get reaction in time. in the hyperspace of the information, he can get acknowledge with their own percipience and cognition, and, seek the solutin, and form the new conception. the association of the virtual reality technology and java technology intensify the interaction between the users and viryual reality technology. with the interface provided by java, the user can control any objecs and change the attributes ( such as position, angle, color and etc. ). this paper formulizes application of the virtual reality technology in the system of the building seilling which uses the real three dimensions models to replace of static picture ' s and word ' s description. in the process of the practice, the paper analyses the difference between javascript, java claa and java applet, and formulize the their applications in this system
用戶在多維信息空間中,依靠自己的感知和認知能力全方位地獲取知識,發揮主觀能動性,尋求解答,形成新的概念。虛擬現實技術與java技術的結合增加了虛擬現實技術與用戶的交互功能,用戶可以通過java提供的界面,操縱場景中的任何物體,並改變相應的屬性(如:位置,角度,顏色等等) 。本篇論文闡述了虛擬現實技術應用在售樓系統中,用真實的三維模型來代替原有的靜態圖片及文字描述,在實踐過程中,分析了javascript , java類,及javaapplet實現功能中的利弊,分別闡述了它們在本系統中的應用,從理論上講,本課題所研究的虛擬現實技術不只適用於售樓系統的電子商務中,同樣可用於軍事和演習、醫學、教育、娛樂和工程設計等領域。By means of the analysis on motion equation of simple pendulum, a method for testing the moment of inertia of a complex shaped rigid - body moving around a fixed axle under the condition of not knowing the barycentric position of the object was obtained
摘要通過對單擺運動方程的分析,得到了未知物體質心位置條件下測試復雜形狀剛體繞定軸轉動慣量的方法。A contemporary twist on the aristocratic ( and narcissistic ) oil portrait above the mantel, the artwork consists of a motion - activated video camera affixed to a large flat - panel television and a computer, tracking and displaying the movements of whatever passes by : underdressed masters of the house, delivery people, ex - wives
這件藝術品是把壁爐架上方兼具貴族氣息與自戀傾向的油畫肖像進行具當代精神的改造,它包含一臺靠感應動作啟動的攝影機,攝影機再與大型平面電視及電腦連接,能追蹤並顯示任何通過鏡頭前方的物體,例如衣著隨便的屋主、送貨的人、諸位前妻。Secondly, in phase unwrapping to overcome the spread of wrong point, changing the patch of unwrapping phase is done to improve the correctness of it. then, the relation between the unwrapping phase and the height of reconstructed object is discussed detailedly. the data processing, algorithm analysis and reconstructing object are done for the collecting fringe image which are all based on matlab language, in all these achievements, the improvement and innovation aspect are following : a ) in order to stabilize the interference fringe, a new equivalent shifting object method is presented by using fringe stabilizing device to stabilize the interference fringe though moving object and ccd camera which fixed on a precise moving platform together, the experimental result shows the fringe drift is less than a / 20 in five minutes, and the equivalent phase shifting precision is x / 100
論文在全面闡述了光學三維輪廓位相測量術的發展、應用現狀、研究熱點及未來發展趨勢的基礎上,簡要介紹了傅立葉變換和相移位相輪廓測量術的基本原理,對兩種測量方法存在的問題及誤差進行詳細分析和比較;針對位相解包裹錯誤點的傳播問題,作者通過改變解包裹路徑來提高位相解包裹的正確性;分析討論從解包裹位相( x , y )到再現物體的高度h ( x , y )物理量之間的關系,研究相應的演算法,利用matlab平臺,對實際採集的條紋圖像進行處理和輪廓重構,其中改進及創新工作主要表現在以下兩個方面: ( a )針對干涉型結構光場干涉條紋出現的漂移抖動對相移的影響,提出了一種用條紋穩定器穩定干涉條紋,用精密移動平臺使物體和ccd攝像頭同步移動實現等效相移的方法,建立了相應的測量系統,系統的條紋穩定可以達到。Amzerm contains a high amount of beneficial bacteria which not only can decompose protein, lipid, starch and fiber to help pets keep a healthy digestive system and improve their absorption, but also can decompose the harmful substances such as ammonia, hydrogen - sulfide and nitrous acid to diminish inflammation and keep the pets physically healthy
本產品的獨特配方中,所含有高單位有益活菌不僅可有效分解蛋白質,脂肪,澱粉及纖維素,以幫助寵物消化整腸促進吸收。更因能去除腸道中的氨氣硫化氫及亞硝酸等有害物質,而達除臭消炎之功效,幫助寵物體內外之環保。In the application of mini - micro - robot visual perception, there is a need for fish - eye lenses for capturing wide field of view for navigation. though fish - eye lenses provide a wide field of view ( 180 ), they introduce significant distortion in images and the acquired images are quite warped, which makes conventional camera calibration algorithms no longer work well. this paper presents an accurate calibration framework for fish - eye lens ( a high distortion lens ) camera stereo vision system. the accurate calibration model is formulated with radial distortion, decentering distortion and thin prism distortion based on the fisheye deformation model. using fish - eye and non - linear camera model, the author employs levenberg - marquardt method to realize precise non - linear calibration for wide - view - scene dense depth image recovery
魚眼鏡頭成像立體視覺系統在微小型機器人視覺導航和近距離大視場物體識別與定位中有著廣泛的應用.盡管魚眼鏡頭攝像機具有很大的視場角(接近180 ) ,但同時也引入嚴重的圖像變形,常規的攝像機標定方法無法使用.該文提出一種標定魚眼鏡頭攝像機立體視覺系統的方法.在魚眼鏡頭變形模型的基礎上,通過考慮魚眼鏡頭成像的徑向變形、偏心變形和薄棱鏡變形,建立了魚眼鏡頭成像的精確成像模型,然後,利用非線性迭代演算法,精確求解攝像機外部參數、內部參數.實驗表明,使用該方法得到的立體視覺系統參數滿足精確恢復大場景稠密深度圖的要求Based on an analysis of dynamic conditions for migration and precipitation of gold grains in water system and their diffusion in soil, this paper has advanced a discriminant formula for surfacce ore potential of gold anomalies from 1 : 50000 stream sediment survey, recounted methods for estimating the highest gold grade ores within the anomalies, calculated the discriminant indices for qinba area, and summed up index characteristics of ore - induced gold anomalies in 1 : 10000 soil survey, estimation formulae for orebody location as well as coefficients and constants of slope angles of various orders and grades
摘要在分析金粒在水系中運移、落淤和在土壤中擴散動力條件的基礎上,本文建立了五萬分之一水系沉積物測量金異常地表含礦性的判別公式,闡述了推算異常內礦石最高金品位的方法並計算了秦巴地區的判別指數;總結出萬分之一土壤測量礦致金異常的標志特徵、礦體定位的估算公式及各級次地形坡度角的系數和常數。By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building
與己有的三維變換方法相比較,該方法不但成功地填補了由於投影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考圖象獲得逆映射過程中所需要的目標圖象的位移信息,從而大大提高了演算法的效率:與通常的正向映射演算法相比,此演算法克服了多幅參考圖象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快速逆映射演算法。利用參考圖象的邊界信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快速3 『一中國科學院軟體研究所博士學位論文基於圖象的快速繪制技術的研究逆映射演算法,從多幅參考圖象精確合成當前視點目標圖象。That the black mudstone deposited in deep water interbedded with salt and gypsum deposited in shallow water shows that during the sedimentation of 3 ( superscript rd ) and 4 ( superscript th ) sub - member, the lake level changes frequently
也正是由於湖平面變化頻繁,在沉積中心的周圍主要物源方向上形成一系列低水位期的砂體。The sound around us can help people locate the orientation and distance of objects, also the specific environment
我們周圍環境的聲音能幫助我們判斷物體的方位和距離,以及環境的細節。This design has distinctive technical features as follows : 1. applied multi - sensor construction. well - calculated distance and crossing angles between sensors aiming at a same target makes it possible to acquire more accurate back waves than single sensor construction
採用多探頭結構,多個探頭之間相互之間有一定距離和交織發射角度,對準同一個被測物體的反射面,可使檢測范圍內的每一個固定點上反射面的可測方位個數較單探頭有所增加,可大大降低回波漏檢率; 2There is a region in the parietal lobe toward the top and back of the brain called the orientation association area that seems to go completely dark when subjects experience their deepest sense of unity with the universe. this part of the brain seems to govern the sense of self in time and space
在大腦後上方的頂葉,有一個部位叫做方位聯系區,當人們體驗到與萬物合一這種最深度的感受時,這個區域似乎呈現完全的黑暗該處的神經原沒有顯像,而這個部位是專責自我對時間與空間的知覺。The activity area of sediment and solution in gooey is distributary river, which has gigantic water power, good degree of sorting and roundness, gruff grain. lower mud and mica content
分流河道的主體部位水動力較強,分選性和磨圓度較好,粒度粗,雲母礦物和泥質含量較低,是膠結物沉澱和溶解的活躍區,因而也是物性相對較好的地方。A general stack equation of mobile robot based on analyzing the motion of planar motion object and the mathematical models of four different kinds of common wheels is developed, accordingly, the mobility of mobile robot is addressed and the forward and inverse solutions to speed for specific configuration driven by differential speed are derived. utilizing the muir and newman convention, the description of the posture transformation matrices between different coordinate frames and the solution for the speed of point located on these frames are introduced. according to posture estimation, a more accurate method, dead reckoning algorithm, is developed for a specified configuration characterized by differential speed motorization, and simulations of this algorithm and other traditional methods are carried out using matlab while traversing a circular path
本文對兩輪差速驅動移動機器人的運動學及其本體緩沖設計進行了探討,在對平面運動物體運動分析的基礎上結合四種常用車輪的數學模型,推導出了一個通用的移動機器人堆積方程,在此基礎上分析了移動機器人的移動能力、並針對兩輪差速構型推導了速度正解與逆解;使用muir和newman的運動學建模方法,推導了移動機器人上點及連桿坐標系位姿、速度變換關系矩陣及求解方法;在移動機器人位姿識別方法中結合差速驅動構型對航位推演算法進行了分析:推導了一種理論精度較高的航位推算演算法,並使用matlab對其與傳統的推算演算法在跟蹤圓弧軌跡情況下進行了模擬;最後針對本文所研究的機器人給出了一種比較系統、可靠的緩沖結構設計思路,較好地解決了移動機器人作業過程中外界因素及本身設計中引入的各種不確定誤差問題;本論文研究成果已在本實驗室所開發的樣機上得到實現,經過應用與考核證明其中的分析與設計是切實可行的。Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating
針對三維逶視投影視圖中對三維物體表面紋理直接進行噴繪,以獲得復雜紋理圖這一計算機圖形交互技術這一新問題,研究了一種將紋理圖的象素位置信息轉換成彩色信息,然後利用紋理映射將紋理坐標連同該點上的顏色值一起傳遞到與屏幕象素對應的可見點上的方法,其中顏色值依該點處的入射光線方向和表面法向被進一步轉換為光強值,而紋理坐標則被解碼后還原成與該可見點對應的紋理坐標,被存入信息緩沖器中,供以後使用,通過解碼,可根據屏幕點直接得到對應紋理象素點的坐標,經過演算法優化,實現了對三維物體表面紋理的實時噴繪;同時闡述了在三維圖象生成技術中使用附加紋理信息的應用實例以及相關定義Using the method in quantification metallography, the size of grain and hardening particles, volume percentage of inclusions and hardening particles are estimated according to samples
在解剖被檢試樣的基礎上,運用定量金相學的分析方法,估算了被檢部位的晶粒直徑、夾雜物體積百分數、強化粒子直徑及體積百分數。Magnetic sensors are an important branch that can be used to detect the non - electronically characteristics through the magnetic field. the insb intellectualized magnetic coder sensor in this paper is designed for the measurement of the position of object and the angular velocity of object. through the sensor, the information of the position and the angular velocity are changed to electric pulse which can provides to other second instruments
通過磁場的無接觸特性,對非電量的測量是磁傳感器應用的一個重要方面,本文所研究的智能化磁編碼器是對于轉動物體的位置、角速度進行高精度測量的一類傳感器,它可以把轉動物體的位置和角速度信息轉換成電脈沖信號,供二次儀表使用。In this approach, the transmission rate of the animation is equal to the size of the pixmap representation of an animated object ( graphical image ) multiplied by the number of graphical images per second
在這種方法中,動畫的傳輸速率等於動畫物體的位圖表示的大小乘以每秒鐘傳輸的位圖像。A system of real time image acquisition is developed. a method based radial alignment constraint is brought forward, and it is using linear method to calibrate the camera. at the base of studying image preprocessing, edge detection, image thining, image recognition, etc, the system of image process and recognition is developed and is used to calculating the position and pose
本論文建立了圖像實時採集系統,提出了基於徑向排列約束的攝像機線性標定方法,並在針孔模型的基礎上標定了攝像機;在研究圖像預處理、邊緣檢測、圖像細化、圖像識別等演算法的基礎上,建立了圖像處理識別系統,並計算物體的位姿。分享友人