獲取圖形 的英文怎麼說

中文拼音 [huòxíng]
獲取圖形 英文
get shape
  • : Ⅰ動詞1. (捉住; 擒住) capture; catch 2. (得到;取得) obtain; win; reap 3. (收割) reap; harvest Ⅱ名詞(姓氏) a surname
  • : Ⅰ動詞1 (拿到身邊) take; get; fetch 2 (得到; 招致) aim at; seek 3 (採取; 選取) adopt; assume...
  • : Ⅰ名詞1 (繪畫表現出的形象; 圖畫) picture; chart; drawing; map 2 (計劃) plan; scheme; attempt 3...
  • 獲取 : gain; obtain; achieve獲取物 take
  1. Virtual reality technology can provide " participants " with a feeling of being personally on the scene. as a main actor in the virtual environment, userscan control any objects in the virtual environment arbitrarily and can get reaction in time. in the hyperspace of the information, he can get acknowledge with their own percipience and cognition, and, seek the solutin, and form the new conception. the association of the virtual reality technology and java technology intensify the interaction between the users and viryual reality technology. with the interface provided by java, the user can control any objecs and change the attributes ( such as position, angle, color and etc. ). this paper formulizes application of the virtual reality technology in the system of the building seilling which uses the real three dimensions models to replace of static picture ' s and word ' s description. in the process of the practice, the paper analyses the difference between javascript, java claa and java applet, and formulize the their applications in this system

    用戶在多維信息空間中,依靠自己的感知和認知能力全方位地知識,發揮主觀能動性,尋求解答,成新的概念。虛擬現實技術與java技術的結合增加了虛擬現實技術與用戶的交互功能,用戶可以通過java提供的界面,操縱場景中的任何物體,並改變相應的屬性(如:位置,角度,顏色等等) 。本篇論文闡述了虛擬現實技術應用在售樓系統中,用真實的三維模型來代替原有的靜態片及文字描述,在實踐過程中,分析了javascript , java類,及javaapplet實現功能中的利弊,分別闡述了它們在本系統中的應用,從理論上講,本課題所研究的虛擬現實技術不只適用於售樓系統的電子商務中,同樣可用於軍事和演習、醫學、教育、娛樂和工程設計等領域。
  2. According to the data of infrared nephogram of satellite, provides the concept of demct ( digital elevation model of cloudy top ), studies the technology of modeling of the surface of demct. 3. the arithmetic of triangulated network of 3d - visulazation of cloud

    2 .根據雲三維表現原理,從二維紅外衛星雲得出雲頂表面高度值,雲的三維信息,類比地數字高程模型,提出了雲頂數字高程模型( demct )的概念。
  3. The characters of this antenna lie in three points : using yagi - uda antenna to obtain antenna gain through the radial direction ; making full use of the space of the base station along the z - axis direction to get array gain ; arranging the antenna array properly to achieve pattern diversity in azimuth plane

    其特點集中體現在三個方面:在天線徑向通過八木天線的得增益;充分利用基站空間在z向組成陣列陣列增益;利用開關八木天線方向可重構的特性,通過合理的布局,在方位面內實現角度分集。
  4. When catchment area, average channel gradient and catchment shape factor of designed culvert or bridge are known, a user can be convenient to get local parameters c, e and b from standard contour charts and easy to calculate flood flow just by a calculator. design period of flood flow is enormously shortened as well as a high precision. estimated flood flow through culvert or small bridge by new calculation model is generally less than by traditional methods, so that much cost is cut down a s reducing the span of culvert or small bridge

    以75000km ~ 2的川中丘陵地區為試點研究區,繪制了該地區新模型的參數等值線,率定了不同設計頻率的改正系數,使設計者只需在地集水面積,河道平均坡降和流域狀系數,在參數等值線上查得橋涵所在地的相應參數,使用計算器即可迅速計算出設計流量,大大縮短了設計周期,且精度較高,設計的洪水流量一般低於傳統方法,從而可減小橋涵跨徑,節省投資。
  5. In this paper, the contrast of original image is enhanced by nonlinear transformation based on the characteristics of grain image ; after comparing several methods of threshold segmentation and analyzing their performance and applicability on grain image, the adaptive threshold segmentation based on gradient image is presented ; the noise of binary image is reduced with morphological filter, the hollow in binary image is filled in and a recognition algorithm is designed to remove agglomerate particle ; on the basis of mathematical morphology two methods are adopted to segment agglomerate grains that are not agglomerated tightly ; the parameters of size and shape, perimeter, area, diameter, complexlity, longest feret diameter, shortest feret diameter etc, are extracted. this technique is applied in measurement of pearl powder ' s particle size

    本文根據粒度像的特點,採用非線性對比度增強處理改善顆粒顯微像的對比度;對多種閾值分割方法進行比較,分析了它們的性能和用於粒度像的適用性,在此基礎上提出了一種基於梯度像的動態閾值分割方法;對的顆粒二值像進行態濾波和空洞填充,設計了識別演算法去除凝聚體;對重疊不太嚴重的粘結顆粒採用了兩種基於數學態學的分割演算法;提了周長、面積、粒徑、復雜度、最長feret徑、最短feret徑等大小和狀特徵參數,對珍珠粉等粉體粒度進行了測量。
  6. Although uml activity diagram is magnitude component in uml, which agrees with modeling system dynamic process and describing workflow, it is immature in itself with the characteristic of non - oriented - object and essentially different from other uml diagram, and need to be ameliorated especially when applicated in workflow, own to the following limitation : firstly, activity diagram describes the behaviors of object class that response the inner action, so uml activity diagram is generally on the assumption of that there is no interruption caused by outer events during the process and no time defer, which limits the ability of uml activity diagram discribing complicated process ; secondly, user cannot obtain enough information of object data, and cannot make sure the character of mutual objects because of actually complicated object and relatively simple object expression in uml activity diagram ; lastly, owe to lacking rigorous mathematical basis and strict, effective methods of validation and analysis, uml activity diagram cannot support the simulation and optimization of workflow, let alone optimizating the model based on the result

    Uml活動是uml的重要組成部分,適用於系統動態行為建模和描述工作流,與uml的其他工具不同,它本質上是非面向對象的,而且其本身並不成熟,仍在改進之中,特別是在工作流應用方面。首先, uml活動描述的是響應內部處理的對象類的行為, uml活動通常假定在整個計算處理的過程中沒有外部事件引起的中斷,也沒有時間的延遲,這就限制了uml活動對一些復雜過程描述能力。第二,現實世界業務過程涉及的對象數據十分復雜,但是uml活動的對象語義卻非常簡略,用戶基本上無法從uml活動關于對象數據的信息,也不能確定參與交互的對象的特徵。
  7. Gets the size, in pixels, of the grid square used to arrange icons in a large - icon view

    用於在大標視中排列標的網格方的尺寸(以像素為單位) 。
  8. In measurement of three - dimensional object shapes using projected grating method, the height of each point of the measured object is obtained through the processing and analysis of the stripe images

    採用投影柵線法進行三維狀檢測,主要通過對條紋像的處理,從中被測物體各點的高度分佈。
  9. Visual analysis of human motion has been receiving increasing attention from researchers in the fields of image processing and computer vision during the past few years. it has a lot of applications in virtual reality, smart surveillance system, advanced user interface, motion analysis and video compressing, etc. this paper focuses on the technology of human motion tracking based on video, first, we make a summarization of the domestic and overseas status of the research in this field. on the basis of this, we analyse the technical difficulties of human motion tracking. as most of the existing model - based methods of human motion tracking perform not so good in some situation as they need mannual intervention, and also the precision of tracking is not so satisfying during the research of tracking of walking people because of the self - occlusion of legs, this paper proposes an algorithm of automatic detection and tracking of legs of the walking people based on monocular image sequences, in which we analyse the features of walking people, track the five joints of lower limbs, get various parameters, and then re - construct the walking process. the main research achievement is as follows : 1 ) we propose an algorithm of markerless automatic extraction of leg skeleton. first we divide the video into continuous image sequences, after background subtraction, the satisfying human region could be extracted, then we get a single - connected region by converting the rgb image to binary image and median filtering. afterwards, the contour of lower limbs in the frame with a widest boundingbox is detected, using sobel operator, to find the ankle joint of leg behind according to the features and rules of walking, then, the joint of knee of leg behind, hip, ankle of leg in front, knee of leg in front could be got in turn. so, model of leg skeleton is constructed

    首先將視頻分解成許多連續的靜態像幀,經過背景去除,把感興趣的人體區域提出來,通過二值化,中值濾波等預處理方法得到只有人體的一個單連通區域,然後用sobel運算元檢測出boundingbox最寬幀中人體下半身的輪廓,根據運動規律及特徵找到後腿踝關節點,結合從boundingbox最窄幀中所的腿長依次得到後腿膝關節,跨部關節,前腿踝關節,前腿膝關節四點,從而構建出腿部骨架模型。 2 )實現了人體步行腿部骨架的跟蹤演算法。在完成對腿部骨架模型的自動初始化之後,本文對跨關節、膝關節及踝關節分別採用運動建模、圓周相交定點演算法、運動預測及預測點周圍搜索rgb相似矩塊三種方法確定每一幀中其實際坐標,從而重構出腿部骨架的運動過程。
  10. Computer - aided paper fragments reassembly is a novel and typical application in the field of computer vision and pattern recognition, which is completed through scanning and image extraction techniques to obtain the shape, color and other information. then the paper fragments are reconstructed based on computer processing

    碎紙自動拼接技術是像處理與模式識別領域中的一個較新但是很典型的應用,它是通過掃描和像提技術一組碎紙片的狀、顏色等信息,然後利用計算機進行相應的處理從而實現對這些碎紙片的全自動或半自動拼接還原。
  11. Characteristics, recognition and engineering extracting methods of the notations are analyzed with an example of steel bars quality, tracking and shape recognition methods of steel bars lines are introduced at the same time

    結合鋼筋量工程量統計,分析了這些標注的特點、識別方法和所蘊涵的工程量信息的方法,並採用模糊邏輯對建築結構中鋼筋線跟蹤和鋼筋狀的識別進行了研究。
  12. Firstly, the paper, combining the characteristic of synchronous pulse bursts and inhibition with the modified pcnn model, presents a way of finding the foveation points in the images adaptively and effectively, and simulates the human vision system. secondly, pcnn is extended to pcnns, based on the properties of information couple and transmission, an algorithm that is used to fuse images of the same target got by several sensors to an image is presented to simulate the human vision system. thirdly, combining the properties of synchronous pulse bursts, capture, and transmission and competition of waves, the paper presents two ways of classification, one is an algorithm based on the properties of neuron to capture and inhibit to classify the data taking on any complex unlinear distribution robustly, the other is based on the restricted distance and modified of the former to remove the influence of inferior samples in classification ; fin ally, based on the accumulative difference pictures, and the forming and transmission of pcnn wave, selecting and controlling the direction of autowave by connecting the neighbouring neurons selectively, the paper presents a way to simulate the tracks of moving object and detect the moving direction

    首先結合pcnn的同步脈沖發放和側抑制特性,提出了基於改進型pcnn的像凹點檢測演算法,該演算法是一種自適應而有效的像凹點檢測方法,並且較好地模擬了人類視覺系統;然後,結合信息傳遞和信息耦合特性,將pcnn擴展成pcnns ( pcnn網路群) ,提出了一種基於pcnns的像融合演算法,能夠將多個傳感器的同一目標的像信息融合到一幅像中,有效模擬了人類視覺系統;另外,結合pcnn的同步脈沖發放特性、捕特性和波的傳播競爭特性,開拓地將pcnn用於模式分類中,提出了基於耦合神經元點火捕抑制特性的分類方法和改進的約束距離下的pcnn分類方法,前者可實現對樣本空間中任意復雜分佈訓練樣本的穩健非線性分類,而後者能夠消除訓練樣本中刺點對分類的影響;最後,結合累積差分像思想、 pcnn波的成與傳播特性,通過各神經元之間連接向來選擇與控制自動波的流向,將pcnn用於運動視覺分析中的運動軌跡模擬及運動方向檢測。
  13. Gets the graphics interchange format image format

    獲取圖形交換格式( gif )像格式。
  14. Study application methods of the multi - sources data in map production, including sort of sources, data collection, and data processing, in order to updating the map and spatial data in one platform. put forward the new sort of spatial data error based on production. the artificial operation error is the main affection part on spatial data quality

    在地內容增加和修改時,屬性信息和符號化始終一同變化,保證了在地生產的同時又完成空間數據生產或更新,這成為一體化生產模式的第二個關鍵;對地生產中的多源數據利用作了較為全面的研究,包括資料分類、數據方法和數據處理方法。
  15. In chapter 3, a method to extract engineering quantity information based on relating views is introduced, understanding strategies of drawing information related to engineering quantity, detailed algorithms and its applied example are also introduced at the same time

    以土石方工程量為例,給出了功能部件對應信息的理解策略、具體演算法和應用實例。利用基於中心線最大連通域搜索技術,判別墻基礎的類型,提出了建立視尺寸關系樹以施工實體尺寸的方法。
  16. Method of an iterator, it gets the first figure subpath of that iterator s associated path

    方法時,它該迭代程序的關聯路徑的第一個(子路徑) 。
  17. E - learning provides a friendly contact surface, a image direct - viewing learning environment, and provides the chart, the article, the sound, the picture cyclopentadiene multiple sense organ stimulating, it is advantageous to the scene establishment and the gain and maintenance of massive knowledge, it also can organizes each kind of study information and various disciplines knowledge deferring to the text and the ultra link, this is extremely advantageous to the learners ’ knowledge structure formating and the developing, also has the advantage extremely to construct the current knowledge significance, this is other learning environments is unable to achieve

    E - learning能夠提供界面友好,象直觀的學習環境,提供、文、聲、像並茂的多重感官綜合刺激,有利於情景創設和大量知識的和保持,還能夠按照文本、超鏈接的方式組織各種學習信息和各學科知識,這非常有利於學習者知識結構的成和發展,對當前知識的意義建構非常有好處,這是其他學習環境無法做到的。
  18. The author summarizes the current situation of the large scale data topographic map surveying ; analyzes the technology used in the large scale data - mapping system ; introduces system error correction ways based on time series analysis and analyzes the basic method of getting topographic information directly from the aerial photogrammetric surveying

    摘要概述了目前大比例尺數字化地測繪的現狀;分析了實現大比例尺數字化航測成系統的相關技術;引入了基於時間序列分析的系統誤差修正方法,分析了直接從航測影像信息的基本方法。
  19. A two - stages orientation of object has been developed, which is general orientation firstly, then from this orientation point expanding to search the edge of the objective region. it can ge the center of the image after extracting the image edge. this method can greatly reduce the computer quantity of the feature extract and stereo matching and then improve the speed of recognition

    提出並實現了分階段定位策略,即先宏觀粗定位,然後從從該點出發向外擴張尋求目標區域的邊緣輪廓,提象的邊緣后,再心,該方法大大減小了特徵提和立體匹配的計算量,提高了識別速度。
  20. Shape from shading ( sfs ), as a method of 3 - d information extraction, needs gray images to get the correspond 3 - d information of the objects in image, and the image can be obtained without strict conditions

    明暗恢復狀( shapefromshading ,簡稱sfs )是其中一種基於像灰度信息的三維信息提技術,對像要求較低,特別適用於特殊環境下所像的處理。
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