現實虛擬 的英文怎麼說
中文拼音 [xiànshíxūnǐ]
現實虛擬
英文
virtual reality- 現 : Ⅰ名詞1 (現在; 此刻) present; now; current; existing 2 (現款) cash; ready money Ⅱ副詞(臨時; ...
- 實 : Ⅰ形容詞1 (內部完全填滿 沒有空隙) solid 2 (真實; 實在) true; real; honest Ⅱ名詞1 (實際; 事實...
- 虛 : Ⅰ名詞1 (空虛) void; emptiness 2 (政治思想等方面的道理) guiding principles; theory 3 (二十八...
- 擬 : 動詞1. (設計; 起草) draw up; draft 2. (打算; 想要) intend; plan 3. (模仿) imitate
- 現實 : 1. (客觀存在的事物) reality; actuality 2. (合乎客觀情況的) real; actual
- 虛擬 : 1. (虛構的) invented; fictitious 2. (假設的) suppositional; 虛擬語氣 [語言學] subjunctive mood
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With a mixed digital and analog design example, comparing with the traditional virtual instrument, it indicated that the function of modem virtual emulative instrument is stronger, the usage is close to the practice more, which represents the development direction of virtual instrument
通過與實際儀器的比較,以及具體數模混合電路的模擬分析,說明了現代虛擬模擬儀器比傳統虛擬儀器功能上更強大,使用上更貼近實際,是今後虛擬儀器的發展方向。( 3 ) a category - based dynamic graph. ( cdg ) structure, which supports the novel tactic of relation - oriented collision detection, is presented to improve the efficiency of collision detection and realize the attached motion in vr scene. ( 4 ) a dynamic 8 - tree structure and a relative self - similar recursion algorithm are presented to model a dynamic workpiece object, which is machinable
( 3 )提出並實現了基於分類的動態圖結構( cdg ) ,該結構支持面向關系的碰撞檢測,很好的解決了虛擬cnc銑床環境下碰撞檢測的唯一性和完全性問題,在很大程度上提高了碰撞檢測的實時性,並實現了虛擬環境下的關聯運動。Design of virtual instruments based ultrasonic data acquistion system
器件實現的虛擬電子儀器群中的高智能頻率計By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building
與己有的三維變換方法相比較,該方法不但成功地填補了由於投影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考圖象獲得逆映射過程中所需要的目標圖象的位移信息,從而大大提高了演算法的效率:與通常的正向映射演算法相比,此演算法克服了多幅參考圖象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快速逆映射演算法。利用參考圖象的邊界信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快速3 『一中國科學院軟體研究所博士學位論文基於圖象的快速繪制技術的研究逆映射演算法,從多幅參考圖象精確合成當前視點目標圖象。The nucleus is the software in the design and realization of virtual instruments. we use the design method of module and use many papers to describe the whole building process of the typical signal generation module, date handling module, date reading and writing module, resultdemonstrate module. as the conclusions, we also offer the panels and the diagrams of virtual signal frequency spectrum analytical instrument, virtual butterworth filter, virtual signal generation instrument, virtual integrator and differentiator regulator and amplitude modulation wave counter modulation instrument
本文採用模塊化設計方法,詳細描述了典型信號生成模塊、數據處理模塊、數據讀取和存儲模塊、顯示模塊等軟體開發的全過程,分析、解決了設計及實現過程中出現的問題,並給出了已實現的虛擬信號頻譜分析儀、虛擬巴特沃斯濾波器、調幅波解調器、虛擬信號發生器、虛擬積分器和微分器等實驗教學用虛擬儀器的前面板圖和程序流程圖。The emergence of the computer - aided fixture design system makes it possible to assemble the modular fixture virtually, and have a higher speed than assemble manually, also it can increase the productivity and decrease the labor intensity
組合夾具計算機輔助設計系統的產生使組合夾具實現了虛擬拼裝,克服人工組裝造成的速度慢等缺點,達到提高生產率、減輕勞動強度的目的。For establishing the simulation system of 5 - axis nc machining centre of sajo12000p, a particular solution has been put forward, which aims at the protract conflict problem between the movement simulation and roaming when the virtual machine working
摘要在開發五坐標數控加工中心( sajo12000p )的虛擬數控加工模擬軟體的過程中,針對其中出現的虛擬加工場景漫遊動畫繪制過程和高實時性運動模擬動畫繪制過程間的沖窘所引起的加工過程遲滯性問題,提出了具體的解決方法。Secondly, we implement a bpf model called mybpf on linux as a kernel module. it can collect packets within the netfilter frame, provide the applications with an interface in char device file manner and be attached to the nf _ ip _ pre _ routing hook defined by netfilter frame for ipv4 as a hook function. finally, we evaluate the performance between mybpf and other bpf on sock _ packet socket
該模塊以字元設備文件的形式為應用程序提供介面,並在netfilter框架為ipv4定義的nf _ ip _ pre _ routing鉤子上掛接了一個鉤子函數,該鉤子函數實現bpf虛擬機,完成對數據包的捕獲;最後,本文對mybpf模塊作了相應的測試並與在sock _ packet套介面上實現的bpf做了性能比較。Information technology. computer graphics and image processing. the virtual reality modelling language. functional specification and utf - 8 encoding
信息技術.計算機制圖學和圖象處理.虛擬現實模擬語言.功能規格和utf - 8編碼The constitutions and principles of position of gps > glonass and beidou navigation system are described all around in this article, and the following technologies are studied and realized : communication between com ports with oop technology, compound navigation with gps and glonass. calculate velocity, pseudorange difference, smoothing pseudorange with the carrier - phase and models to correct error are also done ; the transforms between wgs - 84 and pz - 90, as well as wgs - 84 and beijing54 coordinate system ; the technologies to display and manage bitmap, vector map based on mapx also ; conversion of data formats between gjb and mif data format of maplnfo corp. arithmetic of creation dem data based on contour line data from 1 -. 25000 map data with gjb format. texture the surface of terrains with corrected aviation image
本文全面介紹了gps 、 glonass 、北斗導航系統的組成、定位原理,研究並實現了面向對象的串口通信技術、 gps + glonass組合導航、測速及偽距差分、相位平滑偽距差分以及有關誤差的模型改正、 wgs ? 84和pz ? 90 、 wgs ? 84和北京54坐標系的坐標轉換、柵格地圖的顯示和管理、基於mapx的矢量地圖的顯示和管理、 1 : 25萬軍標數據和mapinfo的mif數據格式雙向轉換、基於軍標數據的dem生成演算法、基於opengl的三維地形構造、航空圖像紋理地形表面、三維坐標量算、虛擬現實模擬導航、三維地形的層次細化演算法以及數字圖像處理中的圖像增強、幾何變換、影像匹配等技術。By extend of scene simulation application in more area, like industry design, military exercise, city planning simulation, interactive amusement simulation and so on. establish real - time interactive scene simulation system using personal computer can reduce the total price, it will spread the application of scene simulation
隨著視景模擬在許多領域得到廣泛應用,如工業設計、軍事演習、城市規劃模擬、虛擬現實模擬培訓、互動式娛樂模擬等等,由於使用pc機建立網路環境下的實時交互視景模擬的費用較低、模擬效果好,因此這一研究成果可以促進視景模擬應用的推廣。Actual system in the condition of laboratory is the background of the study on virtual experiment system of hydraulic carne that realize system simulation in virtual prototyping by personal computer
液壓起重機虛擬樣機實驗系統研究,以實驗室條件下的真實系統為開發背景,實現了虛擬樣機在個人電腦上的系統模擬。The following are the disadvantages in the system, which need improvement. the strategy for searching is not advanced. cannot link more database. the way to consultation is not abounding. function is not rich
本系統實現的虛擬咨詢系統還存在如下所示的不足,需要進一步完善:信息檢索策略不夠先進,未能實現多個數據庫之間的無縫連接檢索,咨詢手段還不夠完善。Then, the shortcomings of current ve design techniques, namely that they can not compromise at the efficicent and dynamic ends, have been revealed. based on that, the foreground of portal strategy has been further exhibited
在總結比較基礎上,揭示了現有虛擬企業設計方法的無法在效率性和動態性兩方面兼顧的事實,展望了入口策略的應用前景。From the reality point of view, internet colleg e base on reality, it is virtual but not illusory. it is closely connected with the reality, operates with concrete practice and at the same time it is also facing a lot of real problems and disadvantages
從現實層面來看,網路大學立足於現實,虛擬並不虛幻,它與現實相連,具體而實在地進行著操作實踐,還存在著許多現實的問題和不足。Later several key methods are emphatically pointed out : the object - oriented method and the inheritance thinking of object are employed to gain visibility and build - up repeatedly of model component in model library ; the technology of double - buffer and multi - thread assure the capability to manage in real time of multi - task system ; the algorithmic design of data - flow solves the problem of simulation calculation, and lay a basis of system expanding for the future. then the paper verifies the system with examples and provides the performance
隨后重點討論了實現該虛擬模型系統的幾項關鍵技術;運用了面向對象技術和類的繼承思想實現了模塊庫中模型構件的可見性和重構性,雙緩沖存儲和多線程技術保證多任務系統的實時處理能力,數據流向的演算法設計解決了模型的模擬演算法問題,同時為今後的系統擴展提供了基礎。With the increasing complexity of environment, traditional computer graphics based on polygons becomes hard to meet the requirement of real time rendering of a complex scene
隨著場景復雜度的不斷提高,基於多邊形的傳統圖形學已經很難實現一個復雜的「真實」虛擬環境的實時繪制。In the following parts of this paper, we established the principia and core of the vcp, and expatiated its basic assignment, manner of running, and requirement. furthermore, we pointed out the practical measures for the execution of the vcp in the aspects of organization, system, technique, propagation and information source, and the key step that we should pay more attention to. at the end of this paper, a case was offered to prove the feasibility and effectiveness of the vcp
繼之,本文在確立虛擬社區警務的基本原則與核心思想的前提下,闡述了虛擬社區警務的基本任務、運作方式與工作內容,從組織、制度、技術、宣傳、服務、信息資源等六個層面確定落實虛擬社區警務的具體措施,並強調了應把握的主要環節,即確立警務理念、塑造新型警民關系、有效配置警力、培育和發展虛擬社區、實現虛擬社區組織化、建立警務機制、加強社會協作等。Compared with virtual reality systems realized by computer graphics, the virtual scene built using the technology is independent of scene complexity and has the advantages of high painting quality, strong image reality sense and rapid speed, so the technology causes many researchers " attention this paper studies a constructing model for image - based virtual scene and realizing technology for walkthrough system
和用計算機圖形學方法實現的虛擬現實系統相比,利用該技術生成的虛擬場景獨立於場景復雜度,具有繪制質量高、圖象真實感強、速度快等優點,因此引起了廣大研究人員的關注。本文研究了基於圖象的虛擬場景的構造模型和漫遊系統的實現技術。2. summarizing the shore container crane ' s main parameters and organizations, analyzing the work processes of shore container crane, by vr building model software - multigen creator, the paper builds the shore container crane, ship, port and containers " models, and analyzes the model methods, discusses the simulation modeling technique. 3
2 )總結岸邊集裝箱起重機的主要技術參數和機構,分析岸邊集裝箱起重機的工作過程,使用虛擬現實模擬建模軟體multigencreator ,建立了包括岸邊集裝箱起重機、船舶、碼頭以及集裝箱等在內的幾何模型庫,並對建模方法進行分析,對模擬建模技術進行了一些探討。分享友人