目視操縱 的英文怎麼說

中文拼音 [shìcāozōng]
目視操縱 英文
visual control
  • : Ⅰ名詞1 (眼睛) eye 2 (大項中再分的小項) item 3 [生物學] (把同一綱的生物按彼此相似的特徵分為幾...
  • : Ⅰ動詞1. (看) look at 2. (看待) regard; look upon 3. (考察) inspect; watch Ⅱ名詞(姓氏) a surname
  • : Ⅰ動詞1 (抓在手裡; 拿; 掌握) hold; grasp 2 (做; 從事) act; do; operate 3 (用某種語言、方言說...
  • : Ⅰ動詞1 (釋放; 放走) release; set free; let go 2 (放任; 不約束) indulge; give oneself up to; l...
  • 目視 : visual目視測光 visual photometry; 目視等高儀 impersonal astrolabe; 目視定位 [航空] visual fix; 目...
  • 操縱 : 1. (控制; 開動) operate; control; roll; steer 2. (支配;控制) rig; manipulate; govern
  1. The results of the servo restoring efforts will now be interpreted as due to target motion and spurious steering signals will be generated.

    伺服機構克服這種擾動的結果會為是由於標的運動引起的,這就產生了虛假的信號。
  2. Abstract : software reusability and workspace management are two key factors for the large scale scientific computations and application development. workspace management framework system is based on an object - oriented hierarchical model and provides applications with an effective development and management environment, including reusable application frameworks, functional components, and visual - language - based workflow editing. the system is also characterized by its direct - manipulated graphical interface, object - oriented application management, and data - flow - based task scheduler

    文摘:大型科學計算領域需要良好的應用開發和管理環境,以提高應用組件可復用性為標,規范應用軟體開發過程和計算工作流程.科學計算工作空間管理框架將應用組件作為基本對象,對其進行層次式管理,同時為應用組件開發過程提供有效的管理工具、可復用的應用框架以及基於可語言的工作流編輯服務.它的可直接的參數界面,基於對象的應用組件管理模式和數據流驅動的任務調度機制使其具有鮮明的特點
  3. Shiphandling simulator is a device that can partly imitate the true environment at sea , and is specially designed to satisfy marine education and trains and maritime research etc. one of its key techniques is to create the virtual environment at sea , and the terrain is its important component. according to the needs of the real time visual display of the shiphandling simulator , this paper analyses the requirements of the geometry precision of the important islands and background hills which are within the ships ' visible scope , and brings forward the modeling methods of the hill ' s pileup and the hill ' s silhouette edges based on contour lines. it also presents the definition of error that the hill ' s silhouette edges graph has been given and the effective scope of application , and firstly established the error criterion of terrain model that is built in shiphandling simulator. with these two kinds of method , the size of data storage can be minimized greatly , and the requirements of high update rate and geometry precision for the real time visual display of the shiphandling simulator can be satisfied

    船舶模擬器是一種能夠部分模仿海上真實情況,專門為滿足航海教育與培訓、航海技術研究等的而設計研製的裝置,其核心技術之一是海上景模擬,而地形地貌是海上景中的重要組成部分.根據船舶模擬器實時景顯示的需要,在分析航行船舶對可范圍內重要島嶼與背景山脈的幾何精度要求的基礎上,提出了基於等高線的山形堆積建模和山形輪廓建模方法,並給出了山形輪廓圖形的誤差定義、有效適用范圍,以及船舶模擬器中地形建模的誤差準則,該方法生成圖形的數據量較小,其圖形更新速率與幾何精度能達到船舶模擬器實時景顯示的要求
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