目視演算法 的英文怎麼說

中文拼音 [shìyǎnsuàn]
目視演算法 英文
visible calculation
  • : Ⅰ名詞1 (眼睛) eye 2 (大項中再分的小項) item 3 [生物學] (把同一綱的生物按彼此相似的特徵分為幾...
  • : Ⅰ動詞1. (看) look at 2. (看待) regard; look upon 3. (考察) inspect; watch Ⅱ名詞(姓氏) a surname
  • : 動詞1 (演變; 演化) develop; evolve 2 (發揮) deduce; elaborate 3 (依照程式練習或計算) drill;...
  • : Ⅰ動詞1 (計算數目) calculate; reckon; compute; figure 2 (計算進去) include; count 3 (謀劃;計...
  • : Ⅰ名詞1 (由國家制定或認可的行為規則的總稱) law 2 (方法; 方式) way; method; mode; means 3 (標...
  • 目視 : visual目視測光 visual photometry; 目視等高儀 impersonal astrolabe; 目視定位 [航空] visual fix; 目...
  1. This thesis focuses on the key techniques of target segmentation and tracking algorithms of image on the sea, which is used in tv control and guide of aerocraft

    論文主要研究了針對海上圖象的標分割和跟蹤,應用於飛行器末制導中的電制導系統。
  2. Video compression plays an important role on digit moving picture processing, since it affects the picture ' s quality, comprcssing rate and visual degree in video sequence. adopting the same aphesis on the different objects, this approach which has employed by mpeg - 2 standard has led to a blur image of key objects, especially for those of the human faces

    頻壓縮是數字頻處理的關鍵技術,其決定了圖像的質量、壓縮率和對象的可分辨性,但是前的mpeg壓縮將不同圖像對象以相同的方式處理使頻圖像中的關鍵對象信息無清晰表達。
  3. Perfect pre - processing and post - processing function is one of the main factors to evaluate the vitality and market value of the finite element analysis system surveying today development of finite element analysis technology, most of which concentrate on establishing fine user interface, also has some limitation on application, and especially, the research on the visualization of arbitrary cut - plane is always in ascendants to realize the visual processing on cut - plane needs reprocessing the results of finite element analysis which have get, so the algorithm is two parts : seeking the physical value of cut - plane and drawing 2d contours, the former, based on the theory of stress on " arbitrary inclined plane " in physical mechanics, use the method of linear interpolation method to get the coordination and physical value of intersection between cut - plane and element arris ; the latter, based on the tables on elements, nodes, stress and strain, summarize a rapid algorithm of generating 2d contours based on the grid. this thesis synthesizes there two parts and get a visual processing program under fortran

    縱觀有限元分析技術的發展,前大多集中在建立良好的用戶界面上的研究仍存在許多應用上的局限性,其中對任意剖面上可化的研究仍處于方興未艾的階段。要實現任意剖面上可化處理,必須先將得到的有限元計結果進行再處理,因此在上分為兩部分:求任意剖面上物理量值的及二維等值線。前一部分以彈性力學中「任意斜截面的應力」為理論基礎,利用線性插值方得到截面與單元棱邊的交點坐標及交點物理量值;在此基礎上;根據已得到的單元及節點序號表、應力應變物理量表,總結出一種基於有限元剖分網格的快速生成二維等值線的
  4. Our video post - processing algorithm can only convert several tipycal types of interlaced signals to de - interlaced signals. while the 21 types of video display formats must be achieved by video display module. in this dissertation. we provide the design method of video display module in detail based on the introduction of multiplicate video display formats. at the mean time, in order to improve image quality further, by analyzing and comparing a variety of currently popular image sealer methods. we provide a alternative way for selecting appropriate image sealer methods

    頻后處理只針對幾種典型的輸入制式進行隔行變逐行的轉換,而多達21種的頻顯示格式主要通過頻顯示模塊來完成,因此,本文在介紹多種頻顯示格式的基礎上,詳細介紹了針對我們前版本的頻后處理晶元頻顯示模塊的設計方,並且為了在頻后處理晶元的后續版本中,進一步提高頻顯示的質量,本文對圖像插值的方也進行了探索,通過比較和分析前多種流行的圖像插值方,得到了后續版本圖像插值方選擇的方向。
  5. 2, under equally see the quantity, compress the calculate way s exportation code plain deal connect the good and bad that decide its function of the good and bad, or say, output the code the term of same alike rate the bottom, and the portrait quantity reflected the function of the compression calculate way. adopt with dv all because of the m - jpeg an inside compress the way, efficiency of their compression certainly want lower than mpeg2. certainly, this is an average circumstance, at the time that low code rate, the mpeg2 can compare the m - jpeg compression the ratio high and a lot of but keep the good diagram to resemble the quantity ; but at request the diagram to resemble the quantity the good time for example the sow the room program edit with empress period creation, their difference to is not very big. too is to say, just at the compression efficiency that not emphasize the portrait quantity that the circumstance, mpeg2 is high

    2在同樣的頻質量下,壓縮的輸出碼率直接決定其性能的優劣,或者說,輸出碼率相同的條件下,圖象質量的優劣反映了壓縮的性能。由於m - jpeg和dv都是採用幀內壓縮方式,它們的壓縮效率當然要比mpeg2低。當然,這是一個平均情況,在低碼率的時候, mpeg2可以比m - jpeg的壓縮比高很多而保持較好的圖像質量而在要求圖像質量很好的時候比如播室節編輯和後期製作,它們的差別不是很大。
  6. Recent researches extend the single axis approach to recover unknown rotation angles from uncalibrated image sequence based on a projective geometry approach. but these methods limited by the expense of computing fundamental matrices and trifocal tensors or of the nonlinear optimization involved in computing epipolar tangencies

    因此,探索一種有效而簡單的,求解單軸旋轉運動中的不變量和旋轉角度,是當前計覺技術中的一個熱點研究課題,也是本文的研究的和出發點。
  7. Compared with the ordinary optimization algorithm of calibration, this algorithm gains simplicity, less computing quantity, and also keeping high accuracy. camera self - calibration is becoming the important field of calibration research. camera self - calibration based on active vision makes the problem simplified taking advantage of controlling camera to do known movement

    不需要標定參照物的自標定技術正成為前攝像機標定研究的重點,其中基於主動覺的自標定可以通過控制攝像機做已知的運動而使問題簡化,正在成為當今研究的一個熱點。
  8. The implementation uses two - dimension images as input. the arrangement of light spots on the lunar rover and the imaging geometry of the camera are used to compute the three - dimension coordinates of the light spots in camera coordinate system, and after transformation, the world coordinate of the light points. we can then easily get the coordinate value of center of mass of the rover after averaging the world coordinate value of light points

    本文構造了一種光點配置單ccd,它以計覺系統採集的二維圖像信息作為輸入,直接利用光點的幾何配置條件和攝像機成像幾何關系,求解出光點在ccd攝像機坐標系下的三維坐標,並經過坐標變換,轉化為在世界坐標系下的坐標,然後取其平均值,從而得出月球車的中心位置。
  9. Based on perspective model, it was proposed that drawing camera inner parameters with physics method ; in image processing, especially the particularity of robot object localization and tracking, it was proposed that several effective methods of image smoothing and sharpening, edge detection, boundary tracking ; at the same time, in order to complete object recognition, we introduced the methods of drawing object character parameters ; in object image matching, two kinds of effective object matching arithmetic was proposed ; based on the principle of object 3d information restoration, we proposed two kinds of arithmetic of 3d coordinate restoration of object feature points, and completed object movement parameters estimate and object tracking and prediction, and presented experimental result

    以透成像模型為基礎,提出了用物理方來提取攝像機內部參數;從圖像處理角度出發,針對機器人標定位與跟蹤的特殊性,提出了幾種行之有效的圖像平滑、銳化、邊緣提取以及邊界跟蹤的方;同時,為了完成標的識別,介紹了標特徵參數的提取方;在標圖像匹配上,提出了兩種快速有效的標匹配;基於標深度信息恢復原理,提出兩種標特徵點三維坐標恢復的方,同時完成了標運動參數估計和標的跟蹤與預報,並最後給出了實驗結果。
  10. Based on the theory of segmenting video frequency image, this paper, it discusses the methods of segmentation based on dynamic checking blur main tone table and multi thresholds

    利用頻圖像分割的基本理論,採用兩種分割:基於模糊主色調動態查表的道路分割方和多閾值圖像標分割方
  11. A feature refreshing method during tracking is studied. greedy algorithm is used to compensate non - affine deformation caused by the changes of view and target ' s movement

    用貪心對使用仿射模型跟蹤時,由於標運動和角變化而產生的非仿射變形進行補償。
  12. The advent of the internet and the wide availability ofcomputers, scanners and printers make digital data acquisition, exchange and transmission a simple task. however, making digital data accessible to others through networks also creates opportunities for malicious parties to make salable copies of copyrighted content without permission of the content owner. digital watermarking is likely to be a potential solution to this problem. digital watermarking has been proposed as a solution to the problem of copyright protection of multimedia documents in networked environments. it makes possible to embed a watermark ( such as identification data, serials number, text or image etc. ) to multimedia documents allowing copyright protection, secret communication, document authentication and so on. in this paper, we present a new digital image watermarking method based on svd ( singular value decomposition ), and then give some theoretical analysis about the algorithm. extensive experimental results show that this method is much more robust than other methods presented before

    隨著計機和網路技術的飛速發展,數字圖像、音頻和頻產品愈來愈需要一種有效的版權保護方,另外通信系統在網路環境下的信息安全問題也日益顯露出來.數字圖像水印技術為上述問題提供了一個潛在的解決方案.所謂水印技術就是將數字、序列號、文字、圖像標志等版權信息嵌入到多媒體數據中,以起到版權保護、秘密通信、數據文件的真偽鑒別和產品標志等作用.本文提出了一種新的基於奇異值分解的數字水印並且對該方的理論基礎給出分析.實驗結果表明這種方要比前提出的流行魯棒
  13. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換方相比較,該方不但成功地填補了由於投影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方? ?此方可以從單幅參考圖象獲得逆映射過程中所需要的標圖象的位移信息,從而大大提高了的效率:與通常的正向映射相比,此克服了多幅參考圖象所帶來的計量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快速逆映射。利用參考圖象的邊界信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快速3 『一中國科學院軟體研究所博士學位論文基於圖象的快速繪制技術的研究逆映射,從多幅參考圖象精確合成當前標圖象。
  14. First, the paper analyzes four basic view pictures, and build up a product - developing - project system, which can be decomposed into a " project - tree " in the upright direction and has " workflow - networks " in the horizonal direction, with its life cycle and management work. then the paper studies the methods of decomposing the " project - tree " and designing the " workflow - network ". finally, the paper studies how to develope such a pdpm infomation system and designs it, and compares the traits of different software srurctures and the new web services technology by the way

    本文首先分析了項管理的四個基本圖,在此基礎上建立了「縱向分解成項樹、橫向具有工作流」的產品開發項體系,並描述了項管理的生命周期和管理功能,然後重點探討了項管理兩個主要功能? ?縱向項樹分解、橫向工作流規劃的方,最後選擇基於web的多層體系結構和支持webservices組件技術的。
  15. The famous algorithms include roam, vdpm, adaptive triangulation based quadtree and the improved algorithms of them, etc. however, the improvement of the present algorithms mainly focus on the selection of data structure which can speed up generation of the tmrm, few works were put into ameliorating the simplification criterion, hi fact, the simplification criterions used by the algorithms at present are constructed with only two elements which are the distance the vertex from the viewpoint and the roughness of terrain expressed by z coordinate

    地形多解析度模型的生成種類較多,著名的有:自適應優化格網( roam ) 、基於點的累進格網( vdpm ) ,基於四叉樹的自適應剖分以及基於各的各種改進等等。但前人們對的更新及改進主要是從數據結構的角度來考慮,對簡化準則沒有做實質性的改進。
  16. Initial calibration is fulfilled in this article, that is, the matching of detected points between the lms coordinates and the ccd coordinates

    完成了基於覺系統的激光傳感器標定的首要工作,即激光傳感器測量到的空間點和雙攝像機拍攝圖像中的特徵點的匹配。
  17. The applying of genetic algrithm to target image processing of tv - command - guided missile

    遺傳在電制導導彈標圖像處理研究中的應用
  18. Tv tracking algorithm against objcect on sea

    海面標電跟蹤
  19. In chapter 2, a general digital watermarking frame is presented, including the generation, embedding and detection of watermark. in chapter 3, the concept of watermarking channel is presented, the modes of watermarking channel and image dct coefficients is proposed, the capacity of watermarking channel is evaluated by embedding watermarks to selected still image dct coefficients in direct spread spectrum. in chapter 4, a watermarking algorithms based wavelet multi - resolution is presented, by conjunction with human visual model, it keeps invisibility of watermark in host image and need not original image during detection

    數字水印是一種新的數字媒體保護技術,它是將特定的信息(如版權信息、秘密消息等)嵌入到圖象、語音、頻等各種數字媒體中,以達到版權保護等的,同時,這種信息對宿主媒體的影響不足以引起人們的注意且有特定的恢復方,此信息對非接收者應該是不可見的,本文主要對數字水印的一般框架,靜止圖象dct系數的理論容量,圖象水印的嵌入和檢測,數字媒體防篡改以及數字水印的攻擊等問題進行了研究,提出了兩個新的水印
  20. In this paper, at first we introduce the purpose, significance, domestic and foreign research present situation of network tomography. we give a detailed presentation on tomography and measure methods by different classified method. after introduced the elementary knowledge about tomography, we elaborate in detail the derivative process of multicast - based direct estimator algorithm, expectation maximum algorithm and unicast - based loss inference method

    本文首先介紹了網路透的、意義和研究現狀,按照不同的分類方介紹了幾種主要的網路測量和網路透;在介紹了網路透技術的基礎知識后,詳細闡述了多播透中直接估計( directestimator )和最大期望( expectationmaximum )的推理過程,以及單播透的丟包率推理
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