立體顯示 的英文怎麼說

中文拼音 [xiǎnshì]
立體顯示 英文
solid display
  • : 動1 (站) stand; remain in an erect position 2 (使豎立; 使物件的上端向上) erect; stand; set up...
  • : 體構詞成分。
  • : Ⅰ形容詞1 (明顯) apparent; obvious; noticeable; evident 2 (有名聲有權勢的) illustrious and inf...
  • : Ⅰ動詞(擺出或指出使人知道; 表明) show; indicate; signify; instruct; notify Ⅱ名詞1 [書面語] (給...
  • 立體 : 1 (三維的) three dimensional; stereoscopic2 [數學] (幾何體) solid; body立體彩色電視 three dim...
  • 顯示 : 1 (明顯地表示) show; display; demonstrate; exhibit; evince; manifest; discover; reveal; vision ...
  1. The simulation of " flight mission 3d visualization of the unmanned aerial vehicle ( uav ) " fully absorbs and applies current advanced 3d visualization theory, simulates the characteristics of true 3d volumetric display technique which are full - vision, multi - angle and can be observed by many persons at the same time and so on. it displays the process of flight according to mission of uav by the online of four computers

    「無人機任務飛行的三維可視化」模擬充分吸收和運用當前先進的三維可視化理論,盡可能的模擬真三維立體顯示技術的全視景、多角度、可供多人同時觀察等的特點,通過四臺計算機的聯機,在同一時刻從各個不同的角度來無人機任務飛行的全過程。
  2. Result : the c3 to c7, intervertebral discs, spinal cord, cervical nerves, vertebral artery, longus colli, larynx ( trachea ), pharynx ( esophagus ), common carotid artery ( internal and external carotid artery ), internal jugular vein, vagus nerve and sternocleidomastoid were successfully reconstructed and displayed

    結果:成功重建並立體顯示第3 ~ 7頸椎、椎間盤、脊髓、頸神經、椎動脈、頸長肌、喉(氣管) 、咽(食管) 、頸總動脈(頸內、外動脈) 、頸內靜脈、迷走神經和胸鎖乳突肌等解剖結構的位置關系,建了頸前入路相關結構的三維可視化模型。
  3. Two system based on personal computer and stereoscopic glasses and head - mounted display are presented

    接著給出基於眼鏡和頭盔器的立體顯示系統模型。
  4. Opengl functions are performed to draw triangles, paste pictures on models, and simulate the real light rays to get realistic stereo graphic interface in virtual environment. windows socket middle ware - ndk 2. 0 is used to build the network structure

    針對真實感圖形界面的要求,利用opengl強大的繪圖功能,進行三角形的繪制、紋理的貼圖、光照的模擬,並採用時分製法和分光法實現了立體顯示,使系統逼真可信。
  5. True 3d volumetric display technique is a completely new technique

    真三維立體顯示( true3dvolumetricdisplay )技術是近年來新興的具有真實物理景深的三維技術。
  6. Unlike the early stereo film - based recordings, modern techniques are heavily dependent on digital processing, which corrects for camera - projection inaccuracies, resulting in significantly enhanced stereo display

    與早期電影不同,現代技術強烈地依賴數字處理校正鏡頭誤差,著地增強了立體顯示的效果。
  7. The double - color method and theory for stereodisplay of the torpedo ' s trajectory are presented in this article. program which is using the programming language of visual c + + 6. 0 + mfc + opengl has been compiled. in this program, torpedo can be displayed in stereodisplay mode, which can be controlled adapting to the changing of time and space

    本文提出了魚雷彈道雙色立體顯示技術,系統的介紹了魚雷彈道立體顯示的原理和方法,並採用visualc + + 6 . 0 + mfc + opengl軟結構編制了相應的程序,使魚雷最終能夠直觀的,以圖象信息表出其隨時間和空間變化過程,即以圖象呈現在研究者面前,從而能夠更為方便地模擬和計算,對魚雷彈道的研究和設計具有十分重要的意義。
  8. After expounding vr concept and its characters, the necessity and rationality of vr existence and its application in cad / cam, several other aspects are studied : first, the three kinds of stereoscopic display theory are set forth and the research is focused on the theory which is based on parallax and discussed from the aspects such as the physical basis of the third dimension production, the influencing factors of third dimension, the theory and arithmetic of drawing stereoscopic figures etc ; second, the difference among vr, other interaction methods and vr ' s status are studied from the perspective of human computer interaction development, the cognitive psychology model of vr interaction is analyzed and a classification study on vr is done according to different operation missions and metaphors ; third, the concept of virtual design is given out based on the research on its other concepts, then the difference among vr, cad and the realization of virtual design are studied

    在闡述虛擬現實的基本概念與特性、存在的必要性與合理性,以及在cad / cam方面的應用的基礎上,本文深入研究了: 1 .虛擬現實的三種立體顯示原理,著重於基於視差方式的立體顯示,從以下幾個方面進行了多角度的探討:產生感的生理基礎,感影響因素,圖繪制原理與演算法等。 2 .虛擬現實的交互原理,從人機交互的發展角度研究了虛擬現實與其它交互方式的異同以及它所處的地位,分析了虛擬現實交互的認知心理學模型,並按作用於對象的任務不同和交互隱喻方式的不同對虛擬現實的交互方式進行了分類研究。 3 .虛擬設計,在研究虛擬設計的各種定義方式的基礎上定義了本文中虛擬設計的概念,研究了它相對于傳統cad的不同之處,以及虛擬設計的實現規劃。
  9. Finally the future of the developments of stereoscopic display is previewed

    對當前各種立體顯示主流產品進行介紹,並展望了立體顯示技術的發展方向。
  10. The real - time image processor can realize the functions of image intensifying and stereoscopic display

    實時圖像處理器實現了圖像增強和假彩色圖像立體顯示的功能。
  11. Via the use of three stereoscopic systems, some factors that affect stereoscopic effect are validated

    通過三個立體顯示系統的使用,驗證了一些影響立體顯示效果的幾個因素。
  12. Through research of network 3d display technology, we realize stereo display based on the internet using vrml

    研究網路三維技術,並應用vrml實現了基於網路的立體顯示
  13. And according to programming in the fpga, the logic circuits of image intensifying and stereoscopic display are designed

    並對fpga編程,設計了圖像增強和立體顯示的邏輯電路。
  14. This paper expounds the developmental trends of stereoscopic display and the fundamentals of stereo vision are briefly described

    摘要介紹了立體顯示系統的基本組成及其技術進展。
  15. Advances and key display applications are discussed and the properties of various stereoscopic displays are compared

    分析了各種立體顯示系統的原理和方法,並對它們的性能進行比較。
  16. The two basic classes of the true 3d volumetric display are swept volume technique and static volume technique

    真三維立體顯示技術可分動態和靜態兩種,本文著重研究靜態成像技術。
  17. The method for medical model reading, and simulation of the swept - volume display process has been carried out. the dissertation solves the key problems of rotational motion swept - volume technique in true 3d volumetric display. the method of modular design, the theory and the simulation of display unit and graphics engine have made good preparation for engineering implementation in the future

    本論文研究的目的是為了解決真三維立體顯示中旋轉掃描技術的關鍵問題,文中所提出的模塊化的設計、對單元和圖像引擎的研究以及模擬,為真三維立體顯示系統的工程實現做好了非常必要的前期研究工作。
  18. The system is of some sense of stereovision and can emancipate the operators from the shackles of microscope eyepieces. flicker is a fatal drawback of the system. based on the analysis of the whys of the flicker phenomenon a kind of flicker - free three - dimensional imaging system based on frequency duplication is then designed

    從模擬時分成像系統到基於倍頻的無閃爍成像系統,再到帶視頻信號處理功能的無閃爍成像系統,圍繞著實現、消除閃爍、增強圖像效果等三方面對時分式立體顯示系統進行了深入的研究。
  19. A variety of methods are used, including static - volume technique and swept - volume technique. the rotational motion swept - volume technique is mainly discussed in this dissertation

    真三維立體顯示主要使用的方法有靜態成像技術和掃描技術,本文主要研究旋轉掃描技術。
  20. 3d display system can be applied to many wide - ranging field, such as : industry, business, medicine, architecture and art etc. especially, it is very important to military application

    能讓人眼感受真實三維影象的立體顯示器可以廣泛應用於各種場合,包括工業領域、商業領域、醫學領域、建築和藝術領域等,在軍事上有著尤其重要的應用價值。
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