等高線的 的英文怎麼說

中文拼音 [děnggāoxiànde]
等高線的 英文
isocontour
  • : Ⅰ量詞1 (等級) class; grade; rank 2 (種; 類) kind; sort; type Ⅱ形容詞(程度或數量上相同) equa...
  • : Ⅰ形容詞1 (從下向上距離大; 離地面遠) tall; high 2 (在一般標準或平均程度之上; 等級在上的) above...
  • : 名詞1 (用絲、棉、金屬等製成的細長的東西) thread; string; wire 2 [數學] (一個點任意移動所構成的...
  • : 4次方是 The fourth power of 2 is direction
  • 等高 : equal altitude [height]; accordant
  1. The long dimension of the barrel vaults that form the building is parallel to the allees and contours, continuing the layered structure of the outdoor space

    構成建物長容積桶狀圓拱平行於樹列及,且接連了外部空間地層構造。
  2. Extracting terrain features from contour maps based on united - delaunay - triangulation model

    三角網地形特徵提取研究
  3. This article brings a new kind of arithmetic for contour height automation annotation in contour map

    提出了一種新程自動注記演算法。
  4. A digital contour map is used for terrain representation of computer generated forces ( cgf ) in distributed interactive simulation ( dis )

    摘要採用地圖作為分佈交互模擬環境中計算機生成兵力地域表示。
  5. Contours are graphic expressions with uniform spacing depicting a structure's character.

    是用間距圖解描述構造形態
  6. As one of frame data of national spatial data infrastructure, digital elevation model excels contour line. it can express continuous gurgitation of ground, and it can also carry out relevant mathematical analyses and imitation, so it is applied broadly in various fields at present

    =數字程模型dem是國家空間數據基礎設施框架數據之一,其彌補了等高線的不足,既能表示地面連續起伏變化,又適合作相應數學分析和模擬,現在已在各個領域得到了廣泛應用。
  7. In automatic acquisition and procession of the photoelastic data, there are some troubles about how to acquire single isoclimcs and to improve the precision of evaluating isochromatic fringe orders in the thin slice of the three - dimension model when the actual problems are solved by photoelasticity

    用光彈性實驗處理實際問題時,在數據自動採集與處理中,如何獲得單純問題仍是一大難點,此外就是如何進一步提三維凍結模型薄切片定級精度問題也比較困難。
  8. Contour lines recognition from scanned topographic maps

    掃描地形圖中等高線的識別
  9. The improved algorithm for the extraction of contour lines from grid dem

    從規則程格網中提取等高線的優化演算法研究
  10. In this scheme, hsv model & threshold segmentation method is used for contour line extraction, and the method combining automatic trace and manually trace is used for vectorization. finally, we use component interpolation to make dem data

    設計方案中用hsv模型結合閥值分割法實現提取,使用自動跟蹤與手工相結合方法完成等高線的矢量化,最後採用分量內插法生成dem數據。
  11. The other is based on contour line. the way is that first editing the contour line, then saving these heights, finally depending on linear calculating middle value, thus getting the height of every mesh point, and the 3d terrain model

    另一種方法是基於等高線的方法,該方法是通過對進行編輯,保存相應點程,再根據性插值,得到各個網格點程,從而生成對應地形模型。
  12. In this paper an effective method for extracting contour lines from color scanned topographical maps is proposed. it focuses on reconnecting gaps of contour lines

    本文主要研究從彩色掃描地形圖中自動提取等高線的方法,重點解決由彩色分割造成斷裂問題。
  13. The main content of this dissertation includes the processing of the distillation of the contour line from the paper map and the design of the b - spline surface interpolation for the scattered data

    主要內容涉及了從紙地圖掃描圖像中提取等高線的實現方法和步驟,以及基於等高線的b樣條曲面插值方案設計和演算法實現。
  14. Three aspects are mainly studied in the thesis as follows : first, the contour track recognition method research. a contour track method facing dem data drawing has been proposed, and the method can draw contour center line comparatively accurately

    本文工作主要體現在以下三個方面: 1 、跟蹤識別方法研究提出了面向dem數據提取跟蹤演算法,較為準確地提取等高線的中心
  15. Establishing 3 - d terrain models with vector contour lines and elevation terrain models with the help of the determination of space corresponding relations between contour lines, tile operation and branch operation. explanation of real - time reflection of terrain models, including three algorithms in lod technology, compared with quadtree algorithm, roam algorithm and the algorithm based on the intermediate belt, to show the advantages and disadvantages of the different situations of the terrains, so as to find out the right algorithm, the quadtree algorithm. developing and implementing the fast demonstration on the vc platform with three - dimentional visualization techniques, such as vrml and opengl, providing a persuasive argument for the research

    論文首先概括介紹了用快速建立3d地面模型和顯示相關技術,並論述了課題研究背景和選題依據;其次,論文闡述了如何對數據進行預處理,提出了有效得到矢量化等高線的方法;再次用矢量化數據建立三維地面模型,通過對應關系確定、瓦片操作、分支操作建立地面程模型;然後論文對地面模型實時渲染問題進行了深入闡述,主要是從lod技術三種演算法著手進行研究,通過對比四叉樹演算法、 roam演算法和基於過渡帶演算法對不同種情況地面數據顯示優缺點,再結合本系統地形數據特點選擇了適合演算法:四叉樹演算法;最後,用vrml和基於opengl三維可視化技術在vc平臺上開發並實現了地形三維快速顯示系統,為論文研究內容提供了有力論證。
  16. Meanwhile, in 3d - scene, some functions of spatial analysis and interactive operations have been realized. and, a testing application system of 3dcm is developed, which includes tin model construction, the creation of contour, spatial coordinate query, section - cutting, measuring distance and area, 3d visualization and operation about topography and building etc. the purpose of developing testing system is to demonstrate the correctness of 3dcm based on the visualization. finally, the result of the testing and 3dgis research direction is put forward to investigate generally

    另外,在三維模型可視化場景中,實現了一些3dgis交互操作和空間分析功能,結合論文目標,開發了一個實驗系統,對三維城市建模方法進行了論證,實現了dem模型快速構建及等高線的追蹤和地圖分幅,實現了三維城市模型可視化,在可視化基礎上實現了部分空間交互操作和空間分析,如:空間坐標查詢、斷面切割、距離和面積量算、建築物屬性查詢、三維動態漫遊
  17. This thesis studies the method about the military map data fusion based on mapinfo : first, it introduces the classifies, the encoding and the formats of the military map data, and how to unify them ; then by programming and using the operations which maplnfo provides to realize data conversion including element stratums, attribute encoding and data formats. by this way can realize the unity in these three aspects ; finally, by using graphics clipping and contour line tracing to realize the military map data fusion

    本文重點研究了基於mapinfo平臺軍用地圖數據融合方法:首先研究了各種軍用地圖數據分類、編碼和格式統一途徑;然後通過編製程序和利用mapinfo平臺各種操作功能實現了包括要素層、屬性編碼和數據格式在內數據轉換,實現了三種軍用地圖數據在這三方面統一;最後,通過圖形裁剪和等高線的追蹤演算法實現了軍用地圖數據融合。
  18. Topographical maps are the principal frame form of gis, and realization map digitizing and offering gis basic spatial data is one of the important research fields in surveying and gis, which is also necessity of development of science and technology. based on building gis - oriented topographical mapping system theories, this themes apply the advanced objectarx technology, aim at topographical mapping and exporting to gis, and resolve several key problems, such as symbols analysis and building, dtm and contour line automatic drawing, topographical map adjoining, digital image rectifying etc. and it offers models and arithmetic, realizing the general functions of gis - oriented topographical mapping system

    本文以建設面向gis測量繪圖平臺理論為基礎,以autocad平臺下objectarx開發技術為核心,圍繞地形圖成圖和入庫( gis數據庫)這一課題,對其中關鍵技術難題? ?符號庫建立與實現、 dtm與等高線的自動繪制、地形圖接邊、數字化柵格圖像定向與糾正、介面數據文件生成進行了研究分析,提出了相應模型和演算法,實現了面向gis測量繪圖系統基本功能。
  19. According to the structure and characteristic of contour vector data, this paper has put forward some algorithm, which is very useful to check the contour data quality. a practical system of checking the contour data has been developed. it includes some function blocks, such as algorithm of checking bar codes, graphic roaming, zooming in, zooming out, editing and modifying, and the quality checking and evaluating

    針對矢量數據結構和特點,提出一套實用性較強數據質量檢查演算法,並建立了一個實用數據檢查系統,其中包括條形碼檢查演算法、圖形漫遊、放大、縮小、矢量編輯修改、等高線的檢查賦值功能模塊: 2
  20. Shiphandling simulator is a device that can partly imitate the true environment at sea , and is specially designed to satisfy marine education and trains and maritime research etc. one of its key techniques is to create the virtual environment at sea , and the terrain is its important component. according to the needs of the real time visual display of the shiphandling simulator , this paper analyses the requirements of the geometry precision of the important islands and background hills which are within the ships ' visible scope , and brings forward the modeling methods of the hill ' s pileup and the hill ' s silhouette edges based on contour lines. it also presents the definition of error that the hill ' s silhouette edges graph has been given and the effective scope of application , and firstly established the error criterion of terrain model that is built in shiphandling simulator. with these two kinds of method , the size of data storage can be minimized greatly , and the requirements of high update rate and geometry precision for the real time visual display of the shiphandling simulator can be satisfied

    船舶操縱模擬器是一種能夠部分模仿海上真實情況,專門為滿足航海教育與培訓、航海技術研究而設計研製裝置,其核心技術之一是海上視景模擬,而地形地貌是海上視景中重要組成部分.根據船舶操縱模擬器實時視景顯示需要,在分析航行船舶對可視范圍內重要島嶼與背景山脈幾何精度要求基礎上,提出了基於等高線的山形堆積建模和山形輪廓建模方法,並給出了山形輪廓圖形誤差定義、有效適用范圍,以及船舶操縱模擬器中地形建模誤差準則,該方法生成圖形數據量較小,其圖形更新速率與幾何精度能達到船舶操縱模擬器實時視景顯示要求
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