細節層次 的英文怎麼說

中文拼音 [jiécéng]
細節層次 英文
level of detail
  • : 形容詞1 (條狀物橫剖面小) thin; slender 2 (顆粒小) in small particles; fine 3 (音量小) thin ...
  • : 節構詞成分。
  • : i 量詞1 (用於重疊、積累的東西 如樓層、階層、地層) storey; tier; stratum 2 (用於可以分項分步的...
  • : Ⅰ名詞1 (次序; 等第) order; sequence 2 [書面語] (出外遠行時停留的處所) stopping place on a jou...
  • 細節 : 1. (細小的環節或情節) details; particulars; specific; minutia; minutiae 2. [紡織] snicks
  1. Advanced theoretical - computational techniques combined with the power of computers provide an understanding of nanosized materials at the atomic scale with an unprecedented level of detail and accuracy, enabling nanosized material design and property prediction to realize

    摘要先進的理論和計算技術結合計算機的威力,提供了在原子上了解納米材料及其演化過程的可能性,具有無先例的準確性,使納米材料設計和性能預測成為可能。
  2. The theoretical analysis shows that any human activities, responsible for the changes of rock, air, water, soil and biology inside or outside the caves, will influence inevitably cave animals in terms of such levels as molecule, cell organelle, cell, tissue, organ, system, individual, population, society and ecosystem. these effects can be observed on cave animal ' s shape - building, activity, tissue structure, metabolism, space - time distribution, biothythm, structure of population and society, food chain, bio - relation, diversity of population and society, and function of the above - mentioned levels

    理論分析表明,凡是能夠引起地表和洞穴巖石、空氣、水、土壤、生物等變化的一切人類活動都不可避免地使洞穴動物在分子、胞器、胞、組織、器官、系統、個體、種群、群落和生態系統各級上產生效應,這些效應具體表現在影響洞穴動物形態建成、行為、組織結構、新陳代謝、時空分佈、生物律、種群和群落結構、食物鏈結構、生物關系、種群和群落多樣性以及各所表現的功能的多少、快慢、強弱等方面。
  3. We adopt the latest gray scale image correction technology and preset abundant adjusting parameters according to x - ray image demand, thus the corrected roc curve accords with the film ; its light characteristic totally meets dicom. image layer is rich, natural and detailed, and the phenomenon of black edge is basically eliminated

    採用最新的灰階影像調校技術,針對xray的圖像要求預設了豐富的調參數,能夠使圖像質量高豐富自然完整,基本消除了一般圖像增強中的黑邊現象。
  4. The core contents of digital power transmission network are to build the true three dimension scene of objective region, to search for the transmission equipments and to operate them in the scene interactively. according to the two main kinds of three dimension digital models ( earth surface model and transmission equipment model ), this thesis describes a simplifying method depended on view - point : it accomplishes displaying and flying over a large area of true earth surface with level of detail model based on block - binary tree. and it realizes " the efficient display of abundant data of equipment models and interactive management by the method of combination of models and images

    構建目標區域的真實三維場景,並在場景中對輸電設備進行查詢和交互操作是數字輸電網路的核心內容,本文針對數字平臺中兩種主要的三維數據模型? ?地表模型及輸電設備模型提出了基於視點的簡化方法:用塊? ?二叉樹結構的動態細節層次模型解決了大區域真實地形的顯示及漫遊方法;用失柵結合的方式實現了對海量設備模型數據的高效顯示及交互管理的功能。
  5. At 12. 5 pages per minute for full color and 50 ppm for black and white, the docuprint c1255 gives you the power you need to accelerate your work process

    富士施樂docuprint c1255印表機解析度高達600600dpi , 8位色彩深度,能夠輸出帶有連續色調細節層次豐富的鮮艷色彩。 docuprint c1255每分鐘輸出12 . 5頁全彩色a4文件或者50頁黑白文件。
  6. The dpc 1255 has strict adherence to professional color management, and is based on the most advanced color printing techniques ; it has resolution as high as 600x600 dpi, 8 digital color depth, and can output fresh colors while permitting intermittent changes

    Dpc 1255經嚴格的專色認證,基於最先進的彩色列印技術,其解析度高達600 x 600 dpi , 8位色彩深度,能夠輸出帶有連續色調細節層次的鮮艷色彩。
  7. In order to reduce memory loads for huge point sets on general pc platforms, we introduce a partition - based out - of - core strategy to balance usage of main and external memories

    基本思想:基於外存的技術可以很好解決大模型的存儲問題,而基於視點的細節層次控制技術可提供觀察者一種很方便的交互控制手段,我們希望分析並結合上述兩種技術,實現龐大三維模型在一般機器上的瀏覽。
  8. For processing the large scale ( ca n ' t load in memory one time ) terrain data, there are two type technologies working through streaming, one is that data blocks are paged in on demand at full resolution first, then simplify them, the other is that data blocks are paged in at low level of detail first, then higher levels of detail is paged in incrementally. because the first technology pages more data than the second one, so researches are focused on the second technology at present

    對于大規模(不能一性進行處理的)地形的實時繪制,目前有兩流式數據處理技術:第一種流式數據處理技術是基於對數據進行分塊調度的思想,首先將地形數據分割成一定大小的塊,運行時每一個數據塊以最高的細節層次(解析度)調入,然後進行簡化;第二種流式數據處理技術是在簡化過程中進行數據的累進調度操作。
  9. A novel method for generating multiple lod models of 3d mesh

    一種新的三維網格多細節層次模型生成方法
  10. The algorithm proves effective as it need neither static level of detail layers nor huge assistant data structures and is of low space complexity

    該方法不保存靜態的細節層次,也沒有龐大的輔助數據,空間復雜度低。
  11. After clarifying the connotation of model resolution, the dissertation analyzed two main factors influencing mrm credibility ? precision and consistency. an approach for quantitative measure of model resolution was put forward based on lod ( level of detail ) and dod ( degree of detail ), the concept of doc ( degree of consistency ) was given out and the measure and calculation of it were provided

    論文在進一步明確模型解析度的概念和內涵的基礎上,分析了影響多解析度建模與模擬可信性的兩個主要因素? ?精度和一致性,提出了一種基於描述的細節層次和詳程度的模型解析度定量度量方法,給出了一致度的定義、度量和模型間一致度的計算。
  12. Dynamic level of detail framework with topological structure modification

    拓撲結構可變的動態多細節層次模型
  13. Aiming at the defects of the acis mesh models, a mesh simplification algrithom is introduced, which is based on the criteria of the angle between the normals of two triangular facets. through twice simplification to the original model, a three - level lod model is obtained

    C - superman系統在acis平臺上進行幾何造型,本文針對acis網格模型的缺陷用基於三角片法矢判別的準則進行網格簡化,利用該簡化演算法對原始網格模型進行兩簡化獲得了三級精度的細節層次模型。
  14. The elementary scheme of data i / o for each kind is discussed firstly. because of the complexity of 3d scene visualization and the uncertainty of rambling route, the manner of real - time rambling has always been a key - point and a nodus in research of large - scale 3d scene visualization

    總之,在借鑒國內外最新研究成果的基礎上,本文提出了一套以場景分割、細節層次簡化、多線程動態調度、漫遊路線預判為主要思想的解決方案,實現了大規模三維場景的實時繪制。
  15. 2. a level of detail model generation algorithm based on geometrical feature is presented

    2 、提出了一種基於幾何特徵的細節層次模型生成演算法。
  16. These models are classified to submicroscopic model, microscopic model, mesoscopic model and macroscopic model according to the level of detail

    如按細節層次分,交通模擬模型可分為亞微觀模型、微觀模型、中觀模型和宏觀模型。
  17. Based on v - reactive index tree and perspective query, we propose a mechanism of integrating lod and generalization at multi - scale

    以v - reactive樹索引結構和透視查詢為基礎,本文提出了一種細節層次技術和多比例尺綜合技術的集成實現機制。
  18. 3. the lod model is a complex data structure, therefore how to transmit model data efficiently between the client and the server is an important work

    3 )細節層次模型是一個復雜的數據結構,如何在服務器和客戶端之間高效傳輸模型數據是一個重要的任務,本文有效的解決了這個問題。
  19. Through advanced studies on the continuous level of detail ( lod ), which is a popular method to visualize terrain, the thesis improves a real - time continuous lod algorithm for terrain based on grid data

    通過深入研究當前流行的地形實時可視化技術? ?連續細節層次( levelofdetail ,簡稱lod )技術,本文提出了一種改進的地形實時連續lod演算法。
  20. Based on the efficient organization, several methods can be employed to improve rendering efficiency in walkthrough, such as cluster - based calculating of splat size, selecting proper detail level to render and so on ; based on the hybrid representation, this thesis proposes a real time walkthrough system for a large complex environment with no restriction to user ' s motion

    通過這種組織方中國科學院軟體研究所博士論文基於圖象的實時漫遊技術研究式,在漫遊階段可以採用一些有效措施來提高繪制效率,如基於聚類的splat大小計算,選擇合適的細節層次進行繪制等等;
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