線性插值 的英文怎麼說

中文拼音 [xiànxìngchāzhí]
線性插值 英文
linear interpolation
  • : 名詞1 (用絲、棉、金屬等製成的細長的東西) thread; string; wire 2 [數學] (一個點任意移動所構成的...
  • : Ⅰ名詞1 (性格) nature; character; disposition 2 (性能; 性質) property; quality 3 (性別) sex ...
  • : 動詞1. (把細長或薄的東西放進、擠入、刺進或穿入; 插上; 插進) stick in; insert 2. (中間加進去; 加進中間去) interpose; insert
  • 線性 : [數學] [物理學] linear; linearity線性代數 linear algebra; 線性方程 linear equation; 線性規劃 line...
  1. Perfect pre - processing and post - processing function is one of the main factors to evaluate the vitality and market value of the finite element analysis system surveying today development of finite element analysis technology, most of which concentrate on establishing fine user interface, also has some limitation on application, and especially, the research on the visualization of arbitrary cut - plane is always in ascendants to realize the visual processing on cut - plane needs reprocessing the results of finite element analysis which have get, so the algorithm is two parts : seeking the physical value of cut - plane and drawing 2d contours, the former, based on the theory of stress on " arbitrary inclined plane " in physical mechanics, use the method of linear interpolation method to get the coordination and physical value of intersection between cut - plane and element arris ; the latter, based on the tables on elements, nodes, stress and strain, summarize a rapid algorithm of generating 2d contours based on the grid. this thesis synthesizes there two parts and get a visual processing program under fortran

    縱觀有限元分析技術的發展,目前大多集中在建立良好的用戶界面上的研究仍存在許多應用上的局限,其中對任意剖面上可視化的研究仍處于方興未艾的階段。要實現任意剖面上可視化處理,必須先將得到的有限元計算結果進行再處理,因此在演算法上分為兩部分:求任意剖面上物理量的演算法及二維等演算法。前一部分以彈力學中「任意斜截面的應力」為理論基礎,利用線性插值方法得到截面與單元棱邊的交點坐標及交點物理量;在此基礎上;根據已得到的單元及節點序號表、應力應變物理量表,總結出一種基於有限元剖分網格的快速生成二維等的演算法。
  2. Use high - speed, low - quality bilinear interpolation

    0使用高速、低質量的雙線性插值
  3. Specifies high - quality, bilinear interpolation

    指定高質量的雙線性插值法。
  4. Resampling is that every image element in the screen gives off one ray according to the planned observing orientation. this ray penetrates 3d data sets, and to chooses k sampling dots of equidistance along with it, and does three linear insert values according to color and opacity values of eight data dots that mostly close to certain sampling dot, then evaluate the opacity value and color value of it

    重采樣,是從屏幕上的每一個象素根據設定的觀察方向發出一條射,這條射穿過三維數據場,沿著這條射選擇k個等距的采樣點,並由距離某一采樣點最近的8個數據點的顏色和不透明度做三次線性插值,求出該采樣點的不透明度及顏色
  5. The linear interception method is used between slices

    層間輪廓採用線性插值方法。
  6. This paper adopts linear interpolation to deal with data of wind tunnel experiment for sample uav and realizes modeling and simulation of the sample uav with c language in common aerodynamics and moment coefficient

    本文採用線性插值處理樣例無人機風洞試驗數據,採用正常情況下的氣動力及力矩系數數學模型,並用c語言實現樣例無人機建模與模擬。
  7. A new osculatory rational interpolation kernel function is established, which is different from the classical linear interpolation kernel functions. generally, it is a more accurate approximation for the ideal interpolation function than other linear polynomial interpolants functions. simulation results are also presented to demonstrate the superior performance of this new interpolation kernel function

    本文構造了一個全新的圖像核函數?自適應切觸有理核函數,同現有的線性插值核函數相比,其空域特和頻域特均最接近合肥工業大學博士論文理想核函數sinc函數。
  8. The mendable canny operator based on the linear interpolation is used to pick up the edge of the pointer, the pointers ’ instructive direction is gotten via the circumference chord length detection method proposed by the article, then according to the central angle of pointer relative to the benchmark and conjunctive relation, the right reading is received the database information management system realizes the consumers ’ water fee management

    利用基於線性插值的canny運算元提取邊緣,通過本課題提出的圓周弦長灰度檢測法得到指針的指示方向,進而依據指針相對于基準的圓心角和關聯關系正確讀數。數據庫信息管理系統實現對用戶用水信息的管理,主要功能分三大模塊:一
  9. A new nn is presented and put into modeling work for the test. the empirical test indicates this kind of nn can perform excellent than traditional modeling methods such as linear interpolation, cubic spline interpolation

    把這種網路用在智能金免疫層析試條定量測試系統數學模型的建立中,將其結果與傳統法如線性插值、三次樣條法的建模結果相比,效果較好。
  10. So the warping operation is much faster. after factoring the 3d image - warping equation, the pre - warping equation has a very simple structure. it can be divided into two - pass process using 1 - d operations along rows and columns and only interpolating between two adjacent pixels each time

    分解后,圖像預warp變換等式具有非常簡單的一維結構,可以沿圖像的行、列獨立地一維操作實現,每次只須在兩個相鄰的像素之間線性插值處理空洞填充。
  11. To a series of dampings, velocities and frequencies, the linear interpolation is applied and the flutter speed and flutter frequency are obtained

    對得到的一系列的阻尼、速度和頻率進行了線性插值,從而得到顫振速度和顫振頻率。
  12. The article build the mathematic model of terrain surface with the nonlinear insert calculation using the distance entropy function as the insert calculation function in terrain surface fitting and deal the visualization with grid method

    採用非線性插值方法,用距離熵函數作為地表曲面擬合的函數,構造地表曲面的數學模型,並採用規則格網法進行表面剖分,最終實現地形的三維可視化效果。
  13. Expression animation : based on water ' s muscle model, 17 muscle vectors are presented to simulate facial muscles " motion by nonlinear interpolation. meanwhile, some other parameters, for example, open of jaw and eyelids, could simply be substituted by rotation transform. through these control parameters " interaction, highly natural looking animations have been able to generated

    在人臉表情動畫方面:基於waters的幾何肌肉模型定製了一個具有17個肌肉向量的人臉模型的動畫結構,用非線性插值來模擬肌肉的簡單運動;同時,採用旋轉變換來模擬其它的表情控制參數,例如下巴的張開角、眼簾的張開角等。
  14. The classic approaches for fundamental frequencies smoothing, such as linear smoothing, median smoothing and linear interpolation, can not work well in the case of that fundamental frequency is not detected correctly and several continulus frames

    傳統基音的平滑方法:平滑、中平滑和一般的線性插值方法都不能很好地處理連續的基音頻率有隨機錯誤點的情況。
  15. Based on the idea of subordinate meshes, we bring forward a new method of weighted volume which is used for constructing linear interpolation polynomials. besides, according to the eno interpolation on unstructured grids, a class of linear interpolation polynomial is developed on irregular quadrilateral grids and allows very small oscillation. program in fortran is given for a remapping algorithm developed by caiqingdong

    另外,根據非結構網格的eno的思想,構造了四邊形網格網眼內的線性插值多項式,由於利用其點自適應選取的特,在物理量變化劇烈區域選取最光滑區域的點來,雖然不能保持單調,但只允許出現非常小的振蕩。
  16. The algorithm first works out the plane rotation angle of a single human lace and then uses interpolation to make changing rotation to draw a normal human face

    首先計算出人臉的平面旋轉角度,然後利用雙線性插值的思想,推導出一種便於編程、速度快的方法進行旋轉變換,將其矯正為正面端正人臉。
  17. The algorithm builds voxel between neighboring slices of volume data, then gets density of a certain substance by experience. after setting threshold for surface of the substance which we want to get, and computing triangle mould of every voxel cube by use of linearity interpolation, the algorithm represents the surface of the substance as the form of triangle mesh

    該演算法通過在相鄰的體數據切片之間構建體素,根據經驗獲得某一種物質的密度,設定待求物質表面的閾,利用線性插值求出每一個立方體體素的三角剖分的構型,進而將整個物體表面以三角型網格的形式表示出來。
  18. In geometry fitting, we introduce the scattered data interpolation technology, and by using the corresponding points on the shared boundary between the given facial mesh and the organ to be pasted, the facial mesh can be automatically fitted to the organ to be used. and in texture fitting, we extend the improved field - based morphing algorithm to the corresponding texture map, and with the preprocessing of the histogram - matching method we can obtain smooth replacing result in the texture map

    在紋理上,將改進的場變形演算法拓展到人臉模型對應的紋理圖上,不但完成了紋理圖中對應器官區域的替換,同時通過引入以點到邊界距離的函數為權重的線性插值,實現了在替換器官區域從目標圖像到源圖像的均勻過渡;又通過引入直方圖規定化的技術,解決了由於膚色相差較大而產生的邊界不能平滑過渡的問題。
  19. This dissertation first discusses the two - dimension interpolation algorithm and coordinate rotation digital computer algorithm involved in the process of designing system. then the paper particularly probes into the research and development of b - mode digital scan converter, m - mode digital scan converter and graphic circuitry in the digital scan conversion system

    本文首先對系統設計過程中引入的二維線性插值演算法和坐標旋轉數字計算演算法進行了討論,然後著重論述了數字掃描變換系統中的b型數字掃描變換器、 m型數字掃描變換器和圖形界面電路的原理、設計與實現。
  20. The polygon morphing was investigated, and a morphing method was proposed, in which the polygon is deformed by interpolating the rotation angles and rotation matrices of their corresponding edge vectors

    摘要研究平面多邊形的變形問題,提出了一種通過邊向量間旋轉角度及旋轉矩陣的變形方法,較好地克服了頂點線性插值法引起的多邊形邊長變化不均勻的萎縮現象。
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