緩沖演算法 的英文怎麼說

中文拼音 [huǎnchōngyǎnsuàn]
緩沖演算法 英文
buffered algorithm
  • : Ⅰ形容詞1 (遲; 慢) slow; unhurried 2 (緩和; 不緊張) not tense; relaxed Ⅱ動詞1 (延緩; 推遲) d...
  • : 動詞1 (演變; 演化) develop; evolve 2 (發揮) deduce; elaborate 3 (依照程式練習或計算) drill;...
  • : Ⅰ動詞1 (計算數目) calculate; reckon; compute; figure 2 (計算進去) include; count 3 (謀劃;計...
  • : Ⅰ名詞1 (由國家制定或認可的行為規則的總稱) law 2 (方法; 方式) way; method; mode; means 3 (標...
  1. The paper analyzes the algorithm of building linear buffer zone by angular bisectrix method, then puts forward a new method for getting angular bisectrix and buffer point

    摘要分析了用對角平分線建立區的,提出了一種新的求角平分線和點的方,實踐證明其在實現方面是可行的,而且效果比較理想。
  2. The set - up of prediction model and its application in real network traffic are very important in the researches of bandwidth allocation, discarding methods, and loss ratio reducing

    建立預測模型及根據模型進行預測,對于網路帶寬資源的分配、改進網路中區的丟棄、減小丟失率都具有十分重要的意義。
  3. Or mss, tcp employs the nagle algorithm to automatically concatenate small buffers into a single segment

    或mss ) , tcp就會採用nagle自動將一些小的區連接到一個報文段中。
  4. The paper described the building process of model that can identify the shock - absorber parameter of landing gear and at the same times optimize performance of system. in this paper, there are also some debate, it include identifying parameter which can not be measured, such as the air polytropic exponent and the orifice discharge coefficient of shock - absorber

    本文利用復合形優化建立了起落架系統參數識別與系統優化模型,對器空氣壓縮多變指數和油孔流量系數等不可測參數的識別和著陸、滑跑載荷多目標優化問題進行了討論。
  5. The scheme adjusts the audio frame length without impairing audio quality according to the occupied level of audio playout buffer and changes the playout frame rate of video according to the occupied level of video playout buffer to achieve intra - media synchronization of audio stream and video stream

    分別根據音頻和視頻播放區的佔用水平,在不影響音頻播放質量的情況下調整音頻幀的長度,實現音頻流媒體內同步;通過改變視頻流的播放幀率達到視頻流媒體內同步。
  6. In this paper, the design of a specific chip for circuit emulation based on ip is put forward and realized and the main functional modules and the key algorithms including an all - digital adaptive clock recovery method and a dynamic depth buffer algorithm are described in detail

    文章根據相關標準提出並實現了一種電路模擬專用晶元的設計方案,並對其中主要功能模塊和關鍵作出了詳細說明,包括一種全數字的自適應時鐘恢復方、動態深度緩沖演算法等。
  7. Main technic of giss webgiso thus function modules architecture and network topological structure are confirmed webgis system implements the basic function of electronical map, such as map zoonu pan, and the abundant query of geograph and database by using maplnfo mapxtreme for java as map server and jsp., java technico this system also can implement the routing of linesx analysing of buffer and so on0 this paper advances storage model of roads and pipelines topology data, efficiently solves the maintenace problem of network topology data of webgis and implements the shortest path algorathm based on webgis by improving it0 the system has better opening by suppling database interface of map ? the system has perfect on - line help and user forum and favorable interfaces and implementation of this system makes fundament for the further research of webgiso

    本系統利用mapinfomapxtremeforjava作為地圖服務器,採用jsp和java技術,實現了基於webgis的電子地圖的縮放、漫遊等基本功能,並具有豐富的圖文定位查詢功能;實現線路路由、區分析等輔助決策功能;構建了道路管線網路拓撲數據的存儲模型,有效地解決了基於webgis的網路拓撲數據的維護問題;對dijkstra進行了一些改進,實現了基於webgis的最短路徑;本系統提供了電子地圖數據庫介面,使本系統具有很好的開放性和通用性; webgis系統軟體具有完善的在線幫助和用戶交流論壇,人機界面友好。
  8. A general stack equation of mobile robot based on analyzing the motion of planar motion object and the mathematical models of four different kinds of common wheels is developed, accordingly, the mobility of mobile robot is addressed and the forward and inverse solutions to speed for specific configuration driven by differential speed are derived. utilizing the muir and newman convention, the description of the posture transformation matrices between different coordinate frames and the solution for the speed of point located on these frames are introduced. according to posture estimation, a more accurate method, dead reckoning algorithm, is developed for a specified configuration characterized by differential speed motorization, and simulations of this algorithm and other traditional methods are carried out using matlab while traversing a circular path

    本文對兩輪差速驅動移動機器人的運動學及其本體設計進行了探討,在對平面運動物體運動分析的基礎上結合四種常用車輪的數學模型,推導出了一個通用的移動機器人堆積方程,在此基礎上分析了移動機器人的移動能力、並針對兩輪差速構型推導了速度正解與逆解;使用muir和newman的運動學建模方,推導了移動機器人上點及連桿坐標系位姿、速度變換關系矩陣及求解方;在移動機器人位姿識別方中結合差速驅動構型對航位推進行了分析:推導了一種理論精度較高的航位推,並使用matlab對其與傳統的推在跟蹤圓弧軌跡情況下進行了模擬;最後針對本文所研究的機器人給出了一種比較系統、可靠的結構設計思路,較好地解決了移動機器人作業過程中外界因素及本身設計中引入的各種不確定誤差問題;本論文研究成果已在本實驗室所開發的樣機上得到實現,經過應用與考核證明其中的分析與設計是切實可行的。
  9. Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating

    針對三維逶視投影視圖中對三維物體表面紋理直接進行噴繪,以獲得復雜紋理圖這一計機圖形交互技術這一新問題,研究了一種將紋理圖的象素位置信息轉換成彩色信息,然後利用紋理映射將紋理坐標連同該點上的顏色值一起傳遞到與屏幕象素對應的可見點上的方,其中顏色值依該點處的入射光線方向和表面向被進一步轉換為光強值,而紋理坐標則被解碼后還原成與該可見點對應的紋理坐標,被存入信息器中,供以後使用,通過解碼,可根據屏幕點直接得到對應紋理象素點的坐標,經過優化,實現了對三維物體表面紋理的實時噴繪;同時闡述了在三維圖象生成技術中使用附加紋理信息的應用實例以及相關定義
  10. Then, a restricted - aco ( ant colony optimization ) algorithm is proposed to solve the car - sequencing problem with buffer restriction under a round painted body storage, which reaches the objective to minimize the total conveyor stoppage time

    在此基礎上,設計了約束集蟻群求解環型油漆車身區約束下,以傳送帶中斷時間最短為目標的汽車製造排程問題。
  11. We analysis the conflict, convert channel and starvation problems of concurrent schedule based on strict - 2pl locking protocal which applies nhstm model, then present a concurrent scheduling algorithm making use of buffer and point p. also, we proved the concurrent schedule algorithm is serializable. at the same time, we introduce the key technical used in nhsdb concurrency control mechanism, and give the implementation details

    我們對應用nhstm模型的,通過應用嚴格兩段鎖協議實施的並發調度中,可能存在的並發突,隱通道和饑餓問題進行分析,在此基礎上提出了一種利用和p點的並發調度,並給出了該的並發調度正確性證明,解決多級安全條件下的隱通道和饑餓問題。
  12. Also it is discussed how to improve loading performance and the actual results using invariance theory. by the feedforward signals of velocity and acceleration, it is expected to expend the bandwidth to 15hz or even higher and reduce the additional torque at 80 percent. in this thesis, i mainly explored the design theory of ehsls and made a lot of experiments on subsystems and the whole system

    本文的目的就是設計、調試帶有彈簧桿結構的單通道電液伺服加載臺,通過試驗比較、驗證不同控制的工程實際效果;分析和研究應用結構不變性原理如何改善加載系統的動態性能,目的是通過引入速度和加速度的復合前饋信號將系統的動態頻帶提高到15hz左右,並且有效的抑制力加載系統固有的多餘力矩,抑制比要達到80以上。
  13. An algorithm of path - based timing optimization by buffer insertion is presented. the algorithm adopts a high order model to estimate interconnect delay and a nonlinear delay model based on look - up table for gate delay estimation. and heuristic method of buffer insertion is presented to reduce delay. the algorithm is tested by industral circuit case. experimental results show that the algorithm can optimize the timing of circuit efficiently and the timing constraint is satisfied

    提出了一種基於路徑的器插入時延優化採用高階模型估計連線時延,用基於查表的非線性時延模型估計門延遲.在基於路徑的時延分析基礎上,提出了器插入的時延優化啟發式.工業測試實例實驗表明,該能夠有效地優化電路時延,滿足時延約束
  14. In the hash algorithm for which to compute the buffer size

    [ in ]為其計區大小的哈希
  15. Two image mapping algorithms of the volume rendering, forward mapping and backward mapping are researched on the basis of optical model for volume rendering. combined with the characteristic of a series of section images from laser confocal scanning microscopy, the volume buffer algorithm and maximizing algorithms are proposed in this paper. 4

    同時在探討體繪制光學模型的基礎上,研究了體繪制的兩種圖像合成,即由前向後和由後向前,並結合激光共聚焦掃描顯微成像系統序列斷層熒光圖像的特點提出了體和最大值
  16. We can take dsp to realize fast encryption algorithm because of its highly parallelism, application - specific hardware logic, and application - specific instructions. pci transaction and dsp processing of data can take place simultaneously for its dual - access ram ( daram ) and host port interface ( hpi ). and, the time taken for interruption almost can be ignored because of deep buffer technology

    Dsp具有高度的并行結構、專用硬體邏輯以及許多專用指令,可以實現快速加密, dsp的雙訪問ram ( daram )和主機并行介面( hpi )可以實現數據pci傳送和dsp處理同時進行,另外採用了深度技術,使花在主機中斷上的時間幾乎可以忽略不計,所以基於dsp的計機數據加密卡pcijmc2000獲得了較高的處理速度。
  17. When the data of logistics in current process are used for input of simulating logistics in future 100 % continuous casting process, supply of hot metal from iron - making process may not satisfy the needs of 100 % continuous casting on raw materials. because planning scheme in continuous casting process depends greatly on smelting scheme in convertor vessel, it is important for operator to balance raw materials supply, smelting and casting in order to realize the scheme of 100 % continuous casting. when some equipment are work abnormally, mixer of hot metal and lf furnace can be used for logistics buffer

    用攀鋼煉鋼生產數據對模擬軟體系統進行的測試和模擬研究結果表明:模擬系統的隨機數發生可以實現對作業時間的依分佈隨機抽取;在相似的輸入條件下,模擬結果與實際生產物流的時間分佈規律基本吻合,達到了模擬軟體設計的預期目標;若以攀鋼提釩煉鋼廠現工藝的鐵水輸入作為全連鑄后的輸入條件,則現工藝的物料供應能力可能難以滿足全連鑄生產的要求;連鑄機的連澆計劃對轉爐爐次計劃的編制有很高的要求,合理安排來料、煉鋼與澆鑄三者間的物流平衡關系將是保證全連鑄作業的重要條件;當出現設備異常情況時,可以利用混鐵爐與lf爐站前等待作為物流池,通過延長系統的平均物流時間來解因設備檢修和故障等擾動所造成的影響,確保生產的順利進行。
  18. This paper presented a technique based on ibr interpolation model and used a two - level buffer architecture. our experiment results showed that the technique was robust and reliable to communication failure

    摘要提出了一種可靠的本地客戶端參考圖像管理,該基於ibr插值模型,並應用了一個雙列的管理架構。文章最後用一個例子顯示了該在通訊錯誤情況下可靠性的提高。
  19. Employing idef to establish framework, dynamitic and functional models, the system also designs a non - back shifting search arithmetic for double - scanning buffer zone and a double - track structure for searching process. according to the characteristics of e - mail control and electronic documentary mining technology, bayes classifiers are made to strengthen the electronic control system in which electronic documentary mining technology is used ; and moreover the double systematic structure of c / s & b / s is constructor with the presence of some function relationships in mining process as well as systematic mining and program handling

    系統採用i _ 2def方建立了結構模型、動態模型和功能模型;設計了雙掃描區的無回溯搜索及搜索過程的雙棧結構;根據電子郵件監控系統和電子文檔挖掘技術的特徵,設計了bayes分類器並使用了增強型方,提出了一種運用電子文檔挖掘技術的電子郵件監控系統;構建了c / s和b / s雙重體系結構;並給出了挖掘過程的部分函數調用關系及系統挖掘的處理過程、部分處理程序。
  20. Another 20 kinds of non - designed contact points are given for the first time. contact determining algorithm of all the above contact types is given using z - buffer algorithm for 3 - d observation, and simulation results show high accordance with results of vector - associated method. simulation for non - designed contact mode with random initial conditions has been done too, and statistics from the simulation indicates that it is important to predict non - designed contact points in practical rvd efforts

    全文的工作包括以下幾個方面的內容: 1 .建立了周邊式對接機構的復雜幾何外形的數學描述,描述了對接初始條件范圍內,兩對接機構相互接近、捕獲過程中可能出現的20種設計接觸模式,並針對初始接觸點首次提出20種非設計接觸模式;利用計機圖形學中可見面判別的z -緩沖演算法原理,給出了所有接觸模式的檢測,該的模擬結果與輔助向量高度一致,驗證了的有效性;進行了300組確定首次接觸點的隨機模擬,統計結果表明,在飛船上實時進行非設計接觸模式的預測是非常重要的。
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