虛性視覺 的英文怎麼說

中文拼音 [xìngshìjiào]
虛性視覺 英文
pseudoscopic vision
  • : Ⅰ名詞1 (空虛) void; emptiness 2 (政治思想等方面的道理) guiding principles; theory 3 (二十八...
  • : Ⅰ名詞1 (性格) nature; character; disposition 2 (性能; 性質) property; quality 3 (性別) sex ...
  • : Ⅰ動詞1. (看) look at 2. (看待) regard; look upon 3. (考察) inspect; watch Ⅱ名詞(姓氏) a surname
  • : 覺名詞(睡眠) sleep
  • 視覺 : [生理學] vision; visual sense; sense of sight; visus; sight; optesthesia
  1. This ambiguity in turn gives the image multiple meanings. what we know and the truth are in conflict with each other. the image that develops through the photographic process is the punctum where we depart from the knowledge we gained from experience to interpret what we feel and see by means of intuition

    影像的魅力正就是盡在不言中,而影像的曖昧,使影像呈現出多重的意義,認知和真理(本體)常常充滿矛盾,攝影在過程之間所呈現的像,正正是我們從經驗的認知層面,用直的方式去注釋我們所感)的刺點。
  2. Integrity image quality balance and costs. based on the entire analysis of self - control virtual real - time photographing, the algorithm not only introduces the information fusion theory and human vision system to virtual photographing system, but also resolves the hard color - key problem caused by traditional key control method. it reveals humanistic function and good practical value

    這樣,不僅能把信息融合技術( informationfusiontechnology ,簡稱ift )和人類系統( humanvisionsystem ,簡稱hvs )的研究成果引入擬照相系統中,使系統的「人化」功能增強;同時,也對解決傳統鍵控技術出現的「硬色鍵」問題,有一定的理論和實際的參考意義。
  3. The main research works are as follows : the basic thcory of virtual instruments and machine vision is introduced and the necessity, feasibility, advantage after they were combined is analyzed. the virtual instruments developing platform labview and machine vision software imaq vision are introduced as followed

    具體來說,論文的研究工作主要包括以下幾個方面:介紹了機器擬儀器技術的基本理論,分析了機器技術和擬儀器技術結合的必要、可能和結合后的優點,並介紹了擬儀器開發平臺labview和機器軟體imaqvision 。
  4. The traditional research methods on huanghe river include paper map, and modern map, i. e., electronic map, which pay more attentions to the display of spatial data ; virtual reality has the features of multi senses ( include seeing, listening, touching and motion, etc ), immersion, interaction and autonomy and emphasis on 3d dynamic display of 3d map

    傳統研究黃河的可化方法有地圖,以及現在的電子地圖? ?強調空間數據在屏幕上的顯示,而擬現實則注重三維圖形的三維動態顯示,它具有多感知、聽、力、觸、運動等) ,投入感( immersion ) ,交互( interaction ) ,自主感( autonomy )等重要特徵。
  5. The robot compounds vision signal and sensor signal observed by itself, and transmits them to the computer far away. the powerful computer, then, analyses and deals with them, sends out signal to gearing of the robot to control its action in succession. or the robot just does some low - end work such as avoiding blocks, and other work will be done by the powerful machine in the distance or manual work in virtual environment via remote control : to apply the technique of virtual reality to the research of navigation of mobile robots is a feasible method

    因此,將計算機和機器人分開,機器人把觀察到的信號和傳感器信號,按照制定的標準合成,然後傳送到遠方計算機上,由功能強大的遠方計算機進行分解和處理,並發出控制信號給機器人的傳動機構以控制機器人行為,或者由機器人完成一些避障類的低層操作,而高層操作由遠方高能機器、或人工在擬環境中遙控完成:將vr技術應用到移動機器人導航研究中將是一種可行的方法。
  6. Presents the perception mechanism of virtual humans based on a dead - reckoning algorithm to overcome the drawback of the synthetic vision approach, promotes the study of perception techniques in behavioral animation, and lays the foundation for the behavior control study for virtual humans, and points out that with the development of behavioral animation in more than one decade, researchers have been more and more convinced of the importance of the behavior study for virtual humans ; perception mechanism is the core of the above study ; the perception mechanism for virtual humans has been generally founded by the sensory approach, not by the synthetic vision approach because the complexity of virtual human itself and the dynamic quality of environments make it difficult to transmit visual information between virtual humans in multi virtual human environment like a virtual war field

    近十幾年來,隨著對行為動畫研究的開展,研究者們越來越認識到行為研究對擬人研究的重要.感知機制是擬人行為研究的核心,迄今為止研究者們一般採用傳感器方法而不是合成方法建立擬人的感知機制,這是因為在象擬戰場這樣的多擬人環境中,擬人本身的復雜、環境的動態,使得擬人間可信息的傳遞很困難.為了解決這個問題,提出了基於位置推算演算法的擬人感知機制.該項研究彌補了合成方法的不足,豐富了行為動畫中感知技術的研究,從而為擬人行為控制的研究奠定了基礎
  7. As an interdiscipline research tcpic, virtual surgery incorporates the researches about computer science, computer graphics, sensor technology, biomcchanics, modem medicine, image processing, computer vision, robot technology, scientific computing visualization, etc. using all of the above techniques we can implement the geometrical model, physical / compute model, collisior detection, real - time deformation ( cutting, tearing etc ), and realistic rendering of human soft tissue

    擬手術模擬研究涉及計算機圖形學、計算機、彈力學、生物力學、機器人學、醫學等諸多領域,通過上述領域知識實現組織器官對象的幾何模型、物理/計算模型、碰撞檢測、對象實時變形(響應、破裂等) 、手術過程真實感繪制等功能。其中人體軟組織器官的物理/計算建模是實現擬手術模擬的關鍵技術之一。
  8. With the development of virtual prototyping and virtual reality technology, the vehicle virtual experiment system is put forward. with virtual environment simulate complicate real environment, in virtual environment, users can control the vehicle and do experiment, experience vehicle performance and acquire the subjective response. vehicle parameters are modified and the vehicle performance is optimized

    擬環境來模擬復雜多變的環境,通過、觸、聽等各種傳感設備,用戶既可以控制車輛模型,也可以體驗車輛在各種工況下的能,根據用戶體驗調節車輛的參數化模型,對其進行優化。
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