視覺型的 的英文怎麼說

中文拼音 [shìjiàoxíngde]
視覺型的 英文
eye-minded
  • : Ⅰ動詞1. (看) look at 2. (看待) regard; look upon 3. (考察) inspect; watch Ⅱ名詞(姓氏) a surname
  • : 覺名詞(睡眠) sleep
  • : 4次方是 The fourth power of 2 is direction
  • 視覺 : [生理學] vision; visual sense; sense of sight; visus; sight; optesthesia
  1. Makes general analysis and research on human visual system the characteristicness of human visual system is the process being considered firstly for every image process technology, include watermark technology, in order to join the characteristicness of hvs and the watermark technology together, this paper analyses and researches the hvs theoretics particularly firstly. it build the aesthesia models and the jnd models after discussing eyes " biology configuration particularly and expatiating eyes " aesthesia process. these works provide the foundation for the later research of watermark channel capacity and the watetmark embedding intensity. 2

    對人類系統特性進行了全面分析和研究人類系統特性是任何圖像處理技術必須優先考慮環節,數字水印技術也不例外,為了使人類系統特性和數字水印技術很好地結合,本文首先對人類系統理論進行了全面細致分析和研究,在詳細闡述了人眼生理結構及人眼對顏色感知過程基礎上,建立了人眼感知模和人類系統jnd模,這些工作為后來水印通道容量研究、水印嵌入強度確定等工作奠定了基礎。
  2. Based on the algorithm, the modeling methods of complex situations such as curved surfaces, partial absorption, directional sources, multiple sources and various sound barriers, have been presented. then, the objective modeling ( parameter prediction ) and the subjective modeling ( binaural auralization ) of enclosed sound fields have been studied in detail. in order to verify the above algorithms, the results worked out by our computer program have been compared with those of measurement in real buildings, calculating by statistical method, modeling by other researchers and a kindred software

    聲場聽一體化是在封閉聲場參數預測( parameterprediction ) 、可聽化( auralization )和可化( visualization )基礎上提出一個新概念,其本質含義是:在一定聲學、數學和信號處理理論基礎上,通過建立三維聲場計算機模,實現從客觀聲學指標、主觀聽感受和直觀效果三方面對三維封閉聲場進行綜合預測和評價。
  3. Three commixed still image coding algorithms are proposed based on them and such ideas as : zerotree coding, wmse ( which is based on mankind visual characteristics ), classified vector quantization with different vector structures and classification methods. the chapter gives the principium analysis, realization schemes and simulation results of the proposed algorithms

    在此基礎上,結合零樹編碼思想,以及基於人眼特性和分類矢量量化思想,根據不同矢量構成和分類方法提出了三種混合靜止圖像編碼方法,給出了演算法原理分析、實現方案和模擬結果,最後對本章方法作出分析總結。
  4. Then the paper introduced dendriform model and the principles of animation in skeletal animation, and introduced two improved skeletal ani mation techniques : vertex blending and bone blending. at last, implement of the whole system is finished

    接著論文介紹了骨骼動畫系統中和動畫原理,並介紹了改進基本骨骼動畫系統效果頂點混合和骨混合兩種技術。
  5. In term of the control mechanism between tp and te, possibly, this special control method will provide the control theory some spark. based on the research and conclusion of the frog visual behavior, in term of the control mechanism among the tp, te and endbrain area, the author has done a detailed system analysis and use the computer 3d to simulate the frog vision behavior. this kind of visual behavior model could be taken as a good reference to study the formation of the vision and its characteristics

    文中通過對青蛙行為數據細致整理和總結,根據丘腦-前頂蓋( tp ) ~ 1 、頂蓋~ 2和端腦區域里神經元集團之間相互作用機制並結合具體行為,做了詳細系統分析,並在此基礎上,使用計算機3d技術對青蛙行為進行了模擬,這種直觀行為模能夠為我們進一步研究形成和特點提供良好依據和借鑒。
  6. We concluded that ( 1 ) motion asymmetry correlates closely with early - onset eye disorders that hinder the normal development of binocular vision ; ( 2 ) motion asymmetry correlates less with pure amblyopia ; ( 3 ) motion asymmetry is not unique to infantile esotropia syndrome ; ( 4 ) persisted motion asymmetry in adult is acquired rather than gene - determined ; ( 5 ) motion asymmetry may not be the cause of strabismus ; ( 6 ) motion asymmetry my not be secondary to disorganized nondecussated optic pathway and ( 7 ) motion asymmetry is an overall immaturity of sensory - motor pathway

    我們結論是: ( 1 )任何早發性眼科疾病,假如阻礙了正常雙眼發育,則造成不對稱運動; ( 2 )運動不對稱並不直接和弱本身相關聯; ( 3 )運動不對稱並非幼兒內斜專有特徵; ( 4 )成人運動若不對稱,是發育過程中受到阻礙造成,而非遺傳而來; ( 5 )運動不對稱並非斜原因; ( 6 )運動不對稱原因並非來自神經路徑上太多非交叉神經; ( 7 )運動不對稱是向感到運動總體路徑發育不全所造成結果。
  7. This is not just eye candy : many of the puzzles in “ half - life 2 ” exploit the realism of the physics model

    這不僅僅只是場盛宴: 「半條命2 」中諸多難題採用了物理模真實性。
  8. By discussing the related documents and analyzing the letterform, we classify the evolution of gothic letters into two steps : the early gothic ( 11th to 12th century ) and the gothic textura ( 13th to 15th century ), and then conclude their calligraphy, construction, characteristics, and lettering

    藉由文獻評述與字形樣本分析,從形成歷史背景開始,將字體演化分為兩個階段:早期哥德字體( 11至12世紀) ,與典哥德字體( 13至15世紀) ,歸納其書寫技法、字形結構、特徵與造形概念。
  9. Through analyses of epipolarity geometry of the linear ccd push - broom images and frame perspective images, based on the projection track method, epipolarity of linear ccd push - broom image is established and the properties of epipolarity curves is discussed, and a new epipolarity model based on the simplified push - broom sensor model is proposed. for stereo images of frame perspective and linear perspective, how to set up of epipolarity is studied in terms of fundamental matrix in computer vision, and an algorithm of epipolarity solution that only depends on coordinates relation of identical point is presented. 4

    通過線陣ccd推掃式影像和框幅式中心投影影像核線理論對比研究,利用投影軌跡法建立了線陣ccd推掃式影像核線模,分析和總結了它基本特性;針對基於共線方程簡化傳感器模,提出了一種新核線模;對框幅式中心投影立體影像和線陣ccd推掃式立體影像,利用計算機基本矩陣研究核線關系建立,提出了一種單純依靠同名點坐標關系核線模解法; 4
  10. This arithmetic divides the wavelet coefficients of carrier image into 27 - classes by the background luminance, the texture and the edge mask character of visual system ; then after encrypting watermark image with magic cube transformation, the ycbcr model is employed, it embeds the watermark sequences in the carrier image with different intensity according to the coefficients " classes of carrier image in y channel

    首先,將載體rgb圖像轉換到ycbcr顏色空間,然後提取亮度通道y ,將其進行小波變換,然後利用人眼對載體圖象分解后小波系數進行分類。其次,對有意義水印圖像分別進行3次不同魔方置亂,得到3個隨機水印序列。
  11. Visual model building and " mind mapping " with the network editor tool

    建設和"心智地圖"網路編輯工具
  12. Solid picture is a visual language by multiple factors, which is the objective pursued by sketching shapes teaching

    摘要扎實畫面效果是由多重因素構成語言,是素描造實踐教學中所追求目標。
  13. The third international conference on document analysis and recognition, montreal, aug. 14 - 16, 1995, pp. 610 - 614. 4 simon a, pret j, johnson a. a fast algorithm for bottom - up document layout analysis

    相似性分析能夠避免對文字等紋理作靜態固定描述,只要是當前版面上看起來相似區域,就可以歸為一類。
  14. Analyze a single episode of a contemporary situation comedy, emphasizing its visual style, its treatment of character, its strategies of comedy

    分析某部當代情景喜劇中一集,著重關注它、它角色處理和它喜劇策略。
  15. Many educators, who research in this field, say that everybody has one of three basic ways to process the world : visual, auditory or kinaesthetic

    很多教育工作者在此領域進行研究探討,他們認為,每個人處理外部世界信息方式不外乎以下三種:、聽或動
  16. The gstcd also aims to advocate the statistical methods of information mining and visualization in genotype - to - phenotype mapping

    資訊探勘及統計方法將被推廣,來作基因與表現之間關聯研究。
  17. Firstly, the concept of the statistical models in computer vision and the advantages of interpreting images of flexible objects using them are discussed

    本文首先討論了計算機統計模概念以及它在處理柔性物體圖像解釋方面優勢。
  18. In chapter 6, shape from silhouette, a technique from computer vision is used to construct virtual character, and we show you the result of motion retargeting onto the reconstructed model

    第六章介紹了用計算機shapefromsilhouette方法構造虛擬角色詳細過程,並給出了將運動重定向到所得模結果。
  19. They have found that we can very roughly divide people into three groups those who learn best through seeing, those who learn best through listening and those who learn best through moving, doing or touching

    他們發現人們學習類大致可分三種:最佳、最佳聽和通過活動、操作或觸摸取得最佳效果
  20. Teachers are recognising and directing their attention to auditory learners, slow learners, visual learners and experiential learners, to name a few. drawing is an avenue to reach these students

    現在老師們已能識別出:聽,慢速和試驗動手各類學生,並有針對性地引導這些學生注意力向其相適應學習方式。
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