透視圖法 的英文怎麼說

中文拼音 [tòushì]
透視圖法 英文
contourography
  • : Ⅰ動詞1 (滲透; 穿透) penetrate; pass [seep] through 2 (暗地裡告訴) tell secretly; let out; lea...
  • : Ⅰ動詞1. (看) look at 2. (看待) regard; look upon 3. (考察) inspect; watch Ⅱ名詞(姓氏) a surname
  • : Ⅰ名詞1 (繪畫表現出的形象; 圖畫) picture; chart; drawing; map 2 (計劃) plan; scheme; attempt 3...
  • : Ⅰ名詞1 (由國家制定或認可的行為規則的總稱) law 2 (方法; 方式) way; method; mode; means 3 (標...
  • 透視 : 1 (在平面上表現立體的方法) perspective; perspectivity2 [醫學] have an x ray examination; be x r...
  1. The obtained homographs can be employed to distinguish between surfaces with different characteristics, and to classify the surfaces of a planar object. regions in a line drawing and surfaces of an object are matched based on homographs

    最後,提出了一種新的以面作為匹配基元從單幅軸測投影線和單幅投影線識別平面立體的方
  2. Any difference between these perspective - corrected arms shows the “ sloppiness ” that would be necessary in the construction of the chandelier for it to be consistent with the projection theory

    如果中吊燈是以投射畫出來的,這些以修正過的吊燈臂之間的差異,就顯示吊燈製造時的不工整性。
  3. This thesis applies thorndike ' s theory on learning to tcfl in order to find the best teaching and training methods suitable to the students ' learning psychology

    文章力通過對桑代克關于學習理論的實驗及結論的考察來對外漢語教學,探索最適應學生學習心理的教學手段與訓練方
  4. By studying the geometry relationship among the corresponding points on three different projective planes based on epipolar geometry, it obtained the trilinear tensor constraining corresponding points of different view

    該方在極線幾何的基礎上,通過研究物體在3個不同投影平面上對應點之間的相互關系,得到描述不同像上對應點關系的一個三線性張量。
  5. Application of perspectively affine transformations in descriptive geometry

    應用仿射變換解畫幾何問題
  6. Suart has looked at many of the cartoon greats tintin, asterix, calvin and hobbes, the moomins and little nemo in slumberland and has used many of the standard devices of the language of cartooning ; the speech and think bubble, the materialised noise, the half - face close - up, the fisheye lens view, the silhouette, multiple perspectives, the nimbus round the head to signify presence or surprise

    創作中,小話參照了多個經典卡通人物,如tintin 、 asterix 、 calvin與hobbes 、 moomins以及slumberland里的little nemo ,同時運用很多卡通的標準技,如說話泡泡或思考泡泡、像化的聲音、半邊臉大特寫、魚眼鏡頭角度、人物體態、多種、表示驚訝或神怪的頭上光環等。
  7. Based on perspective model, it was proposed that drawing camera inner parameters with physics method ; in image processing, especially the particularity of robot object localization and tracking, it was proposed that several effective methods of image smoothing and sharpening, edge detection, boundary tracking ; at the same time, in order to complete object recognition, we introduced the methods of drawing object character parameters ; in object image matching, two kinds of effective object matching arithmetic was proposed ; based on the principle of object 3d information restoration, we proposed two kinds of arithmetic of 3d coordinate restoration of object feature points, and completed object movement parameters estimate and object tracking and prediction, and presented experimental result

    成像模型為基礎,提出了用物理方來提取攝像機內部參數;從像處理角度出發,針對機器人目標定位與跟蹤的特殊性,提出了幾種行之有效的像平滑、銳化、邊緣提取以及邊界跟蹤的方;同時,為了完成目標的識別,介紹了目標特徵參數的提取方;在目標像匹配上,提出了兩種快速有效的目標匹配演算;基於目標深度信息恢復原理,提出兩種目標特徵點三維坐標恢復的方,同時完成了目標運動參數估計和目標的跟蹤與預報,並最後給出了實驗結果。
  8. The method mainly exploits un - calibrated image perspective interpolation technique

    此方主要利用了未標定插補技術。
  9. 3d reconstruction from multiple perspective views with marked points

    基於標記點的多幀像三維重建演算
  10. Classic oil paintings greatly stress the laws of perspective

    古典西方油畫非常講求的規律
  11. The application of overlapping point location approach in the hidden - removal of the 3d dam perspective drawing

    重影點定位在堤壩三維消隱中的應用研究
  12. ( 2 ) the method of images subsection interpolation, by which an image - based 3d reconstruction and virtual navigation system is developed, is presented to solve the perspective consistency problem of virtual navigation

    ( 2 )提出了分段插值方以解決虛擬測覽中的關系一致性問題,實現了基於象的虛擬環境三維重建和虛擬瀏覽系統。
  13. The paper introduces the arithmetic idea for the quick rectification of facade texture of buildings based on the parallels existed in buildings and the theory of perspective projection, and analyses the factors affected the geometrical quality of the images

    摘要介紹了基於建築物上平行線和投影理論進行建築立面紋理快速糾正的演算思想,分析了影響像幾何質量的因素。
  14. According as time - varying images composing model, simulated 3 - d rigid shift motion and rotation motion in computer, implemented perspective projection and orthographic projection arithmetic, it proved that the result of experiment is accurate

    根據時變像構成模型,採用計算機模擬了三維剛體運動的平移和旋轉運動,以及投影和正交投影下的二維運動構成演算。實驗結果驗證了演算的正確性。
  15. Engineering drawing has always been labeled as a practical subject. a combination of geometrical, building. mechanical and electrical drawing, it relates between theory and the picture of reality. engineering drawing will provide an accurate and complete ptcture for every object tn terms of shapes and sizes. usually, it is taught using the face - to - face teaching mode even in an odl environment. due to its nature, some students may find difficulty in imagining and interpreting the drawings. however, the availability of sophisticated technology provides the opportunity for the learning of engineering drawing to be enhanced via online. a web - based system for teaching and learning engineering drawing was developed based on a constructivism model. the web - based system is tailored for several topics of engineering drawing such as orthographic projection, sectional view, isometric and oblique drawing at the secondary level. the learning strategy consists of multiple phases beginning with introduction, concept learning, engineering drawing method, application and exercises. during introduction, students will be exposed to an overview of the topic followed by learning of specific concepts. the system provides a learning environment that allows engineering students to view objects from different angles, such as third angle projection and first angle projection as well as views of plans, side and front elevations. after learning about the concepts, students wilt be guided through the various steps in drawing methods for each topic via animations and simulations. learners are able to view any section repeatedly. examples of real application of engineering drawings were also given using graphic, animations and video. to evaluate students understanding, exercises were given at the end of each session

    工程制一直被認為是一門實踐性學科,其整合了幾何學、建築、力學、電子制等,從而將理論與現實像聯系起來,工程制能為每個不同形狀、尺寸的物體提供精確的、完整的像.通常,即使在開放與遠程教育環境中,工程制的教學也是通過面對面的教學模式來進行的.由於其特殊性,一些學習者可能難以想象並解釋這些像.然而,尖端的技術使得可以通過在線的方式加強工程制的學習.研究者基於建構主義模式開發了一個面向工程制教學和學習的網路系統.該系統適用於幾種工程制,例如展開、刻面、等角和斜角.學習過程包括導論、概念學習、工程制,以及應用與練習等階段.在導論階段,系統為學習者提供了專題簡介,然後是概念學習階段.系統所提供的學習環境允許工程專業的學生從三維、一維、平面、側立面、正立面等不同角度來觀察物體.經過概念學習階段后,系統將引導學生通過動畫和模擬學習每個專題中制的不同步驟,學習者也能重復觀察任何剖面.另外,還通過像、動畫和頻等方式展示真實的工程制應用案例.最後,為了評價學生的理解能力,在每部分內容後面都附有相關的練習
  16. Photography - viewing conditions for transilluminated monochrome medical images - method for characterizing

    攝影.醫用單色像的觀察條件的表徵方
  17. E. d. dickmanns, a. zapp. " a curvature - based scheme for improving road vehicle guidance by computer vision ", spie vol. 727, mobile robots ( 1986 ) / 161

    巖間滋,七宮大著,任力譯,透視圖法在公路設計中的應用,人民交通出版社。
  18. The workshop begins by revisiting the fundamentals of perspective drawing, line drawing, form rendering and material representation

    這個培訓營開始是重溫調整基礎的,線,造型效果和材料表現技
  19. This made sense, since showing the methods local and remote from the interface s prespective tells what interface the method belongs to

    這樣做很有意義,因為從介面的中顯示的這些方(本地和遠程)可以知道該方屬于哪些介面。
  20. To see the server status, the easiest way is to go to the j2ee perspective ; select the

    要看服務器的狀態,最容易的方是進入j2ee;選擇
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