遮視區 的英文怎麼說

中文拼音 [zhēshì]
遮視區 英文
blind area
  • : 動詞1. (使不顯露) cover; hide from view; screen 2. (攔住) block; obstruct; impede 3. (掩蓋) conceal
  • : Ⅰ動詞1. (看) look at 2. (看待) regard; look upon 3. (考察) inspect; watch Ⅱ名詞(姓氏) a surname
  • : 區名詞(姓氏) a surname
  1. Although the radiant will be in constellation perseids, do not look directly there. a distance between 40 to 60 degrees away is optimal. therefore, an observation site with unobstructed view, especially the northeast, is essential

    雖然流星雨輻射點在英仙座,但流星出現時不一定是輻射點附近天,而是距離輻射點40至60度的地方,所以請選擇天空野開闊的地點進行觀測,最重要是東北方無擋。
  2. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換方法相比較,該方法不但成功地填補了由於投影域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考圖象獲得逆映射過程中所需要的目標圖象的位移信息,從而大大提高了演算法的效率:與通常的正向映射演算法相比,此演算法克服了多幅參考圖象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快速逆映射演算法。利用參考圖象的邊界信息與隱含的擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快速3 『一中國科學院軟體研究所博士學位論文基於圖象的快速繪制技術的研究逆映射演算法,從多幅參考圖象精確合成當前點目標圖象。
  3. Although the radiant will be in constellation quadrans, do not look directly there. a distance between 40 to 60 degrees away is optimal. therefore, an observation site with unobstructed view, especially the northeast, is essential

    雖然流星雨輻射點在象限儀座,但流星出現時不一定是輻射點附近天,而是距離輻射點40至60度的地方,所以請選擇天空野開闊的地點進行觀測,最重要是西北方無擋。
  4. Although the radiant will be in constellation draco, do not look directly there. a distance between 40 to 60 degrees away is optimal. therefore, an observation site with unobstructed view, especially the northeast, is essential

    雖然流星雨輻射點在天座,但流星出現時不一定是輻射點附近天,而是距離輻射點40至60度的地方,所以請選擇天空野開闊的地點進行觀測,最重要是西北方無擋。
  5. If you plan to escape from urban areas, an open place with unobstructed view towards the east is most desirable

    選擇遠離市觀測,應選擇天空野范圍廣闊的地點,若東面沒有擋更佳。
  6. It is not exaggerate at all to assert that the tracking of animals in video sequences is full of challenge. especially, the mouse targets bring enormous difficulties in tracking, which are the varieties of shapes, irregularities of motion, high frequent and serious occluding, as well as high similarities between targets leading to difficulties to distinguish them

    可以毫不誇張的說頻序列中實現對動物的跟蹤更具有挑戰性,尤其是鼠類目標,其形狀的多變性,運動的無規律性,頻繁而且嚴重的擋,目標之間的高度相似以致難以分等都給跟蹤帶來的巨大的困難。
  7. The method is that using a circle region to occlude the template, the overlapped area between the template and the circle region is viewed as the occluded area which is marked with specifically, and the occluded area is not made the matching computation

    為了解決目標的局部被擋的問題,本文提出用擋模板的方法解決這個問題。即:用某個圓擋模板,把圓與模板相交的部分域,我們對這部分域作特殊標記,令其在進行模板匹配時不參加匹配運算。
  8. At last, in the same system, by researching the shape restriction of concave region which self - occluding shadow information act on, and one simple modeling of concave region was fulfilled, which make it possible to model non - convex complicated shape in the passive vision system

    最後,在同樣的成像系統下,研究了物體表面自擋陰影對凹陷的形狀限制,得到了相關的約束條件,並由此實現了一種簡單的凹陷域重構方法,使簡便的被動式覺方法有可能重構非凸的復雜形體。
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