鄰頂點 的英文怎麼說

中文拼音 [līndǐngdiǎn]
鄰頂點 英文
adjacent vertex
  • : i 名詞(人體或物體的最上部) crown; peak; top Ⅱ動詞1 (用頭支承) carry on the head 2 (從下面拱...
  • : Ⅰ名詞1 (液體的小滴) drop (of liquid) 2 (細小的痕跡) spot; dot; speck 3 (漢字的筆畫「、」)...
  • 頂點 : apex; zenith; acme; vertex; corner; tip top; pinnacle; acnode; perfoot; top; grand climax; full; ...
  1. Establish the adjacency relation among all pairs of components which share a pair of pseudovertices.

    在所有共享一對偽的二個分量間建立相關系。
  2. Let u and v be nonconsecutive vertices on c.

    設u和v是c上不相的兩個
  3. A new model of distribution system is presented, whereby, the feeder switches are regarded as the vertcxes of a graph and the feeder lines are regarded as the arcs. the method to model distribution networks by adjacent table is put forward. therefore, storage size is reduced and calculation is speeded up

    建立了配電網的簡化模型,即將饋線開關當作圖的、將饋線當作弧,採用等長接表的數據結構來描述配電網,大大減少了佔用空間和提高了查詢速度,並建立了基於等長接表的配電網路拓撲演算法。
  4. The main context of this paper is to generalize some rigurous results of " critical exponents " from binary tree to k - nary tree. percolation on the trees is defined as follows. we write t = ( z, e ) for the bond percolation on the tree. we write z for the set of vertices of t. arid e for the set of its edges

    K分樹是一種特殊的樹,它是一種規則樹,具體的定義如下:圖t = ( z , e )稱為k分樹, (其中z表示集, e表示邊集)是指除了一個(稱為) ,與k個邊相連(即該的度為k ) ,其它各均與k + 1個邊相連(度為k + 1 ) ,我們可以把該記為,稱為第0代(或祖先) ,與該稱為第一代。
  5. This fact led me to speculate that an axon could find its retinal cell neighbors in the tectum by homing in on chemical scents released by active tectal neurons, because its neighbors were most likely at the source of this trail

    這讓我懷疑,軸突是否可以藉著活躍的蓋神經元釋出的化學物質,找到蓋里的視網膜細胞居,因為它的居最有可能就在這條路的起
  6. To efficiently reconstruct the topological structure of a large number of stl ( stereolithography ) data, the integrating vertex algorithm of the avl tree based on the v - f structure is promoted to delete a large number of repeated vertexes and reduce the size of data file

    ( 2 )提出了基於v - f (-面)存儲結構的avl聚合演算法和基於虛avl的邊搜索優化演算法。
  7. A k - role assignment of graph is an assignment of role, if g is a graph, a k - role assignment is a surjective function mapping each vertex into a positive integer 1, 2. . . k, so that if x and y have the same role, then the sets of roles assigned to their neighbors are the same

    -角色分配就是一個角色分配,也稱為角色染色。 g是一個圖, -角色分配就是把圖上各映到正整數{ 1 , 2 , … , }的一個滿射函數,它滿足:如果x和y有相同角色,那麼與之相接的的角色集合也相同。
  8. Its vertices are located at all points of the form ( i1, i2 ) or each vertex has six neighbors. the six neighbors of the vertex v are the set of vertices the set of edges e the model of the hexagonal lattice the usual way to imbed the hexagonal lattice is such that its face are regular hexagons. the vertices are the points. the origin is in the center of one of the hexagons and the periods are (, 0 ) and ( 0, 3 )

    集合為為整數邊的集合為相}正六邊形格模型為:平面是由正六邊形格組成,它的坐標為其中,原在一個正六邊形的中心,周期為( 3 ~ ( 1 / 2 ) , 0 )和( 0 , 3 )我們可以把它在豎直方向壓縮1 3 ~ ( 1 / 2 )倍使它成為周期圖。
  9. In this algorithm, the sharp features on a mesh model are located through analysis of quadric error matrixes of super - neighbor of vertices on the model, so that these features can be preserved during mesh simplification

    通過分析網格模型中域的二次誤差矩陣,對模型上的重要細節特徵進行定位,實現了網格簡化過程中細節特徵的保持。
  10. Basic graph is a graph for which basis set of matroid is consisting of vertex set. two vertexs are adjoining if and only if there are exactly p ( m ) - l commonality elements in their bases. thus it plays an important role in the further studying

    基圖是一個以擬陣的基集為集的圖,使圖中的兩個接的當且僅當這兩個對應的基恰好有p ( m ) - 1個公共元。
  11. Abstract : a new data structure that one link - list was composed of polygon - surface table, edge table and vertex table was proposed to describe the geometry information and topology information of control polyhedron m in the rese arch of modeling with closed surface. compared with other structures which were a pplicable to the work, the structure was understandable, economize and conveniently to modify. after describing the detail of the geometry information, topology inf ormation included in the tables of polygon - surface, edge and vertex, and the poin t - link form of the adjacency multilist between the tables, a concise instance was given in clanguage array

    文摘:介紹了在閉曲面造型研究中,為描述控制多面體m的幾何信息和拓撲信息而設計使用的一種單鏈三表的數據結構.與其他適用與描述控制多面體的數據結構相比,該結構在結合了接多重表方法后的特是:關系描述清楚,節省存儲空間,方便查找和交互修改形體.在介紹單鏈中三表(面表、邊表、表)所含的幾何信息細節、以及單鏈的三表之間的表示面、邊、拓撲關系的指針的接多重連接方式之後,本文給出了以c語言數組方式簡明描述的數據結構實例
  12. Everett and borgatti introduced the concept : k - role assignment of graph. if g is a graph, a k - role assignment is a surjective function mapping each vertex into a positive integer 1, 2. . . k, so that if x and y have the same role, then the sets of roles assigned to their neighbors are the same

    對于圖g ,它的一個k -角色分配就是由各映到正整數1 , 2 , … , k的一個函數,它滿足:如果x和y有相同角色,那麼分配到它們的角色的集合也相同。
  13. ( 2 ) if the maximum degree of any pair of nonadjacent vertices is at least, then g can be partitioned into k subgraphs hi which hi is a cycle or a path ( 1 i k )

    ( 1 )如果任何一對不相鄰頂點的度和至少為n k ,則g能被剖分成k個子圖從(二三卜k ) ,其中從是圈或路
  14. The chapter 1 traces back to different emphasin on neighborhood circumstance construction in neighborhood theories and their practice in edges and suburbs. based on the situations of neighborhood construction in pingdingshan edge communities and the concept of neighborhood circumstance, chapter 2 establishes the evaluation system and the researching frame of neighborhood circumstance. chapter 3 analyzes the time - space distribution of social associations in different kinds of residents and obtains the objective needs of their social actions

    全文共分五章,第一章追溯不同里理論在里環境營造方面的側重作為研究的理論背景;第二章以平山市邊緣社區里建設的現狀特和問題為研究的現實背景,從明確里的功能入手確立里環境研究的評價體系和框架;第三章分析不同居民間社會互動在里環境中的時空分佈結構,得出居民社會互動行為的客觀要求;第四章從問卷調查中研究不同居民在其他非物質內涵的形成過程中對里環境的主觀期望;第五章針對調查結果提出物質規劃層面和社會發展層面的營造策略和措施。
  15. The label of a vertex in g ( w ) is the sum of the weight of its incident edges

    在網路g ( w )中,各的標號為與該各邊的權之和。
  16. The adjacent vertex - distinguishing total coloring of some classes of graphs

    幾類圖的相鄰頂點可區別的全染色
  17. For every point on contour curves, the support area and support radius were first calculated based on actual distance of adjacent pixels, end points were obtained with linear interpolation technique ; next, the distance between point and its centroid of support area was used as feature strength to determine feature points candidate ; finally, those points with local maximum feature strength were selected as vertices of polygonal

    摘要首先基於相像素間的歐氏距離計算出輪廓曲線上每一的支持區域及支持半徑,用線性插值得到支持區域的端;然後求得支持區域的質心,以曲線上的和其相應的支持區域質心之間的距離作為特徵響應篩選出候選特徵;最後將具有局部極大特徵強度的作為多邊形的
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