長拖尾 的英文怎麼說

中文拼音 [zhǎngtuōwěi]
長拖尾 英文
long streaking
  • : 長Ⅰ形容詞1 (年紀較大) older; elder; senior 2 (排行最大) eldest; oldest Ⅱ名詞(領導人) chief;...
  • : 動詞1 (拉著物體使移動) pull; drag; draw; haul 2 (用拖把擦洗) mop 3 (在身後耷拉著) trail 4 ...
  1. It was to no purpose for or us after we were in the boat to think of reaching to own ship, so all agreed to let her drive and only to pull her in towards shore as much as we could, and our master promised them, that if the boat was stav d upon shore he would make it good to their master, so partly rowing and partly driving our boat went away to the norward sloaping wards the shore almost as far as winterton ness

    我們就慢慢把小艇近船,全體船員才得以下了小艇。此時此刻,我們已無法再回到他們的船上去了,大家一致同意任憑小艇隨波飄流,並努力向岸邊劃去。我們的船許諾,萬一小艇在岸邊觸礁,他將給他們船照價賠償。
  2. There is a set of peacocks ticket, one of them is a white peacock, the long fan - shaped tail is dragged on the meadow of mattress of greensward, the slender and graceful figure appears limitless tenderness, really as an incomparably graceful white clothing fairy maiden makes people worth seeing a hundred times

    有一套孔雀票,其中一張是一隻白孔雀,的扇形在綠茵茵的草地上,裊裊娜娜的身姿透出無限柔情,真像一位儀態萬方的白衣仙子令人百看不厭。
  3. The thrust tail duration is also longer than predicted by theory.

    推力所延續的時間也比理論所預計的
  4. Goal is to eat the screen in yellow dots, each eating a small point will be added to, landlord the tail will correspondingly longer mine, eat more, the tail will drag on longer

    目標是吃掉畫面中黃色的小點,每吃掉一個小點就會加分, 「地主」的巴會相應地上一截,吃得越多,巴也就得越
  5. Purpose is to eat the small screen, each eating a small point will be added to, but at the same time a huge memory of the tail will correspondingly longer mine, eat more, the tail will drag on longer

    目的是吃掉畫面中的小點,每吃掉一個小點就會加分,但同時貪吃蛇的巴會相應地上一截,吃得越多,巴也就得越
  6. Introduction : purpose is to eat the small screen, each eating a small point will be added to, but at the same time a huge memory of the tail will correspondingly longer mine, eat more, the tail will drag on longer

    目的是吃掉畫面中的小點,每吃掉一個小點就會加分,但同時貪吃蛇的巴會相應地上一截,吃得越多,巴也就得越
  7. The brightest flares left shimmering, smoky trails that hung in the sky for a few seconds

    那些最亮的流星著閃耀的氣狀慧劃過空中,持續時間達數秒鐘。
  8. In the pointer trail area, drag the length slider

    在「指針部」區,動「度」滑桿。
  9. China is a country with a very large petty - bourgeoisie and our party is surrounded by this enormous class ; a great number of our party members come from this class, andwhen they join the party they inevitably drug in with them a petty - bourgeois tail, be it long or short

    中國是一個小資產階級成分極其廣大的國家,我們黨是處在這個廣大階級的包圍中,我們又有很大數量的賞是出身於這個階級的,他們都不免或或短地著一條小資產階級的巴進黨來。
  10. China is a country with a very large petty - bourgeoisie and our party is surrounded by this enormous class ; a great number of our party members come from this class, and when they join the party they inevitably drug in with them a petty - bourgeois tail, be it long or short

    中國是一個小資產階級成分極其廣大的國家,我們黨是處在這個廣大階級的包圍中,我們又有很大數量的黨員是出身於這個階級的,他們都不免或或短地著一條小資產階級的巴進黨來。
  11. Very simple rules, the player through key control snake 4d movement is eaten screen small red spots, eat every point will be a small increase, but at the same time, the snak enter the name of the game

    規則相當簡單,玩家通過方向鍵控制「蛇」四向移動,目的是吃掉畫面中紅色的小點,每吃掉一個小點就會加分,但同時, 「蛇」的巴會相應地「」上一截,吃得越多,巴也就得越
  12. Very simple rules, the player through key control landlord 4d movement is eaten screen small red spots, eat every point will be a small increase, but at the same time, landlord taiwan will be a corresponding long short, eat more tail will drag on longer

    規則相當簡單,玩家通過方向鍵控制「地主」四向移動,目的是吃掉畫面中紅色的小點,每吃掉一個小點就會加分,但同時, 「地主」的巴會相應地「」上一截,吃得越多,巴也就得越
  13. Introduction : very simple rules, the player through key control landlord 4d movement is eaten screen small red spots, eat every point will be a small increase, but at the same time, landlord taiwan will be a corresponding long short, eat more tail will drag on longer

    規則相當簡單,玩家通過方向鍵控制「地主」四向移動,目的是吃掉畫面中紅色的小點,每吃掉一個小點就會加分,但同時, 「地主」的巴會相應地「」上一截,吃得越多,巴也就得越
  14. If i have to tie you to my horse and drag you all the way to hadrian ' s wall myself

    我只好把你在馬巴後面一路去往哈德里安
  15. As the dispersive influence can be easily described by a frequency transfer function, the feasibility of measuring the function with the g - s algorithm is researched numerically in the next part. from the results of simulation with fibers with different length and pulses with different width, it ’ s known that the convergence of the algorithm is related to the difference between the input and output pulse. then, the influence of attenuation and self phase modulation of fiber is discussed, and the influence of the delay phenomenon and fitted polynomial is also analyzed

    通過對不同光纖度和不同輸入脈沖脈寬的計算,得到了g - s演算法的收斂性與輸入波形和輸出波形之間的關系;在此基礎上,通過對光纖損耗、自相位調制的模擬,分析了損耗和自相位調制對光纖傳遞函數測量的影響;本文還分析了波形測量中的現象和多項式擬合對測量的影響,進而,對利用g - s演算法進行單模光纖傳遞函數測量的可行性進行了闡述。
  16. Some technical problems concerning the development of end burning motors, such as low takeoff acceleration, long tail - off duration and interface debonding of the stress relief flap etc are analyzed and some appropriate measures are put forward. the measures have been proved to be suitable and valuable for improving the motor performance

    就貼壁澆注的端面燃燒發動機容易產生的起動加速慢、工作時間端部人工脫粘層(蓋層)粘接脫粘等技術問題進行了分析,提出了適用的解決辦法,這些方法已被實踐證明是有效的,對提高發動機性能非常重要。
  17. Abstract : some technical problems concerning the development of end burning motors, such as low takeoff acceleration, long tail - off duration and interface debonding of the stress relief flap etc are analyzed and some appropriate measures are put forward. the measures have been proved to be suitable and valuable for improving the motor performance

    文摘:就貼壁澆注的端面燃燒發動機容易產生的起動加速慢、工作時間端部人工脫粘層(蓋層)粘接脫粘等技術問題進行了分析,提出了適用的解決辦法,這些方法已被實踐證明是有效的,對提高發動機性能非常重要。
  18. The principle and characteristics of ofdm system are introduced first. then several key technologies of channel estimation and equalization for ofdm are discussed in detail, including pilot signal based channel estimation methods, cyclic prefix based channel estimation method, frequency domain adaptive filtering method and time domain equalization method for long channel impulse. the corresponding comparison and simulations are also provided

    文中討論了利用導頻信號的通道估計方法,利用循環前綴進行通道估計的方法, ofdm信號均衡中自適應濾波技術,及通道沖擊響應于循環前綴時利用時域均衡減少解調器輸入信號度的方法,分析了這些方法的原理,並通過計算機模擬驗證了這些方法的性能。
  19. Then i glanced up and saw a pair of kites, red with long blue tails, soaring in the sky

    我抬起頭,看見一對風箏,紅色的,的藍巴,扶搖直上青天。
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