附加二次相速 的英文怎麼說

中文拼音 [jiāèrxiāng]
附加二次相速 英文
additional secondary factor
  • : Ⅰ動詞1 (附帶) attach; add; enclose 2 (靠近) get close to; be near 3 (依從; 依附) agree to; ...
  • : Ⅰ數詞(一加一后所得) two Ⅱ形容詞(兩樣) different
  • : Ⅰ名詞1 (次序; 等第) order; sequence 2 [書面語] (出外遠行時停留的處所) stopping place on a jou...
  • : 相Ⅰ名詞1 (相貌; 外貌) looks; appearance 2 (坐、立等的姿態) bearing; posture 3 [物理學] (相位...
  • : Ⅰ形容詞(迅速; 快) fast; rapid; quick; speedy Ⅱ名詞1 (速度) speed; velocity 2 (姓氏) a surna...
  • 附加 : 1 (額外加上) add; attach 2 (附帶的; 額外的) additional; additive; attached; appended; append;...
  1. ( 2 ) on the leading edge, the film cooling effectiveness at the zone immediately downstream of the cooling holes is affected by blowing ratio and mainstream reynolds number, while the effects are not important in the downstream zone far from the cooling holes. ( 3 ) on the front half of pressure surface, the effectiveness increases with decreasing blowing ratio at the downstream near the cooling row and it is contrary at the downstream far from the cooling row. ( 4 ) on the rear pare of the pressure surface, the effectiveness decreases with increasing blowing ratio and does not vary so much downstream in the cases of higher blowing ratio

    研究結果表明葉片吸力面端壁近區域壓力系數分佈呈現出較強的三維特性,動葉吸力面尤其明顯;氣膜孔流量系數隨吹風比的增而增大,在高吹風比情況下,流量系數逐漸趨于常數;在不同型面區域,冷卻效率分佈有較大的差異,而且吹風比與主流雷諾數的影響程度也不盡同;低吹風比下,孔出口下游近可以得到較好的冷卻,中、高吹風比下,冷氣射流在流動主流的作用下返回壁面進行冷卻,孔下游較遠區域可以得到較好的冷氣覆蓋。
  2. First, the basic raster graphics algorithms for drawing 2d primitives are introduced, including edge coherence and the scan - line algorithm of triangle, brush algorithm of thick line ( and its improved method ) and midpoint circle and ellipse algorithm ; and the current situation of the advanced algorithms is also involved. second, the mapping of high level programming language to hardware description language is described, some principles of the conversion of algorithm to state machine are proposed also ; then, the implementation of basic graphics in hardware is discussed in detail, the state machines are drawn in the paper, and the interfaces of hardware are defined, block diagrams too, and the advanced algorithm of conic is proved ; finally, some issues about test are described, the results of simulation and synthesis are given in the last, and some detailed data are displayed in the appendix

    首先介紹了現有的基本圖形生成演算法,包括三角形邊關掃描演算法,寬直線的線刷子演算法及其改進和圓形、橢圓的生成演算法,同時介紹了演算法的研究現狀;然後,討論了高級語言描述到硬體描述語言的映射,提出了演算法到狀態機抽象的規律;接著具體討論了基本圖形的硬體實現,給出了各演算法的狀態機圖,介面定義和實現框架,並且從理論角度給出了曲線演算法的證明:最後採用軟體工具進行測試驗證,給出了模擬、綜合實現的結果,並在錄中有詳細的實驗結果數據。
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