降池原理 的英文怎麼說

中文拼音 [jiàngchíyuán]
降池原理 英文
falling pond concept
  • : 降動詞1. (投降) surrender; capitulate 2. (降伏) subdue; vanquish; tame
  • : 名詞1 (池塘) pool; pond 2 (旁邊高中間窪的地方) an enclosed space with raised sides 3 (舊指劇...
  • : Ⅰ形容詞1 (最初的; 原來的) primary; original; former 2 (沒有加工的) unprocessed; raw Ⅱ動詞(原...
  • : Ⅰ名詞1 (物質組織的條紋) texture; grain (in wood skin etc ) 2 (道理;事理) reason; logic; tru...
  1. Finally, because high - speed power solenoid valve is one of the most important executive parts in the electronic control diesel engine and the performances of diesel engine are strongly related to the solenoid valve, the response performance of the solenoid valve is investigated. the response performance of the solenoid is influenced by many factors, such as driving voltage, electric driving unit etc. in order to have high excitation voltage and in low maintaining voltage, a high - low voltage electric driving unit is designed, and in order to make the solenoid valve close more rapidly, an active free - wheeling circuit and a bootstrapping circuit are designed in the electric driving unit, too. in the high - low electric driving unit, high voltage and low voltage are supplied by the dc - dc device and by the accumulator respectively

    高速強力電磁閥的響應性能除了與閥本身的結構和材料有關外,與驅動電壓、驅動電路的設計密切相關,本文通過分析,首先開發出一種高低壓驅動電路,高壓電源是山升壓式dc - dc獲取的,低壓由蓄電本身提供,實現高壓強激和低壓維持的功能,電路中採用有源續流電柴汕機中卜軌知介系統的設訓及其七川j敝略的叭究路進行續流,加誣了電磁閥的關閉速度;採用自舉吐路,低了場效應管對驅動電壓的要求。
  2. To this area precipitation materials for many years, evaporate materials, surface flow materials, hydrometeorological materials, hydrogeological materials carry on exhaustive analysis, have analysed the state of water resource of the sand district, proceed from the heat of the earth ' s surface is balanced, water yield balanced basic theories, combine the amount of regional water resource set up of the materials, such as scene, hydrology, soil of the sand district, etc. and estimate models, have calculated the surface water, groundwater of this area, has carried on models to examine according to the real data, and has predicted to the state of water resource under different climate change scenes of future that analyse. have put forward the scheme that the water resource in this area utilized rationally, use the non - linear motive force model to predict the precipitation, utilize the materials of actual observation, the natural supply amount of calculating out groundwater of sand ground of balanced principle of the amount of water used at the same time, and can exploiting amount predict to groundwater, district of sand,

    本文以寧夏半乾旱地區鹽縣沙地水資源為研究對象,對該地區多年水資料、蒸發資料、徑流資料、水文氣象資料、水文地質資料進行了詳盡的分析,分析了沙區的水資源狀況,從地表熱量平衡、水量平衡的基本論出發,結合沙區的氣象、水文、土壤等資料建立了區域水資源量估算模型,計算了該地區的地表水、地下水,根據實際資料進行了模型檢驗,並對未來不同氣候變化情景下的水資源狀況進行了預測分析,提出了該地區水資源合利用的方案,運用非線性動力模型對水量進行預測,同時利用實際觀測資料,運用水量平衡計算出沙地地下水的天然補給量,並對沙區地下水可開采量進行預測。
  3. In this paper, i will present some algorithms of polyhedral visual hull reconstruction : ( 1 ) polyhedral v isual h ull generation a igorithm b ased one dge - pool - searching, which constrains the 3 - d intersections into the 2 - d planes intersection via the epipolar theory to reduce the complexity a nd c an r educe t he t imes f or c ones t o b e p rejected o nto t he i mage p lanes, i n which we induced the index list to every points on the surface of object, and connected the related points to get sub polygons on surface and in turn get the mesh model, we replace triangulation process of disordered points cloud by edge - pool searching. ; ( 2 ) reconstruction based on degenerated - polygon - intersection, which have the following improvements on traditional bull intersection : using degenerated polygon to orga nize intersected area on cone face, which may be discontinuous ; a fast intersection algorithm of polygons on the cone face based on degenerated polygons, which is consistent between the continuous polygons and the discontinuous ones. the intersection of degenerated polygons is similar to the convergence of two ordered lists, which is comparably simple to the bull operation ; ( 3 ) reconstruction algorithm based on ray - tracing, in which all the rays that run through the vertex on silhouette of object will intersect with all the cones correspondent to other silhouette, and we have to calculate the intersection of all such line segments, the endpoints of which are considered to lie on the surface of object and we will get the point cloud on the surface of object

    同時利用共極線把三維計算投影到二維平面以低求交計算的復雜度,該演算法可以減少光錐向圖像平面投影計算的次數,以邊搜索取代散亂點集上進行的三角剖分; ( 2 )基於退化多邊形求交的多面體可見殼模型重構,系統引入退化多邊形的概念,把錐體平面的交集中不連通的部分用一個退化多邊形來表示,並引入了新的基於退化多邊形的求交演算法,與傳統多面體可見殼重構相比,該演算法有以下幾點創新:在圖像平面以退化多邊形組織投影錐體和物體輪廓的交集,把任意錐面與物體輪廓的交集歸一到一個退化多邊形;基於退化多邊形的二維平面上多邊形快速相交演算法,該演算法在一定程度上就是兩個有序鏈表的合併,大大簡化了先前的布爾求交計算; ( 3 )基於光線跟蹤的演算法,該演算法中所有通過輪廓頂點的光線和對應其它圖像輪廓的光錐進行求交計算,最後得到每次求交計算得到線段的交集,該線段的頂點就認為是物體表面點,從而得到物體表面的點雲。
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