隱角類 的英文怎麼說

中文拼音 [yǐnjiǎolèi]
隱角類 英文
cryptocerarta
  • : Ⅰ動詞(隱瞞; 隱藏) hide; conceal Ⅱ形容詞1 (隱藏不露) hidden from view; concealed 2 (潛伏的; ...
  • : 角Ⅰ名詞1 (牛、羊、 鹿等頭上長出的堅硬的東西) horn 2 (古時軍中吹的樂器) bugle; horn 3 (形狀像...
  • : Ⅰ名1 (許多相似或相同的事物的綜合; 種類) class; category; kind; type 2 (姓氏) a surname Ⅱ動詞...
  1. Towards a cognitive view of metaphor for chinese figuration classification

    喻認知研究的度看漢語比喻分問題
  2. Primarily summerization on geological characteristics and new progress in scientific research of these deposits are given in this paper, the author proposes that mineralogenesis of mpcd type gold deposit is closely related to meso - neozoic volcanic - subvolcanic action ( cryptoexplosive breccia ), tectonic movement and maturation of organic material

    本人概略介紹了其礦床地質特徵、研究現狀及其新進展,並明確提出了該型金礦床的成礦與中新生代火山-次火山(礫巖)作用、構造運動及有機質的作用息息相關。
  3. They had a predilection for certain casts of characters and settings, with the secluded english country house at the top of the list

    偵探小說對某色和背景有著一種偏好,秘的英國鄉村房子就是首選。
  4. Abstract : to the principle and project that tu guangazhi proposed in 1990, the gold ore deposits in qinling ( shaanxi ) may be classified into fouowing types : archean high - grade gneiss type, fine grained fragmental rock - carbonate rock - silicilith type, metamorphic fragmental rock type, volcanic rock type, explosive breccia type, intrusive rock exo - and endo - contact zone type. inthis paper, the geological characteristics, metallogenic geological setting, the source of ore - forming materials, digenic mechanism and metallogenetic epoch of gold ore deposits are also discussed

    文摘:參照塗光熾先生( 1990 )提出的礦床型劃分原則與金礦分方案,將陜西秦嶺地區原生金礦劃分為太古界綠巖建造型、細碎屑巖-碳酸鹽巖-硅質巖建造型、變質碎屑巖型、火山巖建造型、礫巖型和侵入巖內外接觸型金礦,並對各型金礦的地質特徵、成礦地質背景、成礦物質來源、礦床形成機制及形成時代等問題進行了論述和討論。
  5. The hydrothermal breccia and karst in the beiya area are divided into 4 types and zones, including : sedimentary tuff and breccia induced by hydrothermal explosion and sedimentation on land surface ; hydrothermal sedimentary conglomerate and gas - explosive ejecting breccia related to sedimentation in and collapsing of some shallow karst caves ; netted hydotherma1 limcstone breccia and hydrothermal explosive breccia pipe related to hydrofracturing, corrosion and explosion in the hydrothermal channels ; and yellow granular limestone formed by simmering and alteration in the deep heated water reservoir

    北衙地區熱水礫巖和熱水巖溶可分為4種型和層次,即地表相爆發沉積作用形成的沉積凝灰礫巖、熱水沉積鮞狀灰巖與鈣華膠結礫巖;與近地表洞穴沉積和垮塌作用有關的熱水沉積礫巖和汽爆射流礫巖;與熱水通道相蝕裂和爆破礫化作用有關的網路狀灰巖礫巖筒和熱水礫巖筒;深部相熱水浸煮蝕變灰巖。
  6. After expounding vr concept and its characters, the necessity and rationality of vr existence and its application in cad / cam, several other aspects are studied : first, the three kinds of stereoscopic display theory are set forth and the research is focused on the theory which is based on parallax and discussed from the aspects such as the physical basis of the third dimension production, the influencing factors of third dimension, the theory and arithmetic of drawing stereoscopic figures etc ; second, the difference among vr, other interaction methods and vr ' s status are studied from the perspective of human computer interaction development, the cognitive psychology model of vr interaction is analyzed and a classification study on vr is done according to different operation missions and metaphors ; third, the concept of virtual design is given out based on the research on its other concepts, then the difference among vr, cad and the realization of virtual design are studied

    在闡述虛擬現實的基本概念與特性、存在的必要性與合理性,以及在cad / cam方面的應用的基礎上,本文深入研究了: 1 .虛擬現實的三種立體顯示原理,著重於基於視差方式的立體顯示,從以下幾個方面進行了多度的探討:產生立體感的生理基礎,立體感影響因素,立體圖繪制原理與演算法等。 2 .虛擬現實的交互原理,從人機交互的發展度研究了虛擬現實與其它交互方式的異同以及它所處的地位,分析了虛擬現實交互的認知心理學模型,並按作用於對象的任務不同和交互喻方式的不同對虛擬現實的交互方式進行了分研究。 3 .虛擬設計,在研究虛擬設計的各種定義方式的基礎上定義了本文中虛擬設計的概念,研究了它相對于傳統cad的不同之處,以及虛擬設計的實現規劃。
  7. Based on the analysis of the origins of associative meanings of animal - related words from the perspective of cognitive metaphor, this paper concludes that these associative meanings are the result of mapping of animals ' individual features and cultural backgrounds and that human cognition is a course of recognizing things by means of metaphor from a new perspective on the basis of their experiences

    本文從認知喻的度探討了英漢動物詞匯聯想意義的淵源,歸納總結出動物詞匯聯想意義主要是動物特性映射、文化背景映射的結果,反映出人認知是在已有經驗域基礎上,通過喻思維聯想范疇化,以新的視認識事物的過程的理論。
  8. The explicit method is widely used for its simpleness and little memory consumed with local time step and variable coefficients implicit residual smooth to accelerate the convergence procedure. according to yoon and jameson ' s ideas, an efficient implicit lu - sgs algorithm is carefully constructed by combing the advantages of lu factorization and symmetric - gauss - seidel technique in such a way to make use the l and u operators scalar diagonal matrices, thus the numeric algorithm requires only scalar inversion. the computational efficiency is greatly improved with this scheme

    顯式方法具有簡單,消耗內存小等優點,並採用當地時間步長、變系數式殘值光順等加速收斂措施,在定常流動的模擬中得到了廣泛的應用;根據yoon和jameson提出的簡化正、負矩陣分裂,構造的l 、 u運算元只需進行標量對陣求逆,極大提高了流場數值求解過程的計算效率;採用newton型的偽時間子迭代技術使時間推進精度提高至二階。
  9. The game is introduced : making a breakthrough grapple game, the game is still good, the mode and story mode that fight, hide the mode, can choose other roles after needing to clear customs, the one among them must kill and continuous skill, go to ponder oh by oneself

    游戲介紹:闖關格鬥游戲,游戲性還是不錯的,有對戰模式和故事模式,藏模式,可能需要通關后才可以選擇其他色,其中的必殺和連續技,自己去琢磨哦!
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