air combat fighter 中文意思是什麼

air combat fighter 解釋
空戰戰斗機
  • air : n 1 空氣,大氣。2 天空,空中。3 微風,和風。4 態度,樣子,風度,氣派;〈pl 〉高傲的架子。5 傳播,...
  • combat : n 1 格鬥,搏鬥;戰斗。2 論戰。3 〈美國〉競賽,比賽。vi ( t(t) ) 打,戰斗;(和…)斗爭 (with;...
  • fighter : n. 1. 戰士,兵士;斗爭者,奮斗者。2. 【航空】戰斗機,殲擊機。3. 好鬥的人。4. (職業)拳擊手。
  1. Mobile mouse can be controlled on the screen star, press left shall be fired, the player needs to be addressed. is a local joint combat units, including air fighter, ground combat vehicles, and a large number of infantry

    移動鼠標可以控制畫面上的準星,按下左鍵即為開火,玩家需要面對的,是地方的聯合作戰單位,包括空中的戰斗機,地面的戰車,以及蜂擁而至的步兵,在他們到達奔放炮臺之前,將其統統消滅即可。
  2. Mobile mouse can be controlled on the screen star, press left shall be fired, the player needs to be addressed. is a local joint combat units, including air fighter, ground combat vehicles, and a large number of infantry. they arrived in fort loose before it can

    移動鼠標可以控制畫面上的準星,按下左鍵即為開火,玩家需要面對的,是地方的聯合作戰單位,包括空中的戰斗機,地面的戰車,以及蜂擁而至的步兵,在他們到達奔放炮臺之前,將其統統消滅即可。
  3. Mobile mouse can be controlled on the screen star, press left shall be fired, the player needs to be addressed. is a local joint combat units, including air fighter, ground combat vehicles, and a large number of infantry. they arrived in fort loose before it can completely eliminate

    移動鼠標可以控制畫面上的準星,按下左鍵即為開火,玩家需要面對的,是地方的聯合作戰單位,包括空中的戰斗機,地面的戰車,以及蜂擁而至的步兵,在他們到達奔放炮臺之前,將其統統消滅即可。
  4. The air combat visual has a characteristic that the eyeable airspace is big ( more than 20 kilometers ) but target is small ( all fighter plane is small in 30 meters )

    摘要空戰模擬視景具有可見空域大( 20公里以上)而靶標小(戰機均小於30米)的特點。
  5. They research and develop priorities for integrated strike warfare, maritime and land air superiority, strike fighter employment, airborne battle management, combat search and rescue, close air support, and associated planning and support systems

    他們研究了綜合打擊作戰的優先目標、海上及陸上制空、戰斗攻擊機運用理論、空降戰役管理、戰斗搜索與救援、近距離空中支援等作戰理論,並發展出了相關的規劃支持系統。
  6. This thesis first states the characteristics of the equipments that have been adopted by the modern fighter and their basic technical performance. then an overall layered modular design for air combat simulation system is made utilizing system simulation technology and critical sub - systems have been mathematically modeled known as fighter body, propulsive system, flight control system, radar, fire control system, gun, air - air missile and avionics. after that a set of distributed air combat simulation system software is developed based on the scene graphics pc platform

    本文首先介紹了現代戰斗機空戰技術裝備及其基本技術性能特點;而後使用系統模擬技術,依據分層模塊化設計思想,制定了空戰模擬系統總體設計方案;之後根據目前技術狀況,建立了戰斗機機體、推進系統、飛控系統、雷達、火控系統、航炮、空空導彈、航電設備等戰斗機關鍵子系統數學模型;在此基礎上,根據總體設計方案,在基於pc的分佈互動式視景模擬平臺上開發了一套分散式空戰模擬系統軟體,實現了戰斗機互動式飛行模擬和分散式空戰模擬。
  7. After that, the optimal proportional strategy of group of aircrafts is studied by the method of mixed strategy and the fuzzy theory in order to gain optimal consequence of air - combat. lastly, the optimized proportional navigation of modern fighter is researched with radial basis function ( rbf )

    根據混合策略理論與模糊理論,應用模糊最優混合策略的方法,依取得最優策略值(即最佳空戰效果)為目的,對參戰機群按最優策略求取最佳分配比例關系,實現機群按比例優化配置。
  8. Referring to the theory of the modern air - combat, the thesis discusses the process of beyond visual range air combat about “ air - to - surface precise attack ” ; according to the optimal strategy, studies respectively the four key techniques, which are multi - target sorting, multi - aircraft cooperative air - combat and the optimization of proportional navigation of the fighter and the technique of the associated attack and defend of group fighters

    借鑒現代空戰理論,對「空對面精確打擊」中的超視距作戰過程進行了系統論述,對超視距空戰中的四個關鍵技術多目標排序、多機協同空戰,機群聯合攻防及戰機導引律的優化分別進行了研究。
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