arbitrary selection 中文意思是什麼

arbitrary selection 解釋
任意選擇
  • arbitrary : adj. 1. 任意的;任性的,隨心所欲的。2. 霸道的,專橫的,獨斷獨行的。
  • selection : n. 1. 選擇;挑選;選拔。2. 拔萃;選擇物;精選物[品];文選。3. 【無線電】分離,(自動電話)撥號。4. 【生物學】選擇,淘汰。
  1. Courses flying target, moving target and jump target, an arbitrary selection began practicing

    課程有飛靶,移動靶和跳靶,選擇任意一個開始練習。
  2. A class of strong limit theorems for arbitrary stochastic sequence in random selection system

    任意隨機序列關于隨機選擇系統的一類強極限定理
  3. These numbers are arbitrary and don t matter too much, except that a large " vagrant " pool will dilute the value of cell selection, while a small pool will limit the element of chance

    這些數字是任意的,不太重要,只不過,一個大的「無限制」的池將使細胞選擇的值的適合度降低,而一個小的池將限制元素的機會。
  4. Game : random selection at the beginning of the game and then set to enter lottery, lottery number of rolling sequence disrupted. absolutely fair, no need to go to just one : started the game 1 - 15 choice between an arbitrary number, a total of seven

    游戲說明:游戲開始時選號,然後按確定,進入「搖獎」 , 「搖獎」號碼的滾動順序打亂,絕對公正,不必找人公正了:游戲開始選擇1 15之間的任意數,共七位,如果沒有選足7位,確定無效。
  5. Game : random selection at the beginning of the game and then set to enter lottery, lottery number of rolling sequence disrupted. absolutely fair, no need to go to just one : started the game 1 - 15 choice between an arbitrary number, a total of seven. without adequate 7 election, determined to be invalid

    游戲說明:游戲開始時選號,然後按確定,進入「搖獎」 , 「搖獎」號碼的滾動順序打亂,絕對公正,不必找人公正了:游戲開始選擇1 15之間的任意數,共七位,如果沒有選足7位,確定無效。
  6. According to the characters of three - dimension engineering, it designs data structure and data model by the method of oop. data structure of oop is applied to the modelling based on graphics. it realizes the display of three - dimension graphics in engineering. the system can import / export 3ds files. it realizes selection, feedback of 3d shape and the management of 3d shape ' s properties ; 3d shape frome 2d contour lines and the medial axis of a convex polygon and an arbitrary simple polygon are discussed

    針對三維工程的特點,採用面向對象的思想進行數據結構與數據模型的設計;將面向對象數據結構應用於基於圖形的建模技術中,實現了工程中三維圖形的顯示,並通過與3ds文件的介面,導入造型復雜的模型進行補充;基於二維設備的三維交互問題,實現了對三維形體的選擇、反饋以及三維形體的屬性數據的管理;對由二維輪廓線構造三維形體,本文創造性的提出了利用多邊形的中軸來構造三維形體,並修正了求多邊形中軸的演算法。
  7. Table, graph, and tree data structures supporting arbitrary data attributes, data indexing, and selection queries, all with an efficient memory footprint

    支持由表,圖,樹組成的數據結構,欄位的數據索引和選擇列的查詢,並且高效的利用內存。
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