fisheye 中文意思是什麼

fisheye 解釋
小黑咪
  1. Suart has looked at many of the cartoon greats tintin, asterix, calvin and hobbes, the moomins and little nemo in slumberland and has used many of the standard devices of the language of cartooning ; the speech and think bubble, the materialised noise, the half - face close - up, the fisheye lens view, the silhouette, multiple perspectives, the nimbus round the head to signify presence or surprise

    創作中,小話參照了多個經典卡通人物,如tintin 、 asterix 、 calvin與hobbes 、 moomins以及slumberland里的little nemo ,同時運用很多卡通的標準技法,如說話泡泡或思考泡泡、圖像化的聲音、半邊臉大特寫、魚眼鏡頭角度、人物體態、多種透視法、表示驚訝或神怪的頭上光環等。
  2. In the application of mini - micro - robot visual perception, there is a need for fish - eye lenses for capturing wide field of view for navigation. though fish - eye lenses provide a wide field of view ( 180 ), they introduce significant distortion in images and the acquired images are quite warped, which makes conventional camera calibration algorithms no longer work well. this paper presents an accurate calibration framework for fish - eye lens ( a high distortion lens ) camera stereo vision system. the accurate calibration model is formulated with radial distortion, decentering distortion and thin prism distortion based on the fisheye deformation model. using fish - eye and non - linear camera model, the author employs levenberg - marquardt method to realize precise non - linear calibration for wide - view - scene dense depth image recovery

    魚眼鏡頭成像立體視覺系統在微小型機器人視覺導航和近距離大視場物體識別與定位中有著廣泛的應用.盡管魚眼鏡頭攝像機具有很大的視場角(接近180 ) ,但同時也引入嚴重的圖像變形,常規的攝像機標定方法無法使用.該文提出一種標定魚眼鏡頭攝像機立體視覺系統的方法.在魚眼鏡頭變形模型的基礎上,通過考慮魚眼鏡頭成像的徑向變形、偏心變形和薄棱鏡變形,建立了魚眼鏡頭成像的精確成像模型,然後,利用非線性迭代演算法,精確求解攝像機外部參數、內部參數.實驗表明,使用該方法得到的立體視覺系統參數滿足精確恢復大場景稠密深度圖的要求
  3. Chapter 2. expatiate on the basic theory of the grin micro - sphere - lens, especially on the classical model - maxwell fisheye lens, which demonstrates their excellent optical properties. chapter 3

    第二章闡述了一般grin球透鏡的基礎理論及球透鏡的典型模型? maxwell魚眼微球透鏡的各種光學性能,說明了此類透鏡的優越性。
  4. Chapter 2. an analysis is made on general optical character of spherical grin material and make an example of maxwell fisheye lens model to elaborate the efficiency of imaging and coupling of the grin lens

    第二章介紹了一般球梯度折射率光學器件的光線理論,並以maxwell魚眼微球透鏡模型為例研究球梯度微透鏡在成像及光耦合方面的性能,顯示此類透鏡的應用前景。
  5. For example, a photographer will choose a long - focal - length, or telephoto, lens to zoom in on a baseball pitcher to make his image large ; he will use a short - focal - length wide - angle, or “ fisheye, ” lens to zoom out, revealing the fans throughout the stadium

    例如攝影師會選擇長焦距的鏡頭,即遠距照相鏡,來拍攝棒球投手,使投手的影像放大;他會用短焦距的廣角鏡頭,甚至所謂的魚眼鏡頭,來拍出運動場周圍看臺上的球迷。
  6. In the second chaptef, tlle image aberration, coupling effciency and a kind of compound structure of maxwell fisheye sphere lenses are systemic analyzed. a new preparing method of micro - lenses, suspension - diffusion copolymerization ( sdc ), is introduced in chapter 3

    第二章對grin球透鏡的一般理論基礎和球透鏡的典型模型? maxwell魚眼透鏡的重要光學性能?像差、耦合及其復合結構做了較為系統的理論闡述,從理論上說明了球對稱grin透鏡優越的光學性能。
  7. The choice of lens depends on the size and brightness of the celestial body photographed. lenses ranging from fisheye to super telephoto can all be used

    鏡頭的選擇視乎所拍攝天體的范圍大小與光暗而定,魚眼鏡頭乃至超長焦距鏡頭都可派上用場。
  8. With different models like oktomat, fisheye, and colour flash, a collection of amusing and powerful lomographic works were created

    是次展覽展出他們利用魚眼鏡、彩色閃光燈及不同型號lomo所拍攝的主題簡單而影像有趣的快拍照片。
  9. The other way is based on real scenes. we study how to shoot scenes with fisheye lens, analyze the projection model of fisheye lens, and provide a method of building spherical panaromic images with fisheye images

    對于真實場景,研究了用魚眼鏡頭拍攝場景的方法,分析了魚眼鏡頭的投影模型,提出了利用魚眼圖象構造球面全景圖象的方法,構造出了球面虛擬實景空間。
  10. First we compare the differences of two algorithms about distortion of fisheye - photo, then, in order to mosaic the fisheye - photo ' s distorted photos, we improve the similar - curve based algorithm. at the last, we give the methods of eliminate the seams of the mosaiced - photo

    首先比較了校正魚眼圖片的兩種演算法所得結果的差異,然後針對魚眼展開圖的拼接過程將基於特徵曲線匹配演算法加以改進,並在最後提出消除接縫的方法,實驗得到了較理想的結果。
  11. According to the theoretical model of light transmission in the grin medium, theoretically demonstrate the feasibility of the novel couimator via the theoretical computation of the collimation of the maxwell fisheye lens and the micro - sphere lens we made. chapter 5. introduce the fabrication process of polymer grin micro - sphere couimator and analyze its effect of collimation

    第五章介紹分別用玻璃和聚合物均勻折射率微球透鏡,以及我們自製的安徽大學碩士畢業論文摘要聚合物grin微球透鏡製作光纖準直器的研製過程,並對其準直性能測量結果進行了比較和分析。
  12. A new fisheye image edge extraction algorithm was proposed based on its round valid area ; the overlap area of images to be mosaicked was determinated according to the minimum brightness difference in this area, and thus the fisheye images mosaics were accomplished after images fusion ; finally, the virtual navigation was accomplished through color information extraction form fisheye images directly

    摘要根據魚眼圖像的有效區域為圓形,提出了掃描線逼近的輪廓提取演算法,基於圖像重疊部分亮度差最小的原理,確定了重疊區域,通過對重疊區域進行融合處理實現了魚眼圖像的縫合,最後直接從魚眼圖像上提取顏色信息,重新采樣圖像數據,實現了基於魚眼圖像的虛擬漫遊。
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