game server 中文意思是什麼

game server 解釋
若要當游戲主機
  • game : n 1 游戲;娛樂;戲謔;運動。2 (運動、棋類等的)比賽,競賽;(比賽中的)一盤,一場,一局;勝利;...
  • server : n. 1. 服務者;工作者;侍候者;服役者。2. 【網球】開球人;發球人。3. 上菜用的器具〈如托盤,手推小車等〉;布菜用的火匙、叉子等。4. 助祭〈做彌撒時神父的助手〉。
  1. Is a program that logs onto a system for example, an irc system or a backgammon server and answers questions or plays the game

    是一個程序,可以登錄到一個系統中(例如, irc系統或西洋雙陸棋服務器)並回答問題或進行游戲。
  2. This also formed some strong strength network game company just like grand, the joint audiences and nine cities and so on. however, the development of which also lead to some questions, such as addictive behavior, without permission server, dummy wealth protect, product homogeneity and so on

    目前,網路游戲已經成為我國網際網路企業的主要盈利點,形成了如盛大、聯眾、九城、騰訊等有著較強實力的網路游戲公司,並形成了自己特有的商業模式與產業鏈條。
  3. This degree of specialization put them at the top of the unix server game for nearly a decade

    這種專用化使其在unix服務器領域幾乎在10年的時間中都牢居霸主地位。
  4. Firstly, the allocation formula of two players and many players are given out with nash bargaining model. secondly, based on analyzing communication process model, sa internal information communication model is designed and a sa information system based on browser / server mechanism is brought forward. thirdly, trust game is analyzed by dint of " prisoners " dilemma " model and terms and premises, resulting in the breakthrough of nash equilibrium, are described, then, the relation between trust and relationship rent is revealed, whereby the focus of trust management is such a mechanism as promotes trust

    從可能導致中小軟體企業戰略聯盟失敗的因素分析入手,選取分配、溝通、信任三個關鍵要素進行分析:用博弈論中的納什討價還價模型導出了兩人和多人利益分配的滿意公式;在分析溝通過程模式的基礎上,設計了聯盟內部信息溝通模型,並構造出基於b s的聯盟信息系統模型圖;利用「囚徙博弈」模型分析聯盟間信任博弈,得出戰略聯盟中博弈雙方可突破納什均衡的前提與條件,接著分析了信任作為關系性租金產生源泉對聯盟利益的影響,進而提出信任管理重點在信任管理的產生機制上。
  5. Why i chose the internet game server for that

    為什麼我選擇英特網上的游戲中心作為觀察對象呢?
  6. The server and receiver stand in the diagonally opposite service courts ( always right hand at the start of the game ) but therefore players may move anywhere on their side of the net

    發球者和接球者分別站在對角的接發球區(每局開始總是右手邊的球員先發球) ,但每個球員可以站在本方接發球區的任何位置。
  7. Serving & food match suggestion : open 1 hourbefore drink. better server with decanter. serving temperature 180c ? 220c. best food match : any rich red meat dishes, including game

    飲用及配餐建議:飲用前1小時開瓶,最好使用醒酒器。溫度最好在18 ? 22 。適合與濃味型紅肉及中式菜肴配食。
  8. Handling dynamic game information on the server side would prevent the appearance of player - made radars, for instance

    在服務器端處理動態的游戲信息將有效地防止作弊行為的出現,比如一些玩家製作的用於偷看其他玩家數據的雷達。
  9. The game server can check authorization and control access to the media

    游戲服務器可以檢查授權並控制對媒體的訪問。
  10. 3, aresearch on load balance, and its application in game server

    3 、研究了負載均衡技術,並把它成功納入到游戲服務器平臺中應用。
  11. Shows two game clients and a game server interacting via a process broker

    顯示了兩個游戲客戶端和一個游戲服務器通過流程代理程序進行交互。
  12. In - game server browser gui for finding and querying servers, keeping track of favorites, in - game chat, etc

    在游戲服務器登陸界面里還可以服務器的快速檢索和查找,服務器收藏夾功能,及聊天功能等等。
  13. In fps - style games that do not require persistence, but require service provisioning of a game server for essentially private use

    在這種游戲中游戲服務器不需要是永久性的,但需要基本上專用的服務保障。
  14. ( is your game client - server or peer - to - peer or whatever

    你的游戲採用客戶服務器還是對等網路還是其他的。
  15. Stats and state server for game developers to use for development of their internet / network games

    網路游戲開發者開發游戲時使用的保存游戲狀態的狀態服務器。
  16. Disconnected from netplay server because you are playing a different game

    已經從網路對站服務器斷開因為您正在玩一個不同的游戲
  17. And it to game server standard definition, in creative application mobile game server platform. has defined the server platform connection using the oma standard, as well as server platform software level

    利用oma標準定義了移動服務器平臺的介面,以及移動服務器平臺的軟體層次,最後在面向對象的設計原理下,利用java語言實現了整個移動服務器平臺功能。
  18. 2, adetailed research on the characteristics of wireless networks, based on which the game server and the online transfer details of game development are made

    2 、詳細研究了無線網路的特點,並根據這些特點制定了游戲平臺以及具體游戲開發的網路傳輸細節。
  19. Mmog usually adopts multiple servers cluster to do with avatar ' s request. but its tussle and walk makes servers over - loaded. this paper presents a dynamic load balancing algorithm between local and global algorithms, which is called finding less - loaded server algorithm, and has a detailed analysis of the algorithm. it is useful for over - loaded servers to find less - loaded ones, and keeps game ' s real - time and consistency

    Mmog中常採用多臺服務器集群的結構來處理玩家的請求.但是,玩家在游戲中的走動、打鬥,常常使某些服務器超載.本文提出了一種介於局部和全局的輕載服務器尋找演算法,並對演算法進行詳細的分析,使超載服務器能在短時間內找到合適的輕載服務器,保證了系統的實時性、一致性
  20. The oma standard in view of the game server development, proposed the standard server and the mobile termination level division, the server end general api connection as well as the server side should contain function module

    Oma標準針對游戲服務器的開發,提出了規范的服務器和移動終端層次劃分、服務器端的通用api介面以及服務器側所應該包含的功能模塊。
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