graphics programming 中文意思是什麼

graphics programming 解釋
圖形程序設計
  • graphics : n. pl. 〈用作單數〉1. (建築或工程的)繪圖學,制圖學。2. 圖解計算,圖式計算;(可用人工操作的)電子計算機圖解法。3. 【語言學】書法,字體。
  • programming : 編程序的
  1. The system can display in 3d the robots with higher quality graphics on pc by adopting the solid model technology, and modify the model of robots according to the size given by users, so that the parametric modeling is realized under interactive mode. it realizes the graphics simulation of robots in kinematics in both articulatory space and cartesian space, and it also realizes the animated simulation of trajectory of linear interpolation in point - to - point mode. the movement of robots can be realized by graphics teaching or programming

    該系統採用實體造型,能在微機上顯示較高質量的機器人的三維圖形,可以按照用戶給出的尺寸修改模型,在交互方式下,實現機器人的參數化造型;系統能夠在關節空間和笛卡爾空間中進行運動學的圖形模擬,能進行點到點直線插補軌跡的動畫顯示,機器人的動作可以示教再現,也可以由程序設定。
  2. Based on vc and opengl software platform, as a part of integrate planar mechanism analysis and simulation cai, the mechanism theory has been adopted to analysis the movement trace and profile of linkage ; adopt oriented object method to capsulate the class module. each corresponding class module complete parameter storage and process ; adopt message - map, message - trigger to organize the programming and response the user " s input ; use the document - view structure of the visual vc + + mfc class foundation as the basis of the programming architecture to complete those functions. use oriented object method to product the following class module : control class, render class, document class, mechanism class and other classes ; adopt opengl library to draw the three dimensional graph based on the result of mechanism analysis ; use model transforming, lighting, material, color, frame - buffer, display - list, graphics - component combine etc to draw the three - dimension mechanism and make the simulation of linkage has high reality

    本文敘述了平面連桿機構運動分析和可視化模擬的理論演算法及其編程實現方法,基於微機vc平臺,採用opengl圖形庫編程,利用面向對象的方法對機構進行功能封裝,利用vc + +的文檔視結構作為最基本的窗架,生成並控制三維繪制類、文檔類、主窗口類和一些輔助類,利用windows平臺的消息映射、事件驅動來組織程序運行和響應用戶反饋,利用機構分析得出坐標數據驅動opengl庫繪制三維機構圖形。
  3. Because of the powerful compilatory capability of visual c + + software and the favorable capability of data processing and graphics displaying of matlab software, the mixed programming is adopted in order to implement the functions of the analysis system

    為了兼顧visualc + +強大的編譯能力以及matlab良好的數據處理和圖形顯示能力,系統的軟體處理部分採用兩者混合編寫的方式來實現。
  4. 2. the technology of objectarx programming has been lucubrated. the 2d and 3d graphics of shaft parts have been automatically drawn by objectarx visiting the autocad database directly and entitative boolean calculation

    2 、深入研究了objectarx的編程技術,通過對autocad數據庫進行讀寫操作,並採用實體間的布爾運算解決了復雜立體圖形和平面圖形的自動繪制。
  5. The paper presents a distribution analysis software platform which is developed combining computer graphical theory and oop ( object - oriented programming ). the platform includes three modules, the graphics module, the database module and the computation module. the graphical module can draw the key diagram of power system ; the database module can save, browse and edit the data of power systems ; the computation module can compute the power flow

    本文運用面向對象的程序設計方法結合計算機圖形學的知識,開發了一套可視化配電網分析軟體平臺,它包括用於繪制電力系統結線圖的圖形模塊、用於保存、瀏覽、修改電網數據信息的數據庫模塊和進行配電網潮流計算的計算模塊。
  6. This namespace provides mobile application developers a low - level graphics application programming interface that enables you to manipulate visual models of 3 - d objects and take advantage of hardware acceleration

    此命名空間為移動應用程序開發人員提供一種低級別圖形應用程序編程介面( api ) ,使用該介面可操作3 - d對象的可視模型,還可利用硬體加速。
  7. Study on nc graphics programming method and further development method based on unigraphics software

    的圖形化數控編程及二次開發技術的探討
  8. An automatic graphics programming system for nc machining of aspheric - surface component

    非球曲面數控機床圖形自動編程系統
  9. Second, by means of the desktop virtual reality system, opengl ( open graphics library ) and microsoft visual c + + 6. o and object - orientated programming, a software platform of the virtual experiment on handling behavior of vehicle is developed. the virtual experiment of santana car 33ok8dlolsd1 on handling behavior ( the pylon course slalom experiment and the double lane change experiment ) is carried out with the software platform

    然後,基於所設計的桌面虛擬現實系統( desktopvr ) ,筆者在visualc + + 6 . 0和opengl環境下,用面向對象的技術開發了「汽車操縱穩定性虛擬試驗平臺」 ,並在該試驗平臺上進行了桑塔納轎車( 330k8dlolsd1 )操作穩定性典型路況(雙移線、蛇行線)的虛擬試驗(模擬試驗) 。
  10. This thesis studies the method about the military map data fusion based on mapinfo : first, it introduces the classifies, the encoding and the formats of the military map data, and how to unify them ; then by programming and using the operations which maplnfo provides to realize data conversion including element stratums, attribute encoding and data formats. by this way can realize the unity in these three aspects ; finally, by using graphics clipping and contour line tracing to realize the military map data fusion

    本文重點研究了基於mapinfo平臺的軍用地圖數據融合方法:首先研究了各種軍用地圖數據的分類、編碼和格式統一的途徑;然後通過編製程序和利用mapinfo平臺的各種操作功能實現了包括要素層、屬性編碼和數據格式在內的數據轉換,實現了三種軍用地圖數據在這三方面的統一;最後,通過圖形裁剪和等高線的追蹤等演算法實現了軍用地圖的數據融合。
  11. As the 3rd generation computer - assisted digital measurement and testing instrumentation, virtual instrument is the outcome accomplished with the development of electronics technology, measurement and testing technology, and computer technology, moving toward bus and driver standardization, programming platform graphics, hardware and software modularization, and hardware plug and play

    作為第三代基於計算機數字化測量測試儀器技術的虛擬儀器( virtualinstrument簡稱vi )是電子技術、測試技術和計算機技術綜合集成的產物。它正沿著總線與驅動程序標準化、硬軟體模塊化、編程平臺圖形化和硬體模塊的即插即用方向前進。
  12. The graphics - programming system of nc stone machine based on object - oriented

    面向對象線路平面圖形交互設計
  13. Algorithm of medical image registration the author has his own idea in all these aspects and had got quite good results in the programming using these algorithms. finally, a chinese brain atlas of 3d visualization demo system has been developed based on personal computer and windows operation system. this demo system provided a graphics user interface for generating, compressing and storing volume data, cutting volume data, making, storing, displaying and hiding brain atlas labels

    最後,使用以上的技術成果,作者基於pc機和windows的平臺開發了一個國人腦圖譜的三維可視化演示系統,提供了一個圖形用戶界面,支持對三維場景中的二維及三維物體進行旋轉、平移、縮放、切割等操作,方便用戶從多方位多角度進行觀察。
  14. Automatic programming system for plane graphics based on autocad

    2000的二維圖形自動編程軟體的開發
  15. First, the basic raster graphics algorithms for drawing 2d primitives are introduced, including edge coherence and the scan - line algorithm of triangle, brush algorithm of thick line ( and its improved method ) and midpoint circle and ellipse algorithm ; and the current situation of the advanced algorithms is also involved. second, the mapping of high level programming language to hardware description language is described, some principles of the conversion of algorithm to state machine are proposed also ; then, the implementation of basic graphics in hardware is discussed in detail, the state machines are drawn in the paper, and the interfaces of hardware are defined, block diagrams too, and the advanced algorithm of conic is proved ; finally, some issues about test are described, the results of simulation and synthesis are given in the last, and some detailed data are displayed in the appendix

    首先介紹了現有的基本圖形生成演算法,包括三角形邊相關掃描演算法,寬直線的線刷子演算法及其改進和圓形、橢圓的生成演算法,同時介紹了加速演算法的研究現狀;然後,討論了高級語言描述到硬體描述語言的映射,提出了演算法到狀態機抽象的規律;接著具體討論了基本圖形的硬體實現,給出了各演算法的狀態機圖,介面定義和實現框架,並且從理論角度給出了二次曲線加速演算法的證明:最後採用軟體工具進行測試驗證,給出了模擬、綜合實現的結果,並在附錄中有詳細的實驗結果數據。
  16. The improved interpolation enhances the process precision. the auto programming function of the graphics inputting mode and cutting chinese characters is added. it makes programming and controlling can switch between foreground and background to adopt the multitask operating system windows

    此外,系統採用多任務的windows操作系統作為系統平臺,加工控制和編程可以在前後臺互相切換,並採用動態圖形顯示方法對加工過程進行跟蹤。
  17. This thesis studies the animation simulation of unmanned aircraft including technique of 3d graphics, the theory and application of opengl, technique of programming with visual c + +, serial communication and application of digital transceiver

    本文主要研究了無人機地面綜合顯示系統可視化模擬軟體的設計,闡述了有關三維圖形學、 opengl原理與應用、 vc + +編程技術、串口通訊、數據電臺的應用等內容。
  18. Flicker prevention in graphics programming

    圖形編程中的防止閃爍問題
  19. Getting started with graphics programming

    >圖形編程入門
  20. Job description : the candidate should specialize in graphics programming - rendering, image processing, 3d modeling and transformations, animation software, etc

    職位描述:求職者需擅長圖形程序設計?渲染,圖像處理, 3d建模和矩陣轉換,動畫等。
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