human-technology interaction 中文意思是什麼

human-technology interaction 解釋
技術」交互
  • human : adj 1 人的,人類的 (opp divine animal)。2 凡人皆有的,顯示人類特點的。3 有人性的,通人情的。n ...
  • technology : n. 1. 技術,工程,工藝。2. 製造學,工藝學。3. 術語(匯編)。
  • interaction : n. 1. 相互作用,相互影響,互動。2. 【航空】干擾。
  1. Using the mode of ais network at sea for reference, relying on the background of " human first " navigation human culture, using the theory of modern logistic " bpr, and get the idea of " the core is information flowing ", then describer the seaman ' s work on board particularly. apply some modern technology, such as : network and digital communication, database, visual procedure, from network construction, database designing, database linking, to interaction windows designing, achieve the following functions step by step

    借鑒ais海上網路建設模式,依託以人為本的航海人文背景,利用現代物流理論的過程優化理念,現代物流的核心為信息流的理念,對航海活動中船方工作內容予以細化,利用現代網路與數據通信技術、數據庫技術、可視化編程技術等,分網路建設、數據庫設計、編程工具與數據庫的訪問方法、可視化界面的設計等若干步驟,逐步實現系統如下方面的功能。
  2. Instructional technology is not only a technological or educational problem, but also a societal, one instructional technology has deep sociological meaning on macroscopical social change and social control, on mesosphere social stratification and educational equality, on microcosmic social interaction and human socialization

    摘要教育技術並非僅僅是「技術」問題、 「教育」問題,也是一個「社會」問題;教育技術在宏觀層面的社會變遷、社會控制,中觀層面的社會分層、教育機會均等,微觀層面的社會互動、人的社會化等問題上,都有深刻的社會學意涵。
  3. The paper mentions the design of three - dimensional graphics modeling in the mine such as shaft, laneway, and equipment of transport and mining. human - computer interaction and viewpoint rambling in the demo system are realized so that the simulating staff may look at circumstances from different viewpoint and positions. under the precondition of limited resources holding, the contradiction between the fidelity of image display and real - time feature of system interaction process is better resolved with using of display list and model culling technology

    論文中採用了opengl圖形庫的基本繪圖函數進行三維圖形的模型設計,並詳細給出了立井、拱形巷道、梯形巷道以及工作面支架和井底運輸巷道設備的三維圖形設計方法;並著重分析人機交互與視點漫遊功能的技術在系統中的實現;在佔用有限資源的前提下,為了提高場景實時顯示速度,論文中採用顯示列表和模型淘汰等技術,並編制出了一個虛擬礦井實例。
  4. With the development of science and technology, human - computer interaction ( hci ) becomes more and more important. it affects people ’ s work efficiency and quality of life

    隨著科技日益廣泛地滲透到人們的工作與生活中,人機交互變得越來越重要,成為影響工作效率以及生活品質不可或缺的因素。
  5. For the development of human machine interaction, speech technology is the key issue in next generation

    中文摘要隨著人機介面的重視與發展,電腦語音科技將是一項重要的指標。
  6. This dissertation with frame of national innovation system ( nis ), assimilating the evolutionary viewpoints, analyzes the interaction among technology development, economic performance and institutional change in malaysia ' s rapid industrialization process over the last decade. the research is constituted of four major aspects, i. e., mncs, local smis, human resource and s & t management organization. efforts have been made to broaden the liner analysis of traditional research in terms of r & d or technology policy

    論文以國家創新體系為理論框架,結合發展中國家技術能力理論的演進觀點,從跨國公司、本土中小企業、人力資源和科技行政體系四個環節剖析馬來西亞技術發展與經濟實績、創新制度演變的關系,從制度演化的角度分析不同經濟發展階段馬來西亞創新系統四個主要環節里各創新主體的相互作用,試圖突破傳統上僅從研發角度或技術政策出發的線性分析思路。
  7. This paper mainly studied how to design computer aided assembling coordination charts and calculate coordination accuracy, which adopted object - oriented method, error analyzing, knowledge disposing technology and human - machine interaction technology

    本文採用面向對象方法、誤差分析方法、運用知識處理技術、人機交互技術,重點研究了計算機輔助裝配協調圖表的設計及協調準確度的計算問題。
  8. 2. the capp expert system of edm technology is developed to realize self - adaptive choice of process parameters, improve the efficiency and effect of program, provide good human - computer interaction graphic interface

    2 、開發了電加工工藝capp專家系統,實現加工參數的自適應選擇,提高編程效率和效果,並提供良好的人機互動式的圖形化界面。
  9. In 2001, the eu information society technologies advisory group proposed the concept of ambient intelligence ( ami in abbreviation ) and defined it as “ the convergence of ubiquitous computing, ubiquitous communication, and interfaces adapting to the user ”. the objective of ami is to broaden the interaction between human beings and digital information technology through the usage of ubiquitous computing devices

    按照定義,環繞智能是無處不在的計算,無處不在的通信與用戶適用界面的融合,目標是設計、實現下一代的、智能化、個性化、以及互聯的系統與服務,提供人、機器與整個環繞環境的新型交互方式,從而極大方便人們的日常生活,改善生活質量,為將來實現高度信息化的社會打下基礎。
  10. Gui ( graphic user interface ), as an important aspect of the human - machine interaction technology, provides versatile, visual and graphical approaches for convenient operations

    圖形用戶界面gui ( graphicaluserinterface ) ,作為人機交互技術的重要內容,提供了豐富的圖形圖像信息、直觀的表達方式與用戶交互。
  11. Arginine rich human histone h3 is a kind of basic nucleosome protein. in the medium of physiological condition, by electrostatic interaction, histone h3 which arginine impart to it a positive charge binds to dna which phosphate groups impart to it a negative charge. in this paper, in order to establish a new technology of transfection, the functional domains la and ii gene segments of pea were lined with histone h3 gene segment, then a recombinant fusion protein was constructed which serves as c arrier for transfer of dna via receptor - mediated endocytosis

    本實驗在已成功獲得的pea功能區a ,功能區基因片段與人組蛋白h3基因片段的克隆菌株的基礎上,構建原核表達載體,將克隆質粒pmd - 18t - pea經nco , mlu雙酶切,回收酶切產物;將克隆質粒pmd - 18t - h3經mlu , xho雙酶切,回收酶切產物。
  12. Exponential growth in human knowledge as a result of interaction with the advancement of science and technology

    科學和科技發展及其交互影響的結果造成了人類知識的快速成長
  13. In the end, with the technology of computer - human interaction, a direct, friendly and easy - operating user ’ s menu is developed, which makes the system integrate seamlessly on the autocad platform and constitutes an organic body in which every part contacts and depends on each other

    本課題在模具設計軟體autocad2002基礎上對其進行二次開發,設計開發了基於智能對象和模糊推理的注塑模普通澆注系統。
  14. In its simplest form, the field of media arts and sciences can be thought of as exploring the technical, cognitive and aesthetic bases of satisfying human interaction as mediated by technology

    媒體藝術與科學最簡單的模式可以被描述成從技術面、認知面和審美觀來探究如何透過科技滿足人類的互動需求。
  15. The paper analyses and studies the general questions in the remote control system, such as the delay - time of network, software system structure, human - computer interaction technology, robot control function and real - time video transmission and so on. then we design and develop a remote control system of zjmr based on web, and apply the distributed object technological - corba to this system. it not only realizes the original system ' s mutual operation function, which is developed by different programming language, but also improves the platform independency, mutual operation function and expansibility greatly

    本文以我們自行設計、研製的移動機器人zjmr為研究對象,在對zjmr移動機器人本地控制系統設計實現的基礎上,著重對遠程控制系統中的共性問題如:網路時延問題、軟體體系結構、人機交互技術、機器人控制功能和視頻圖像實時傳輸等方面作了深入地分析和研究,最後設計並開發了一個基於web的機器人遠程控制系統,並將分散式對象技術corba應用於機器人遠程控制系統中,不僅實現了原系統不同開發語言之間的互操作功能,而且極大地提高了系統的跨平臺性、互操作性和可擴展性。
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