joseki 中文意思是什麼

joseki 解釋
定石
  1. Stone - escaping skill ; sideboard corner stone capture ; stalemate triple alive ; the common skill of weiqi ; hane and two - step hane ; dig between two enemy stones ; abandon strategy ; fantasy capturing stone - by abandoning ; expand territory ; way of connection ; a set sequence of moves joseki ; attack defense skill ; common opening stage theory ; position situation judgment

    逃子技巧邊角吃子要領雙活與三活圍棋常用手法連拔及反打挖的運用棄子戰術巧妙吃子倒脫靴擴張模枰通連方法常用定式介紹攻防手筋常見布局探討形勢判斷要領
  2. 2 , a machine learning method for extracting go joseki for computer go system is proposed in this dissertation

    2 ,通過機器學習的方法,從棋譜中自動獲取定式,建立定式庫。
  3. The skill of attack - cut ; capture race - way of increasing and reducing liberties ; liberties - big eye and small eye ; the utilization of ko ; the key point of attack and defense ; the common knowledge of intruding territory ; the tesuji of bridge under ; the technique of framework combat ; the skill of endgame ; the choice of joseki ; the common dead live in corner ; the comments of actual games

    攻擊手法分斷對殺長氣和緊氣的方法氣和大小眼劫的運用攻守的要點打入的常識托過擠過連通手筋大模樣作戰要領官子常用手法定式的選擇角上死活常型實戰對局講評
  4. 34, 000 human - played go game files are processed and 680, 638 joseki nodes are created. we integrate the information of joseki recorded in learning process and static evaluation function into a new proper joseki choosing method. this method connects joseki to game situation tightly, and makes better use of joseki in practice

    利用在學習棋譜時記錄的關于定式的歷史信息,與靜態評估函數相結合來選擇定式,既充分的發揮了定式的作用,又與盤面形勢緊密聯系,在一定程度上解決了定式應用問題。
  5. 3 , for move selection, static evaluation function, which is based on influence model, is taken as the core method. we also make use of searching module to find the status of groups of stones, and take joseki information into consideration. in this way, our system can simulate the intuition of human players, and take advantages of the computing ability of computer

    3 ,在著法選擇機制上,以基於影響模型的靜態評估函數為核心,利用搜索模塊確定棋塊狀態,考慮匹配定式點的加權,既模擬了人類棋手對勢的感覺,又發揮了計算機善於計算的特長,將靜態分析、動態搜索以及知識庫的利用有機的結合起來,表現出了一定層次的智能。
  6. 3. according to the particularity of computer go, repository is divided into several parts such as i - go rule and term systenu joseki library and pattern library, life and death library and dynamic repository. inference machine solves problems by calling the corresponding part of repository according to the distinctive phases of inference

    根據圍棋博弈問題的特殊性,知識庫按照不同的功能被分為圍棋規則和術語系統、定式庫和模式庫、死活庫和動態知識庫等幾部分,問題的求解由推理機根據推理的不同階段調用知識庫中相應的部分來進行。
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