object-oriented program 中文意思是什麼

object-oriented program 解釋
面向對象程序
  • object : n 1 物,物體,物件。2 目標 (of; for); 目的,宗旨。3 【哲學】對象,客體,客觀 (opp subject); ...
  • program : 按遺傳密碼工作
  1. According to the general plant of pkpm, the development of the pre - process part of cad system for tower structure has been done with object - oriented program language c + + in cfg graphic supporting system. the cad system is composed of the model - processed work of six kinds of towerbody structure, four kinds of towerboard, cupulate towerhead and extensive towerhead

    依照pkpm的總體布局要求,本工作採用設計語言c + + ,在cfg圖形平臺上進行塔架結構計算機輔助設計前處理的開發,完成了六種塔身結構、四種橫隔形式、酒杯型塔頭和擴展干字型塔頭的處理工作,這些都是最常用的典型結構。
  2. A new development methodology is used, that is, in the course of the system analysis and design, there is the combination of life circle approach and prototyping approach, but the object - oriented program design methodologies in the procedure of the system implement

    本系統在開發過程中應用了一種較新的開發方法,即在系統分析和系統設計階段採用的是生命周期法和原型法相互結合,在系統實施階段採用面向對象的程序設計方法。
  3. At last, using oo ( object oriented ) program tool like the vb6. 0, access2000, multimedia, etc. to realize the function of ecological balanced fertilization system. so that i design five modules, considering the characteristic of operational research, not to estimate every module isolated, but integrate to estimate all modules that the system includes take the reciprocal modules as a whole, take into account the collectivity benefit to seek the optimization project

    根據需要設計出5個模塊,考慮到運籌學研究的特點,不是對每一個決策模塊孤立進行評價,而是把它同系統內所有其它模塊相互作用結合起來做出評價,把相互影響的各模塊作為一個統一體,從總體利益的觀點出發,尋找出一個優化協調的生態平衡施肥方案。
  4. In what way is an object - oriented program like a simulation

    在什麼方法下是一個物件導向設計像一個模擬?
  5. Object - oriented program design for digital mapping system

    面向對象的方法用於數據測圖程序設計
  6. This fault management subsystem is designed and aimed for software engineering thought and object oriented program ideal

    運用軟體工程的思想,按照面向對象的軟體設計理念,設計和實現了電信管理網故障管理子系統。
  7. Based on the simulation framework of high level architecture ( hla ) and the thought of object - oriented program design, the paper design a general - purpose framework for air - raid target stream in the form of federate in detail

    摘要基於高層體系結構( hla )模擬框架和面向對象的程序設計思想,對空襲目標流聯邦成員(簡稱邦元)的通用框架進行了詳細設計。
  8. To the primary contradiction of real - time interactive visual simulation, limited bandwidth of network and real time transmitting parameter of relative to move sight, the control mechanism of 3 - d visual object is discussed, under the direction of hla idea, the visual federal object model vfom is established to describe the visual data distributing ; the author designed a grammar of vfom context and a turing conversion mechanism, it will support exploitation of visual simulation in different field ; the author analyses and apply opengl to design a method of implement real - time interactive visual simulation on pc, in additional with object - oriented program technique network communication technique multithreading technique, implement pc - virsp. there are 7 chapters in this thesis. in chapter 1, the developments of virtual simulation is looked back, the aim and significance and the main search content is put forward

    論文針對實時交互視景模擬的主要矛盾,即網路有限帶寬與視景運動交互參數實時傳輸矛盾,探討了三維視體運動控制機理,結合hla思想,建立視景聯邦對象模型( vfom - visualfederalobjectmodel )來描述視景數據分佈;並設計了模擬實體鏈描述文本文法及其存儲轉換機制,有效支持多領域視景模擬系統開發;分析並應用圖形介面標準opengl ,設計了基於pc機的實時互操作視景生成方法;針對網路分佈環境下視景模擬實時交互需求,設計視景運動同步控制方案;並綜合應用了面向對象編程技術、網路通信技術、多線程技術,實現了基於pc機的視景實時互操作支撐平臺( pc - vrisp ? real - timeinteractivesupportingplatformforvirtualsimulationbasedonpersonalcomputer ) 。
  9. The software of system is programmed by means of oop ( object - oriented program ) methods and environment. multithread technology, time handling and responding mechanism of operating system are used to establish the software framework, which based on time driving

    軟體系統採用面向對象的開發思想和環境,利用多線程技術,以及系統對時間的處理和響應機制建立了時間驅動的程序控制框架,該程序運行穩定可靠。
  10. It utilizes the hierarchy clustering characteristic of concept lattice. in this paper, we construct concept lattice for classes and class members, as class hierarchies for object - oriented program

    針對面向對象程序的特徵,利用概念格的層次聚類特性,將類和類的成員方法作為對象,類成員方法作為屬性構造概念格,得到面向對象程序的類層次結構。
  11. According to pkpm ' s general request, we have done primary development of the pre - process part and the post - process part of space - grid structure cad program in cfg graphic supporting system with object - oriented program language c + +. we have completed twenty - four kinds of modeling of normal space - grid structure and partial work of post - process part. finally, credibility of the system is verified by calculating examples

    依照pkpm的總體布局要求,採用面向對象的程序設計語言c + + ,在cfg圖形平臺上進行了空間網格結構計算機輔助設計前、后處理的初步開發,完成了二十四種標準網架、網殼的前處理建模及一部分后處理工作,並選用例題對程序進行了驗證,表明程序能提供方便實用的前、后處理功能,結構計算分析結果是準確可靠的。
  12. Based on all kinds of professional components of gis can be seen in the market, which are mapobjects and arcobjects of esri, mapx of mapinfo, geomedia of intergraph, mapgis of wuhan, supermap of peking, etc. the functions and background of the electronic map system, arcgis, which is an object - oriented program language, is integrated the latest computer technologies and gis technologies. ao is object oriented language, supported by the functions of arranging, analysis, display of spatial data and enhances the application efficiency, most users, which are not familiars with the knowledge of complicated concept and operation of gis, can use it freely. so the author selects vb and ao to develop application system of gis

    分析市場上可以看到各種各樣的gis專業組件,例如esri的mapobjects和arcobjects 、 mapinfo的mapx 、 intergraph的geomedia 、武漢的mapgis 、北京的supermap等,從人口電子地圖系統的產生背景和功能要求出發,根據arcgis將目前前沿的一些計算機技術、 gis技術很好地融合起來,並且由於ao是使用面向對象技術的開發語言,且又提供完備的空間數據的分析、處理、顯示等功能,可以有效地提高應用系統的開發效率,且具有良好的外觀和完善的功能,使用戶不再需要復雜的gis概念和操作就可使用,所以,本系統的研製選擇了vb和ao相結合的開發方式。
  13. A method is proposed for automated unit test of object - oriented program, which uses the specification of extended state diagram as the input

    提出了一種使用經過擴充的狀態圖規格描述作為輸入的自動化單元測試方法。
  14. The result shows that this kind of adaptive control method has robust performance to a great extent because of the special dynamic compensation for external disturbance in these two systems. lastly, this dissertation introduces the main development techniques used for exploring distributed 3d flight platform which can validate advanced flight control laws in theory and method. based on windows 2000 / xp os ( operation system ), it synthetically applies real - time simulation arithmetic of control system, oop ( object oriented program ) development technique, tcp / ip protocol - based net - communication technique and api development technique of 3d virtual reality opengl to exploring the distributed simulation platform with friendly a

    本文對于驗證先進飛行控制理論的分散式三維飛行模擬平臺主要開發技術進行了原理和方法上的介紹,文中在基於windows2000 xp操作系統下,綜合運用了控制系統實時模擬演算法、面向對象的軟體oop開發技術、基於tcp ip協議的網路通訊技術及三維虛擬現實opengl的api開發技術,在vc + +應用程序框架的范圍內,開發了具有友好互動式三維界面的分散式模擬平臺,該平臺除了用於先進飛行控制理論的實南京航空航天大學博士學位論文時程序驗證之外,也可以用於航空院校的飛行控制系統教學實踐和飛行訓練的課程,由於開發這一平臺並不需要大量的資金投入,因此具有非常廣泛的應用前景。
  15. The object oriented program, geographic information system, multimedia edit and the method of water management are use to turn function modules into reality on the computer, with visual programming language - visual basic6. 0 and mapinfo corporation ' s activex - mapx being development environment. after inspecting and practicing system time after time, ims has rapid response, simple manipulation, easy to use, practical, advanced and transplantable

    以visualbasic + mapx為主要軟體開發環境,採用面向對象思想和地理信息系統的組件技術進行程序設計,結合水資源管理方法、多媒體采編技術進行系統設計,開發有關的功能模塊,並對各個模塊進行一致性的測試,以及系統的最後執行,最終建立易於操作、人機界面友好、便於用戶使用信息的馮家山灌區灌溉信息管理系統。
  16. Firstly the paper introduces mua, then talks about internet email system, next introduces technical implementing of cross - platform mua, including development tools, writing cross - platform program, object - oriented design, object - oriented program, gui design and implement, configuration file formats, mailbox formats, implement function, analyzing technical difficulty and key technology, advanced characteristic

    本文首先介紹了mua ,然後介紹了internetemail系統,接著介紹了跨平臺mua的技術實現,包括開發環境、編寫跨平臺代碼、面向對象編程、 gui的設計及實現、配置文件的格式、郵箱的格式、實現的功能、技術難點和關鍵技術分析,先進性。
  17. The paper uses the object - oriented method of knowledge representation, making manifold simplex knowledge representation such as rule and frame constitute one hybrid knowledge representation form according to the object - oriented program design principle. in the object - oriented repository, the concept and entity involved in problem solving are considered as objects and expressed in the form of the framework. such a structure is good for knowledge storage and inference realization

    使用了面向對象的知識表達方法,將多種單一的知識表示方法(規則、框架等)按照面向對象的程序設計原則組成一種混合知識表達形式,在面向對象的知識庫中,將問題求解中涉及的概念、實體等作為對象,並以框架形式表示,這樣的結構易於知識的存儲,也有利於推理的實現。
  18. The study of the object - oriented program testing method

    面向對象軟體測試的方法研究
  19. Fifthly, we use object - oriented program language java to fulfill the integration of web - based regional economic pse

    在前面分析的基礎上,我們採用面向對象編程語言java對區域經濟pse進行了編程實現。
  20. With the application of object - oriented program technique and design mode combined compiling language with interpreting language, “ the auto - calculating system for building quantity ” had been finished in delphi5. 0, which successfully resolved many problems puzzled us many years in the field of computerization of building quantity, such as the input of building component, flexibility of building component class, re - customization of building component class, automatic transfer of parameters of building component, automatic deduction of quantity of crossed building component, etc. the auto - calculation of building quantity had been realized so far

    運用面向對象的編程技術和很多編程技巧,採用編譯型語言和解釋型語言相結合的編程方式,在delphi編程環境下編制完成了「建築工程量自動計算系統」軟體,成功解決了建築構件信息輸入、構件類的開放性、構件類二次開發、構件參數自動傳遞、相交構件工程量自動扣減、相交基礎構件工程量自動扣減等困擾建築工程量電算化領域多年的難題,實現了建築工程量自動計算。
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