specular highlights 中文意思是什麼
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Is a material ( shader ) that represents matte surfaces ( such as chalk, matte paint, unpolished surfaces ) with no specular highlights
翻譯:常用於表現粗糙無高光的表面(如粉筆,無光油漆,無打磨過的表面) -
The safe shading network demonstrates how to make a surface transparent only where there are specular highlights
這個安全材質網路證明了如何去做一個只在高光區上的表面透明材質。 -
Specifies whether the device supports gouraud shading of specular highlights
指定設備是否支持反射高光的gouraud著色。 -
True if the device supports gouraud shading of specular highlights ; otherwise,
如果設備支持反射高光的gouraud著色,則為 -
If specular highlights is enabled ; otherwise,
如果啟用反射高光,則為 -
If camera - relative specular highlights is enabled ; otherwise,
如果啟用鏡頭相關反射高光,則為 -
Retrieves or sets a render state that enables specular highlights
檢索或設置啟用反射高光的呈現狀態。 -
Floating - point value that represents the sharpness of specular highlights
表示反射高光清晰度的浮點值。 -
Gets or sets a value that specifies the sharpness of specular highlights
獲取或設置指定反射高光的銳度的值。 -
In this example, the goal is to have specular highlights that are transparent
在這個例子里,目標是使高光是透明的。 -
Retrieves or sets a value that specifies the sharpness of specular highlights
檢索或設置用於指定反射高光清晰度的值。
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