stimulus information 中文意思是什麼

stimulus information 解釋
刺激信息
  • stimulus : n. (pl. -li )1. 刺激。2. 刺激物;促進因素。3. 【電學】激源。4. 【植物;植物學】刺毛。5. 【昆】針,刺。
  • information : n. 1. 通知,通報,報告。2. 報導,消息,情報。3. 資料,知識,學識。4. 【自動化】信息,數據。5. 【法律】起訴,告發。adj. -al
  1. The efferent modulation effect of ap neuron on the positional information of pressure stimulus in the leech,

    中華寬體金線蛭ap神經元對壓力刺激部位信息的傳出調制效應
  2. The efferent modulation effect of ap neuron on the positional information of pressure stimulus in the leech, whitmania pigra

    中華寬體金線蛭ap神經元對壓力刺激部位信息的傳出調制效應
  3. It also suggests that students be the principle part in the processing of information and. the active constnjctionist of perceiving structure rather than the passive receivers of exterior stimulus, and teachers be the assistants and guldens as well as promoter other than the transfers or indoctrinators of some knowledge

    學生是信息加工的主體,是認知結構的主動建構者,而不是外部刺激的被動接受者和被灌輸對象;教師是意義建構的幫助者、引導者與促進者,而不是知識的傳輸者與灌輸者。
  4. The main characteristics of problem - based learning are : ( 1 ) learning is student - centered ( 2 ) learning occurs in small student groups ( 3 ) teachers are facilitators or guiders ( 4 ) problems form the organizing focus and stimulus for learning ( 5 ) problems are authentic and ill - structured ( 6 ) problems are a vehicle for the development of real - world problem - solving skills ( 7 ) new information is acquired and skills are trained through problem - solving process ( 8 ) evaluation is authentic and performance - based. after describing the features of problem - based learning, this thesis compares problem - based learning with other instruction models - lecture, direct instruction, case methods, discover - based inquiry, problem - centered learning, simulation and gaming and mantle of the expert ( roles ) on three aspects : ro

    這種教學模式的基本特徵是: ( 1 )是一種以學生為中心的教學方法; ( 2 )學習形式是以一個學生小組為單位; ( 3 )教師是輔助者、引導者; ( 4 )以問題為中心組織教學並作為學習的驅動力; ( 5 )問題是真實的、劣構的; ( 6 )問題是發展學生實際解決問題能力的手段; ( 7 )在問題解決的過程中獲得新的知識、培養能力; ( 8 )真實的、基於績效的評價。
分享友人