surface mapping 中文意思是什麼

surface mapping 解釋
地表測繪
  • surface : n 1 表面;地面;水面;廣場,空地。2 外觀,外表,皮毛。3 【幾】面;切口;【航空】翼面。adj 表面的...
  • mapping : n. 【數學】映像,映射。
  1. Generations of artists, anatomists, forensic and psychological experts and facial surgeons have probed on and below its surface, mapping its contours inside and out, on the dead as well as the living

    各世代的藝術家、解剖學家、法醫和心理學家以及整型外科醫生,皆試圖描繪活著的人或是已故者的臉的表面及深層意涵。
  2. Geophysics is most commonly employed as a surface mapping method.

    地球物理勘探是一種最常用的地面測繪方法。
  3. Reading graphics files and dispersing curves and surfaces. after lucubrating current algorithms dispersing trimmed surfaces, the mapping method is adopted. to avoid unnecessary or repeated calculations, a new tessellation algorithm for trimmed surface is introduced

    在深入分析目前流行的裁剪曲面離散演算法的基礎上,採用映射法對裁剪曲面進行離散,並針對面向網路會議的圖形瀏覽器要求圖形數據、剖分速度快的特點,提出了一種基於編碼的裁剪曲面離散演算法; 3
  4. Texture mapping technique maps texture onto surface of 3 - d object, generating no interruption anywhere and having fine resolution

    紋理映射把紋理圖像映射到三維物體表面上,在物體各表面上紋理不會變形和間斷,而且有很好的解析度。
  5. Monin - obukhov length ; surface layer ; analytical solution ; one - dimension mapping ; floquet multiplier

    Monin - obukhov長度近地面層解析解一維映射floquet乘子
  6. This paper is the summaries for drawing digital gravity map and surface _ color map with 1 : 200, 000 aims to introduce the mapping special method and processes by means of computer digital technique in gis system while making regional gravity map and geographic map base with 1 : 200, 000

    本文是1 20萬數字重力圖及面色圖的編制工作總結,文中主要介紹了在製作1 20萬區域重力圖和地理底圖時,採用gis系統,由計算機數字制圖的具體方法和步驟。
  7. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換方法相比較,該方法不但成功地填補了由於投影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考圖象獲得逆映射過程中所需要的目標圖象的位移信息,從而大大提高了演算法的效率:與通常的正向映射演算法相比,此演算法克服了多幅參考圖象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快速逆映射演算法。利用參考圖象的邊界信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快速3 『一中國科學院軟體研究所博士學位論文基於圖象的快速繪制技術的研究逆映射演算法,從多幅參考圖象精確合成當前視點目標圖象。
  8. Karl wolf, an air force sergeant who was assigned to the national security agency, said that mysterious structures were discovered on the far side of the moon when the united states was mapping its surface before the lunar landing

    "曾經在國家安全局工作的空軍中士卡爾?沃爾夫說,美國在1969年登月之前繪制月面圖時曾在月球遙遠的那一面發現了神秘的構築物。
  9. Thermal mapping of the water surface from the air is a fast method for reconnaissance studies.

    空中測取水面熱圖是踏勘性研究的一種快速方法。
  10. And afterwards, the mapping relationships between shape elements and controlling key characteristic parameters of curved contour surface of industrial sewing machine were established, and the contour model of industrial sewing machine by utilizing these feature parameters was constructed

    隨后,建立了形態要素與工業縫紉機外形曲面的關鍵控制特徵參數之間的映射關系,並運用這些特徵參數構造了工業縫紉機的外形模型。
  11. Tonghuashan - yushugou area is one of the typical western mountainous district of high and cold, with the bareness of the surface and bad environment. it is difficult to do the field geological mapping there

    南天山東段銅花山?榆樹溝地區地處我國西部高寒山區,地表裸露,環境惡劣,野外填圖難度較大,但地質信息在遙感圖像上反映充分。
  12. The first one is based on the offset surface of subdivision model. through mapping the original mesh node by node, the offset surface is generated. it can get the interference free tool - path directly from the offset surface without complex interference check and process

    然後實現了兩種精加工刀具軌跡生成方法,一種是基於等距面的截平面法,通過點對點法向映射的方法生成遞歸分割曲面模型法向等距面,由該等距面生成無干涉刀具軌跡。
  13. In order to further reduce the texture distortion which was caused by the algorithm of hemispherical surface mapping, the algorithm of traditional hemispherical texture mapping and its deficiency were discussed

    為了進一步減少半球面映射演算法產生的紋理形變,首先對傳統的半球面紋理映射演算法及其不足之處進行分析,並在此基礎上提出一種半球面紋理映射新演算法。
  14. A new method that can be used to analyze the developability of a curved surfaces " mesh is proposed based on gaussian theory of mapping a curved surface onto a unit global surface. 3. a new method is proposed to homo - topologically map a triangular finite element mesh into a planar shape based on the assumption that the surface deformation is continuous and homogeneous

    3 、根據曲面變形連續均勻的特點,提出了一種基於單元等變形的三角形曲面網格拓撲等價映射演算法,將可展曲面與不可展曲面的網格採用統一的形式展開到平面上。
  15. On the assumption of ignoring the distortion of thickness, this paper determines the rough shape by the geometric modeling method of equal area developing using mixed mesh cell of triangle and quadrangle for the first time, presents the equal area developing arithmetic of quadrangle - triangle. on the virtual geometric symmetry axis, we puts forward the method of determining the developed coordinate of the point on the base band in the development of using regular quadrangle cell, determines the developed shape of internal structure in plane utilizing point - to - point mapping theory. furthermore, we realize the approximate developing of undeveloped - irregular boundary surface using a few triangle cells

    本文結合型號研製中小曲率機翼整體壁板類零件坯料展開課題,基於板料厚向變形忽略不計的先驗假設,首創混合四邊形-三角形網格等面積展開的幾何模擬法確定壁板類零件毛坯外形,給出了混合四邊形-三角形網格等面積展開演算法;提出了虛擬分割線的概念,採用虛擬幾何對稱軸,給出了規整四邊形單元展開基帶上結點的計算方法;採用映射原理和求交演算法確定了壁板內部結構信息的展開定位。
  16. Applying the above - mentioned method, the author developed an approximate developing - mapping system based on catia v5 using vb, realized the development computing of panel surface and auto - drawing of developed shape in catia, dealt with the problem : getting mesh data from analysis & simulation module of catia, picking up structure information data in iges, showing 2d developed model in catia

    應用上述幾何展開演算法,作者基於windowsnt 2000 xp系統和catiav5平臺用visualbasic開發了一套「不可展曲面近似展開和內部結構信息映射系統」軟體,簡稱demaps系統,實現了飛機壁板類零件的展開計算和展開圖形自動繪制。
  17. We put more attention on the study of 3d graphic rendering technology, such as shading model and ray tracing. shading model is compared of simple shading model and whole shading model. studied the radiosity and texture mapping, mainly about the parameter curve surface texture mapping, two steps texture mapping, environment texture mapping and mip - map mapping

    研究了光照模型及光線跟蹤技術,包括簡單光照明模型、整體光照明模型;分析了輻射度方法及紋理映射技術,研究了紋理映射中參數曲面的紋理映射技術、兩步法紋理映射、環境映射、 mip - map映射等映射技術。
  18. The hemispherical surface is an important intermediary surface used in two - part texture mapping algorithm

    摘要在兩步紋理映射演算法中,半球面是使用較多的一種中介面。
  19. The emicroscope shading network is a good example of how facing ratio and surface normal information supplied by utility nodes, can be used to produce custom contour shading and bump mapping effects

    電子顯微鏡材質網路是一個好例子,去學習分形比率和表面法線信息,通過功能節點賦予,能使用去產生定製的材質和凹凸貼圖效果。
  20. At last, as there are too large errors in the direct control of pzt, the control scheme of pid is employed and the results are content. on the platform of vc + + 6. 0, system related control function is realize. experiment for detecting samples ’ 3d surface mapping is conducted, and the expected target is reached

    同系統恆力模式下的閉環控制一起,構建了探針系統雙閉環控制;使用vc + + 6 . 0開發平臺,完成了系統的相關控制功能的實現;針對標準樣品進行了三維表面形貌的測量實驗,達到了系統預期設計目的。
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