three-layer problem 中文意思是什麼

three-layer problem 解釋
三層問題
  • three : n. 1. 三個人[東西]。2. 三歲,三時。3. 【板球】3字型。
  • layer : n 1 放置者,鋪設者,計劃者。2 【賽馬】(一般)賭客。3 產卵的雞。4 【軍事】瞄準手。5 層;階層;地...
  • problem : n. 1. 問題,課題;疑難問題;令人困惑的情況。2. 【數、物】習題;作圖題。3. (象棋的)布局問題。adj. 1. 成問題的;難處理的。2. 關于社會問題的。
  1. At last, a three - layer structure of processing target features is presented to solve the problem of asynchronism in video surveillance network system

    在此基礎上討論了對目標特徵數據進行處理的三層結構,解決了視頻監控網路系統中的數據不同步問題。
  2. In the present work, water plasma ion implantation, instead of the conventional oxygen plasma ion implantation, has been employed to fabricate soi materials. the masses of the three dominant ion species in the water vapor plasma, h2o +, ho +, and o +, are very close to each other, which overcome the problem of co - existence of o and 02 in oxygen plasma source. the oxygen depth profiles in the water plasma ion as - implanted silicon do not disperse much, which makes it possible for the formation of single buried oxide ( box ) layer by choosing appropriate implantation energy and dose

    本論文創造性地採用水等離子體離子注入方式代替傳統的氧離子注入方式來制備soi結構材料,由於水等離子體中的三種離子h _ 2o ~ + 、 ho ~ +和o ~ +質量數相差很小,克服了氧等離子體中因o _ 2 ~ +和o ~ +質量數相差大而引起的氧在硅中的分佈彌散,使注入硅后的氧射程分佈相對集中,比較容易退火后形成soi結構材料。
  3. Based on the three layer architecture technology, the platform system is developed by microsoft visual studio. net, and it realizes the operating module on database based on component technique of ado. net interface ; sql server 2000 is as the database management system, defines some key tables of database, designs an realizes the functions of appending, querying and renewing services, such as the organization, personnel, production, project and information issue of the scientific research management, respectively in the research part of ispssrm ’ s development, it first analyzes inadequacies and technological difficulties of the original edition of ispssrm, then discusses the problem of dealing with diagonal line, the combination of multi - table, the design of query on dynamic tables, and the web report forms, and the extension of the service function such as the applying and estimating in web, and finally proposes the concept to extend the function of ispssrm

    Net開發工具,基於三層結構技術實現了web業務功能模版;基於ado . net介面的組件方式實現了數據庫訪問操作,在數據存儲層使用sqlserver2000作為后臺數據庫管理系統,定義了數據庫關鍵表;設計實現了科研管理的機構、人員、成果、項目、信息發布、維護等業務的添加、查詢、更新功能。在ispssrm的發展研究部分,首先分析了ispssrm原型系統的不足之處及存在的技術難題,探討了動態表格的斜線處理、多表合併、查詢設計及web的列印問題以及網上申報、評審功能模塊等業務功能的拓展,提出了擴展ispssrm的功能的思路。 ispssrm現已經在蘇州大學科研處投入試運行,為高校的科研管理信息化建設、提高科研管理水平提供了一個切實可行的方案。
  4. The number of the hidden layers of mul - tilayer perceptrons ( mlps ) is analyzed, and three - layer perceptrons neural network is adopted ; by analyzing the mechanism of the neural cells in hidden layer, a method for combining genetic algorithm and bp algorithm to optimize the design of the neural networks is presented, and it solves the defects of getting into infinitesimal locally and low convergence efficiently, it can also solve the problem that it can usually obtain nearly global optimization solution within shorter time through using genetic algorithm method lonely ; several examples validate that this algorithm can simplify the neural networks effectively, and it makes the neural networks solve the practical problem of fault diagnosis more effectively

    對多層感知器隱層數進行了分析,確定採用三層感知器神經網路;通過對隱層神經元作用機理的分析,引入了遺傳演算法與bp演算法相結合以優化設計神經網路的方法,有效地解決了bp演算法收斂速度慢和易陷入局部極小的弱點,還可以解決單獨利用遺傳演算法往往只能在短時間內尋找到接近全局最優的近優解的問題;通過實例驗證了這種演算法能夠有效地簡化神經網路,使神經網路更加有效地解決實際的故障診斷問題。
  5. This paper studies a data experiment and identification problem of an actual system, in which the steering gear and the satellite - satellite pointing / tracking system act as the study object, based on system identification technique. the main factors that influence identification results and problems that should be paid attention to are analyzed. base on the analysis, auto - regressive moving average with exogenous input model ( armax ) for steering gear and a three - layer predictive control neural network model are established

    從理論的角度研究了對於一個實際系統的數據實驗設計和模型辨識問題,分析了影響系統辨識結果的主要因素以及在辨識過程中應注意的問題,並以此為依據,建立了舵機的滑動平均模型和星星天線指向控制系統的三層預測控制神經網路模型。
  6. In this paper, these two methods are employed to consider three kinds of singular perturbation boundary value problems. in the first section, the existence of solution for a class of non - linear systems with three - point boundary problem is obtained by applying the differential inequality theory. in the second section, we use the differential inequality theory to discuss the non - monotone interior layer solution for one kind of singularly perturbed quasilinear boundary value problems with a turning point. in the third section, the diagonalization method is applied to study the existence of solution for a class of vector differential systems with two - point or three - point boundary problems. meanwhile, the asymptotic estimate of the solution as well as its first - order derivative and its second - order derivative is obtained

    在第一部分中,我們應用微分不等式理論證明了一類非線性系統三點邊值問題解的存在性;在第二部分中,運用微分不等式理論研究了一類帶有轉向點的擬線性奇攝動邊值問題的非單調內層解;在第三部分中,利用對角化方法研究了一類向量二點或者三點邊值問題解的存在性,並獲得解及它的一、二階導數的漸近估計。
  7. After that paper expatiates on multi - object cooperative tracking algorithm based on three layers dynamic interaction system including coherence differentiate algorithm, two object identification, and protocol used for multi - video combine intra - agency layer and inter - agency layer, introduces dynamic memory between two levels, resolve the resource distribution problem of multi - object tracking. at last paper carries out single active object detection and tracking experiment, object coherence judgment experiment and multi - video communication and cooperative experiment

    接著,重點闡述了基於三層動態交互體系的多目標協調跟蹤演算法,其中包括目標一致性判別演算法,兩種物體標識,以及用於多攝像機協調的agency內部層和agency互連層的相關協議,並簡單介紹了在這兩層中動態存儲器的作用,解決了多個ava對多目標進行協調跟蹤時的資源合理分配問題。
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