viewing coordinates 中文意思是什麼

viewing coordinates 解釋
查看坐標
  1. If a vertex is inside of the viewing frustum, its screen coordinates are computed

    如果頂點在視錐平截體內部,則會計算其屏幕坐標。
  2. The viewing matrix to track both the cartesian coordinates

    通過顯示軌跡矩陣的直角坐標系
  3. If the vertex is outside of the viewing frustum, it is stored in the destination vertex buffer in projection space coordinates

    如果頂點在視錐平截體外部,則會以投影空間坐標的形式將其存儲在目標頂點緩沖區中。
  4. The viewing frustum has an origin ( 0, 0 ) at the center of the screen, while screen coordinates have an origin at the upper left of the screen

    視圖錐截體的原點( 0 , 0 )在屏幕中心,而屏幕坐標的則在屏幕的左上角。
分享友人