virtual movement 中文意思是什麼

virtual movement 解釋
虛移動
  • virtual : adj. 1. 實際上的,實質上的,事實上的。2. 【物理學】虛像的。3. 【物理學】有效的;【計算機】(網上)虛擬的。4. 〈古語〉具有可產生某種效果之內在力的。
  • movement : n 1 運動;活動;進退 行動 動靜;動搖;動作;舉動;〈pl 〉姿勢;態度。2 移動 遷移。3 (市面的)活...
  1. The key components in laser gyro is he - ne ring laser, and the reciprocal action theory between light and medium is the base in studying the ring laser, use the lamb half classical theory, and on the base of density matrix theory, the optical brounch equation was established, which described the movement of amplifying medium atom in the ring syntonic cavity, and according to the medium polarize theory the self consistent equations was deduced, which describe the light intensity and phasic of the counter - propagating wave. on the basis of this equations, adopted the simulation software matlab and virtual instrument programming language labwindows / cvi, we can do some simulated experiments in study the phenomenas such as amplify and dispersive characteristic of medium, mode pushing effection, burned hole effection and pattern competition, lock - in of frequency and the characteristic of light intensity and phasic of the counter - propagating wave in laser gyro

    激光陀螺的核心部件為he - ne環形激光器,而掌握光與介質的相互作用理論是研究激光器的關鍵,採用拉姆半經典理論為主,在密度矩陣理論的基礎上,推導環形諧振腔中描述he - ne氣體增益介質原子運動的光學布洛赫方程,運用介質極化理論得出描述激光陀螺反向行波的光強、位相所滿足的自洽場方程組,在此基礎上,運用matlab模擬軟體和虛擬儀器編程語言labwindows / cvi ,對激光陀螺中的介質增益色散特性、頻率牽引效應、燒孔效應及模競爭、閉鎖效應及環激光的光強和相位特性進行模擬試驗研究,並且運用全量子理論,對激光工作原理進行分析,得出二能級系統單模輻射場的光子數密度分佈,得出激光場的光子統計分佈,模擬激光場的動態建立過程。
  2. Along with the development of cae, many multi - rigid body dynamics software get extensive application. a virtual automobile model in side wind is build to offer swift and convenient method for studying the movement of automobile in side wind disturbance using adams

    隨著cae的發展,多剛體動力學軟體得到廣泛的應用,本文用adams建立了側風作用下整車的虛擬樣機,為研究側風作用下汽車的運動提供了快捷和方便的方法。
  3. The console provides virtual terminal capability that allows you to perform operations such as cursor movement, cursor addressing, line editing, screen clearing, control key input, and cursor position querying

    控制臺提供虛擬終端技術,這種技術允許你完成下列操作,例如光標移動、光標外觀設置、整行編輯、清屏、功能鍵輸入和光標位置查詢。
  4. In order to overcome the difficulty mentioned above, this paper provides an improved heat transfer equation and a mended bem for the problems. first of all, the enthalpy and the " virtual temperature " are introduced into the paper to eliminate several mutative thermophysical properties in the heat transfer equation. secondly, the movement of the boundary between the solid and liquid phases in the billet is educed by virtue of the laplace transform

    這些改進包括:引入熱焓和「虛擬溫度」的概念,對非常數的熱物性參數進行整合:充分考慮鑄坯凝固潛熱釋放帶來的影響,利用「溫度回升法」來加以處理;利用拉氏變換和反拉氏變換的原理來對凝固過程中鑄坯內部固液相界面的移動方程進行了推導和求解,在凝固過程中充分考慮鑄坯內部的固液兩相的影響等等。
  5. For establishing the simulation system of 5 - axis nc machining centre of sajo12000p, a particular solution has been put forward, which aims at the protract conflict problem between the movement simulation and roaming when the virtual machine working

    摘要在開發五坐標數控加工中心( sajo12000p )的虛擬數控加工模擬軟體的過程中,針對其中出現的虛擬加工場景漫遊動畫繪制過程和高實時性運動模擬動畫繪制過程間的沖窘所引起的加工過程遲滯性問題,提出了具體的解決方法。
  6. This paper is preluded by summarizing the modeling methods, key techniques in vr ( virtual reality ). based on that, textiles are chosen as the research objects for the reason that previously, because textile distortion mechanism was not introduced, the 3d coordinates on the surface of textiles could not be formalized in accordance with their physical rule. naturally, there was an absence of realism and generality and the movement of textile cannot be simulated under any given forces applied such as rippling in the wind in virtual textile demonstrating

    本文首先對建模方法這一虛擬現實中的關鍵技術進行了綜述,在此基礎上選擇以織物作為對象來研究,這主要是由於以前沒有引入織物變形機理,織物表面各點的三維坐標無法用符合物理規律的公式進行表達,導致在織物的虛擬展示中,缺乏真實性與通用性,無法模擬各種受力情況下織物的運動,諸如隨風飄動的效果。
  7. In the investigation of virtual scene modeling techniques, the virtual scene modeling method based on camera rotating movement has the characteristic of simpleness and convenience

    在虛擬場景建模技術的研究中,基於攝像機純旋轉運動的虛擬場景構建方法具有簡單方便的特點。
  8. Alternatively, the java virtual machine can manage thread movement - under either a cooperative or preemptive model - from a ready queue onto the processor, where the thread can begin executing its program code

    同樣, java虛擬機( jvm )也可以控制線程的移動在協作或搶先模型中從準備就緒隊列中將進程移到處理器中,於是該線程就可以開始執行它的程序代碼。
  9. The paper " s mostly work is to achieve the cover relation in the virtual studio, the major research is for locking the real camera and the virtual camera, the paper solve the technique problem such as : calibration for electromechanical camera tracking, by transferring coordinate, lock the movement of the virtual camera and the real camera ; present an algorithm to carry out the function of the unlimited blue box, resolve the matter that the floor of virtual studio is small ; achieve the relation of cover in the three dimension scene, which make the virtual studio can give the impression of the histrionic " s interlude perform in virtual scene,

    本文的主要工作是實現虛擬演播室系統中的遮擋關系,重點研究了虛擬攝像機和真實攝像機的鎖定。本文主要解決了以下技術難題:攝像機機電跟蹤系統的校準,通過坐標變換,將虛擬攝像機和真實攝像機的運動鎖定;實現了無限藍箱的演算法,解決虛擬演播室場地小的問題;實現了三維遮擋關系,使得虛擬演播室能實現演員在虛擬場景中穿插表演的效果。
  10. This paper studies the method of innovative design of the scheme of hybrid turning and milling machine tool. it mainly includes the following innovative work : ( l ) a innovative scheme of the hybrid turning and milling machine tool are designed in this paper based on the study of methods of the movement - function innovation and the. design of the whole structure and the parallel mechanism theory. this scheme have the function of milling with five axis simultaneously and turning with three axis simultaneously ; ( 2 ) a design example of this machine too is given out ; ( 3 ) this paper solves the positive position solution, the inverse position solution and the passive joints solution of the fixed length 3 - prs parallel mechanism of the machine tool ; ( 4 ) simulation tests of movement function and solution methods are given out by the simulation method of virtual machine

    論文對混聯式車銑復合加工中心方案創新設計技術進行了探討研究,完成的主要創新性工作有: ( 1 )論文在研究機床運動功能創成方法、總體結構方案設計方法和並聯機構的基礎上,設計出一種混聯式車銑復合加工中心的創成方案,該方案可以實現5軸聯動銑削加工和3軸聯動的車削加工功能; ( 2 )給出了實現該方案的設計實例; ( 3 )推導了該車銑復合加工中心的定桿長並聯機構3 - prs的位置逆解、位置正解和被動關節求解演算法; ( 4 )應用虛擬樣機模擬方法進行了運動功能及求解演算法的模擬試驗。
  11. This paper also presented virtual testing data recurrence system based on virtual instrument technology, which can recur the movement graphics as data and curves

    本文還建立了基於虛擬儀器技術的虛擬試驗數據再現系統,使得以圖像顯示的運動能以數據曲線形式再現,為定量分析提供方便。
  12. Realizes the longitudinal relationship between models by using object - oriented programming language ; 2 ) sets forth the function and software design in detail, and analyzes entities of the system. realizes the randomness of traffic flow and constructs vehicle arriving model, vehicle movement model on road segments and vehicle movement model on intersections, so completes the kernel part of traffic simulation ; 3 ) uses 3d modeling software - multigen creator and real - time simulation software - vega to build up the 3d virtual environment of microscopic traffic simulation, and drives dynamic entities such as driver - vehicle units and traffic lights in static scenes ; 4 ) studies the characteristic of checkerboard system of street layout, analyzes and decomposes the system to deduce a certain simplification method. and researches the application of urban traffic route choice

    論文主要工作如下: 1 )利用面向對象技術分析交通模擬系統模型之間的橫向關系和交互作用,研究靜態實體的狀態變化和動態實體的運動規律;利用面向對象的程序設計語言實現系統中模型的縱向關系; 2 )詳細闡述交通微觀模擬系統的功能設計、軟體設計,分析模擬系統中的實體;實現車流的隨機性,建立車輛的到達、車輛在路段上的行駛過程、車輛通過交叉口的行駛過程等模型,完成交通模擬的核心內容; 3 )利用三維建模軟體multigencreator和實時模擬軟體vega建立交通狀態微觀模擬的三維虛擬環境,在靜態視景中驅動駕駛員-車輛單元、信號燈等動態實體; 4 )研究棋盤式道路格局的特點,從理論上分析並分解系統,得到一定的簡化依據,進一步研究城市交通路線選擇的應用。
  13. The virtual local area network ( vlan ) is not only advantageous to the network security and prevents the network storm, moreover may enhance the network movement the efficiency, simultaneously also may solve the network to expands accommodates the question

    虛擬局域網( vlan )不僅有利於網路安全和防止網路風暴,而且可以提高網路運行的效率,同時也可解決網路擴容問題。
  14. Experimentia is a live stereoscopic technology performance in 3d exploring the dynamic feedback between movement, sound and image between virtual bodies and spaces and the reality of the audience

    《實驗》是利用3d立體影像結合現場舞蹈,探索動作、聲音、影像、肢體、空間以及觀眾之間產生的效應。
  15. This laser gadget projects a virtual keyboard on a table or other suitable material, and then interpret your finger movement and pass them on to your pda or whatever you have it connected to

    這個虛擬激光鍵盤將鍵盤投射到桌上或其他適合的材質上,之後通過識別你的手指移動,將他們傳輸到你的掌上電腦或你所連接的設備上。
  16. When the model running on the virtual road, it can show the vertical, lateral and pitching movement of the vehicle body and driver, and the rotation movement of the six wheels, these movements were controlled by model analysis data

    汽車模型在虛擬道路試驗場中行駛時,能夠體現車廂(包括駕駛室)的垂向運動、橫向運動和俯仰運動;駕駛員的垂向運動、橫向運動和俯仰運動,六個輪胎的旋轉運動。
  17. In the end, the methods of the static calibration and the rule of transforming forces to movement velocities are studied. the thesis helps to develop virtual body control system test the sensor ' s control functions. the 6 - axis f / t sensor is also proved to be successful in the micromanipulator robot system

    本文的最後部分研究了多維力傳感器的靜態標定方法,建立了從六維信號到被控對象的運動控制之間的對應關系,開發了檢驗六維力傳感器控制功能的虛擬樣機控制系統,並將六維力傳感器用於微操作機器人控制系統中。
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