virtual technology 中文意思是什麼

virtual technology 解釋
虛擬技術
  • virtual : adj. 1. 實際上的,實質上的,事實上的。2. 【物理學】虛像的。3. 【物理學】有效的;【計算機】(網上)虛擬的。4. 〈古語〉具有可產生某種效果之內在力的。
  • technology : n. 1. 技術,工程,工藝。2. 製造學,工藝學。3. 術語(匯編)。
  1. This article includes two parts : the study of cai based on virtual reality technology ; the practice of making courseware on space analytic geometry

    論文包括兩個部分:基於虛擬現實技術的cai研究,空間解析幾何cai課件製作實踐。
  2. Virtual community for the bioresearch and life sciences industry featuring daily news, product updates, discussion forums, and online chat with information on manufacturing, technology, equipment, supplies, software, and careers

    -含細胞與生命養分與發展代謝與衡定協調與防禦及生殖與遺傳五大部門。並含實驗影片
  3. The research of cnc virtual manufacturing technology

    虛擬數控車床加工技術的研究
  4. Virtual instrument technology based efficiency test system of hydraulic pump

    基於虛擬儀器技術的液壓泵效率試驗系統
  5. Design for a virtual electrograph system based on the ras technology

    技術上的虛擬傳真機系統的設計
  6. Research on optimization of firing stability of field gun based on virtual prototyping technology and sensitivity analysis

    基於虛擬樣機技術和靈敏度分析的地面火炮射擊穩定性優化研究
  7. Virtual reality technology can provide " participants " with a feeling of being personally on the scene. as a main actor in the virtual environment, userscan control any objects in the virtual environment arbitrarily and can get reaction in time. in the hyperspace of the information, he can get acknowledge with their own percipience and cognition, and, seek the solutin, and form the new conception. the association of the virtual reality technology and java technology intensify the interaction between the users and viryual reality technology. with the interface provided by java, the user can control any objecs and change the attributes ( such as position, angle, color and etc. ). this paper formulizes application of the virtual reality technology in the system of the building seilling which uses the real three dimensions models to replace of static picture ' s and word ' s description. in the process of the practice, the paper analyses the difference between javascript, java claa and java applet, and formulize the their applications in this system

    用戶在多維信息空間中,依靠自己的感知和認知能力全方位地獲取知識,發揮主觀能動性,尋求解答,形成新的概念。虛擬現實技術與java技術的結合增加了虛擬現實技術與用戶的交互功能,用戶可以通過java提供的界面,操縱場景中的任何物體,並改變相應的屬性(如:位置,角度,顏色等等) 。本篇論文闡述了虛擬現實技術應用在售樓系統中,用真實的三維模型來代替原有的靜態圖片及文字描述,在實踐過程中,分析了javascript , java類,及javaapplet實現功能中的利弊,分別闡述了它們在本系統中的應用,從理論上講,本課題所研究的虛擬現實技術不只適用於售樓系統的電子商務中,同樣可用於軍事和演習、醫學、教育、娛樂和工程設計等領域。
  8. High - speed, muti - services and economy have become the major issues of the future ip backbone technology as far as thes poiflt is concerned, thes paper explores layer 3 switdrig technology which separates control component and forward compontal in the traditional roulers. two forwarding al gori thms - - - - d ata - driven mo d el and top olo gy driven model are also compared, a next generation ip backbone echno l o gy - - - - multiproto co l label switching is developed, with its operation and its deployinent in traffic engineering, c1ass - ofservce and virtual private network

    本文從未來ip骨幹網技術所要求的高速化、多業務支持、經濟性出發,介紹了在傳統路由器基礎上將控制部件和轉發部件分離的第三層交換技術,比較了數據驅動模型和控制驅動(拓撲驅動)模型兩種轉發演算法,並由此引出下一代ip骨幹網路技術? ?多協議標記交換,闡述了其工作原理以及在流量工程、服務等級區分和虛擬專用網中的應用。
  9. In this paper, a collaborative virtual product design platform is introduced. virtual reality technology is used to build the human computer interface, haptic feedback input device is used for producing a series of sculpting operations to change the shape of the model, collaborative design environment is realized by programming winsocket programs, rapid manufacturing is implemented by connecting with numerically controlled milling machine

    本文介紹了一種協同式產品外形虛擬設計平臺,它利用虛擬現實技術建立自然的設計界面,利用力反饋位置輸入裝置產生一系列虛擬雕刻操作進行設計,利用winsocket編程建立網路連接,實現網路協同設計,通過和數控機床建立無縫連接還可快速加工出所設計的產品外形。
  10. The measurement system of projectiles initial velocity based on virtual instrument technology

    基於虛擬儀器技術的彈丸初速測量系統
  11. With the development of photography technology, the data of photography will increase, we have adopted segmentation of the data model to the display of the photography picture. we adopt technology of segmentation of mesne data, have solved the problem of carrying on the picture with slower processing speed, and make the performance of the 3d virtual simulation system promoted

    隨著航拍技術的不斷發展,航拍圖像的數據量將不斷快速增加,針對航拍遙感圖像的顯示,採用了數據模型的分塊。通過採用中間數據分塊技術,很好地解決了海量航拍圖像在進行處理操作中速度較慢的關鍵性問題,使三維虛擬系統的性能得到提升。
  12. The research outcome of this article has important value to object ' s positioning in virtual scene and modeling technology in electric transform station perambulate simulation

    本論文研究成果對虛擬場景中的目標定位、變電站巡視模擬中的建模技術具有參考價值。
  13. In the recent years, with the development of such technologies as computer and digital signal processing, transaural technology based on system of kemar grows ; it has a broad future on the domain of electro acoustics, indoor - acoustics, yawp - acoustics, psychoacoustics, computer multimedia and manual virtual environment, which has expanded the scope of the system of kemar

    但近年來,由於計算機技術,數字信號處理技術等方面的發展,在假頭型立體聲系統的基礎上,發展了聽覺傳輸技術。它在電聲、室內聲、噪聲、心理聲學、計算機多媒體和人工虛擬環境等許多方面有廣泛的應用前景,其內容已超過了假頭型立體聲這樣一種特殊的聲傳輸和重發系統的范疇。
  14. 2. virtual technology in this section, firstly, introduce virtual instrument development and analyze the main principles in tractor testing projects ( including shaft mass, left - and - right side trigging forces, smoke density, noise and velocity ). secondly, propose a general design combined multifunction data acquisition devices ( daq ) with lab view diagram language

    ( 2 )虛擬儀器技術介紹了虛擬儀器的發展特點,分析了拖拉機主要的檢測項目(軸重、左右制動力、煙度、噪聲、速度)的檢測原理和手段,提出一套基於多功能數據採集卡daq和圖形化編程語言labview的虛擬儀器構建方案。
  15. It makes clear for the possible world of technology to develop that the contradictions between reductionism and creative evolution are not absolute, virtual technology opens the window of subjects ' cognitive mechanism, the world is one of the observer ' s own, technology is superior to science, and so study and layout of technology should be paid attention to firstly and put it into a strategic position of status in the society

    技術可能世界的發展意味著,還原論與特創論不存在絕對的對立,虛擬技術打開了主體認知機制的窗口,世界是觀察者自己的世界,技術高於科學,應該把對技術的規劃與研究放在重要的戰略地位。
  16. The introduction of the virtual technology in the higher education can enhance the development of potentiality, expand the capability, and improve campus digital - cultural construction

    我院開展多媒體技術的研究和教學較早, 1993年成為電子工程系的必修課, 1998年成為省級重點課程,出版了全國九五規劃本科《多媒體技術》教材、研究生教材和職業技術教材。
  17. Oga was established to monitor the thousands of worldwide licensees of grand virtual technology. through regular audits and a rigorous review process, oga holds licensees to the highest standards by ensuring that all sites powered by grand virtual software offer a fair, secure and trustworthy gaming experience to their players

    Oga的設立是為了監督世界各地數以千計的grand virtual所授權的軟體,經由經常的稽核與嚴格的審核過程, oga以高標準來確保所有grand virtual軟體供應商所支援的網站都是公平安全與值得玩家信賴的。
  18. However, they stay much the same. being a classical programming language, vrml is an origin of advanced virtual technology

    但所謂萬變不離其宗, vrml作為經典的編程語言是當今所有最先進的虛擬現實技術的本源。
  19. Then, it comes to the effect of the virtual technology on individual from different aspects such as the spatio - temporal view, the individual roles and the realization of subconscious needs, etc. based on the previous analysis, the third part reviews the deep philosophical root for the difference between the virtual and traditional technology, and reaches the conclusion that the virtual technology has surpassed the reality of the traditional philosophy. that is, it owns the quality of " super - reality ". as for the fourth part, it further analyzes the reasons, the characteristics and the manifestation of the moral problems caused by the effect of the virtual technology on individual, and accordingly suggests the construction of the network morality, with the significance of such construction, the principles and ways of the construction and the tendency of the virtual technology development

    首先通過與傳統技術的比較,分析了並得出了虛擬技術的本質及其特點;其次研究了虛擬技術的出現在時空觀、個體身份與角色以及實現潛意識需求等方面對個體產生的影響;第三部分在前面論述的基礎上,重點考察了虛擬技術與傳統技術之所以不同的深層的哲學根源,得出虛擬技術超越了傳統哲學的現實性,具有「超現實性」 ;第四部分繼續深入分析網路虛擬技術對個體的影響所導致產生道德問題的原因、特性及表現;最後,提出建構網路道德的倡議,深入剖析了建構網路道德的重要意義,創造性地提出建構網路道德應遵循的原則和途徑,並立足現狀,展望網路虛擬技術的發展趨勢;結束語部分,總結全文,並提出本文的一些不足之處,希望得到批評指正。
  20. Meanwhile, with the rapid development of computer hardware and software, computer technology has exerted an innovational influence on industry of instrument and meter. virtual technology - based intelligent recorder has now become a new trend in the development of recorders

    同時,計算機軟硬體技術的飛速發展,以及計算機技術不斷地滲入儀器儀表行業,使得基於虛擬技術的智能化記錄儀表成為記錄儀發展的新趨勢。
分享友人