visual simulator 中文意思是什麼

visual simulator 解釋
目視模擬器
  • visual : adj. 1. 視覺的,觀看的;視力的。2. 看得見的。3. 光學的。4. 形象化的。adv. -ly (the visually impaired 〈委婉語〉盲人;視力很差的人)。
  • simulator : n. 1. 模仿的人,假裝的人。2. 模擬器,模擬器,模擬裝置[設備];模擬計算機;模擬宇航機。
  1. The design of this chip sticks to the general methodology of hdl design. lt is entered in hdl format with innoveda ' s visual hdl and simulated with modelsim simulator, after synthesized with fpga compiler ii, the edif is entered in quartus ii, which is supplied by altera corporation to place and route. the sdo file produced by quartus ii is backannotated to the netlists and timing - simulation is been done. the success of this cryptogrammic chip also shows the effectiveness and advantage of the methodology of high level design with hdl

    在innoveda的visualhdl設計平臺上用hdl語言完成了設計輸入,使用modelsim模擬器完成了功能模擬,使用synopsys的fpgacompiler進行了基於alterafpga庫的網表綜合,最後將edif網表輸入altera的布局布線工具quartus中進行了布局布線,將生成的sdo文件反標到modelsim模擬器中進行了時序模擬,該設計的成功,再一次表明了hdl設計方法的正確性和有效性。
  2. Tower simulator aims to simulate the real working environment of tower controller on airport, while the visual subsytem of tower simulator tries to realize the scene out of the window

    塔臺模擬機實時模擬機場塔臺指揮員的工作環境,視景位是一個實時三維視景系統,真實再現塔臺窗外視景。
  3. Research and realization of 3 - channel - stereo visual simulation system in marine engine simulator

    三通道立體投影輪機模擬器視景模擬系統
  4. The thesis analyzes present condition of related researches and development on driving simulator, and aims to developing a low cost simulator system for driving training that can be practical to expand. related techniques and developing tools now used in visual scene system are analyzed, and the main part of driving training simulator software to control visual scene system is researched and realized

    論文分析了駕駛模擬器研究開發現狀,並以可以實用化的低成本駕駛訓練模擬器為開發目標,研究分析了目前可用於視景控制開發的相關技術和工具,研究並實現了駕駛訓練模擬器視景控制系統的主體部分。
  5. It is started with the specification requirement for the visual scene data base by navigation simulator, and adopts three - dimensional data structures to construct the visual scene data base model of navigation simulator

    首先從航海模擬器對視景數據庫的技術要求入手,采上海海運學院碩士學位論文用層次型與面向對象相結合的三維數據結構,構造了航海模擬器視景數據庫模型。
  6. The visual scene database modeling is the key and foundation of the research on visual scene system and also one of composition parts of the subject of " research on the visual scene system of multi - mission navigation simulator " of shanghai maritime university

    其中視景數據庫建模是視景系統研製的關鍵和基礎,也是上海海運學院「多功能航海模擬器視景系統研究」課題的組成部分之一。
  7. Chapter four has made a concrete research on the modeling technology in the visual scene system of navigation simulator

    本文第四章具體研究了航海模擬器視景系統中建模技術。
  8. Chapter two has introduced the current development of main technologies involved in the visual scene modeling of navigation simulator

    本文第二章介紹了航海模擬器視景建模涉及的主要技術的發展現狀。
  9. Chapter five is the focal point of the full paper. it has explained in detail the whole modeling flow and producing method of the visual scene database of navigation simulator

    第五章是全文的重點,詳細闡述了航海模擬器中視景數據庫的整個建模流程及生成方法。
  10. The paper essentially research application of computer graphics processing and simulation of object oriented technique at visual emluator of drilling simulator. and stressfully research computer graphics processing together with give part realization. elaborating characteristic of graphics processing based on opengl, and give the three means of realization of opengl : software implementation, hardware realization and graphics accelerate mode, and has been penetrated into the acquirement to the architectural structure of opengl

    本文重點研究了計算機圖形處理和面向對象的模擬技術在鉆井模擬器可視化模擬上的應用。對計算機圖形處理進行了較為詳盡的研究並給出了部分實現;詳細闡述了基於opengl的圖形處理的特點,給出opengl的三種實現方式:軟體實現、硬體實現和三維圖形加速模式,並對opengl的體系結構進行了深入探討。
  11. We solve the issues of multiple graphics interface, real - time system and realism immersion of visual system of vehicle driving training simulator

    最後在此基礎上完成了汽車駕駛訓練模擬器視景系統軟體的研究開發工作。
  12. ( 4 ) we design the simulator by visual basic. this work is the most essential and complex work

    4 )介紹了模擬器的設計及製作過程,利用計算機高級程序設計語言visaulbasic進行模擬器設計,編制模擬程序。
  13. Modeling method for hills in visual system of shiphandling simulator

    船舶操縱模擬器視景中的山形建模
  14. Then, under the visual ! c + + integrated developer environment ( ide ), a tcp / ip network application based on the windows operation system, which ueses the winsock controller, is developed to realize the communication function of the shiphandling simulator

    隨后,在visuallc + +集成開發環境下,利用wlnsock控制項設計開發了一個基於windows操作系統的tcp / ip網路應用程序實現了航海模擬器系統的通信功能。
  15. Shiphandling simulator is a device that can partly imitate the true environment at sea , and is specially designed to satisfy marine education and trains and maritime research etc. one of its key techniques is to create the virtual environment at sea , and the terrain is its important component. according to the needs of the real time visual display of the shiphandling simulator , this paper analyses the requirements of the geometry precision of the important islands and background hills which are within the ships ' visible scope , and brings forward the modeling methods of the hill ' s pileup and the hill ' s silhouette edges based on contour lines. it also presents the definition of error that the hill ' s silhouette edges graph has been given and the effective scope of application , and firstly established the error criterion of terrain model that is built in shiphandling simulator. with these two kinds of method , the size of data storage can be minimized greatly , and the requirements of high update rate and geometry precision for the real time visual display of the shiphandling simulator can be satisfied

    船舶操縱模擬器是一種能夠部分模仿海上真實情況,專門為滿足航海教育與培訓、航海技術研究等目的而設計研製的裝置,其核心技術之一是海上視景模擬,而地形地貌是海上視景中的重要組成部分.根據船舶操縱模擬器實時視景顯示的需要,在分析航行船舶對可視范圍內重要島嶼與背景山脈的幾何精度要求的基礎上,提出了基於等高線的山形堆積建模和山形輪廓建模方法,並給出了山形輪廓圖形的誤差定義、有效適用范圍,以及船舶操縱模擬器中地形建模的誤差準則,該方法生成圖形的數據量較小,其圖形更新速率與幾何精度能達到船舶操縱模擬器實時視景顯示的要求
  16. Dynamic visual scene design realized the setting of dangerous scene and it established the foundation of study driver ' s behavior by road traffic simulator

    動態視景的設計實現了危險場景的設置,為道路交通模擬器應用於駕駛員行為研究奠定了基礎。
  17. Computerized driving simulator interactive generated visual scenario driving compartment dynamic

    電腦駕駛模擬系統,包括互動影像及動力駕駛室
  18. The hardware includes simulation computer, computer network, i / o interface system and control panel, etc. the software includes real - time simulation software platform, simulation program, monitor system and visual system, etc. based on analyzing the functions of the 1750 dredger, this paper compiles a set of operating regulations for the 1750 dredging simulator

    其中硬體系統包括模擬計算機、計算機網路、 i o介面系統和控制盤臺等,軟體系統包括實時模擬支撐平臺、模擬系統、監控系統和視景系統等。在分析1750挖泥船系統功能的基礎上,編寫了1750疏浚模擬器的操作規范。
  19. Finally the decision - making subsystem gives the output velocity of both wheels of the robot, and the real - time control is realized. on studying the robocup ' s decision - making subsystem of distributed control mode, it discusses the environment of the simulator match, the architecture of soccerserver and its work mechanism in details, which is very significant to theory research, including the important parameters of soccerserver, communication between soccerserver and clients, visual - audio and physical information of agents, etc. then it uses a client program to demonstrate the process of communication and how the sending command worked

    而在設計以robocup比賽為代表的分佈控制式決策系統時,首先對最具有理論意義的模擬比賽環境及soccerserver的結構和運行機制進行了詳細闡述和分析,包括: soccerserver中的重要運行參數、與client之間的通訊方式、球員的視覺、聽覺信息及體力的模擬模型等;接著編寫客戶端程序來清楚查看通訊信息和命令執行情況;最後給出帶狀態分類的決策系統演算法。
  20. 3 apar simulator system software for apar echo environment setting, simulation signal generating and simulator control etc., is developed in microsoft visual c + + environment with object oriented design method

    三、基於microsoftvisualc + +的面向對象程序設計,完成相控陣雷達模擬器的主機軟體的部分設計和升級工作。
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