擬物 的英文怎麼說

中文拼音 []
擬物 英文
personification
  • : 動詞1. (設計; 起草) draw up; draft 2. (打算; 想要) intend; plan 3. (模仿) imitate
  • : 名詞1 (東西) thing; matter; object 2 (指自己以外的人或與己相對的環境) other people; the outsi...
  1. Materials and articles in contact with foodstuffs - plastics substances subject to limitation - determination of formaldehyde and hexamethylenetetramine in food simulants

    和食品接觸的材料和品.受限制的塑料質.食品模擬物中甲醛和六亞甲基四胺的測定
  2. Materials and articles in contact with foodstuffs - plastics substances subject to limitation - determination of maleic acid and maleic anhydride in food simulants

    和食品接觸的材料和品.受限制的塑料質.食品模擬物中馬來酸和順式丁烯二酸酐的測定
  3. Design of a novel macrocyclic sulfonamide peptidomimetics and synthesis of the precursors

    新型大環磺酰胺肽模擬物的設計及其關鍵前體的合成
  4. Materials and articles in contact with foodstuffs. plastics substances subject to limitation. determination of terephthalic acid in food simulants

    與食品接觸的材料和品.限制使用的塑料材料.食品模擬物對苯二酸的測定
  5. Materials and articles in contact with foodstuffs - plastics substances subject to limitation - determination of terephthalic acid in food simulants

    接觸食品的材料和品.有限制的塑料質.食品模擬物中對苯二酸的測定
  6. Recently, some new studies suggest that small cytokine peptide - mimics can function as the agonist or antagonist of cytokine receptor, and these small molecular peptides can be synthesized easily and oral adminstration with high concentration. based on these work, we have tried to set up experiment on tnfa - binding peptides and tnfa mimotopes which may be as leads of tnfa antagonist

    近年來的研究發現,小分子細胞因子模擬物具有細胞因子受體激動劑或拮抗劑的作用,且小分子模擬物因容易合成並能夠給予高濃度、可口服等優點使其具有更加廣闊的研發與應用前景。
  7. Third, management in virtual logistics enterprise alliances is studied, concerning contract monitor, incentive mechanism, trust relationship, risk management, performance evaluation and so on. it puts forward a dynamic checking system, based on logistics operation of member enterprises, in contract management

    論文從合同管理、激勵機制、信任關系、風險管理、績效評估等幾個方面展開對虛擬物流企業聯盟管理問題的研究,提出了通過設立成員企業流作業指標的動態檢查機制實現對成員企業的合同管理,同時重點探討了聯盟的信息協調的委託代理問題。
  8. They arrived in a tele - immersive session bearing virtual objects not derived from the physical scene

    他們所建立的遠距實境會議,包含了實體場景里沒有的虛擬物件。
  9. A projection algorithm combined with 3 color - fiducial vision - based registration for virtual object registration in augment reality system, based on coordinate transition and 3d projection in 3d space, is described in detail

    結合三色基準注冊技術,藉助三維空間中的坐標系變換和立體投影變換演算法,建立增強現實系統中虛擬物體投影注冊模型,提出並推導增強現實系統的虛擬物體立體視覺投影注冊演算法。
  10. 3 g 一 g g abasi 叱 加 ical pp 訕 howthe qquasi ghgsical 毗 quasi sociological methodmo 止 secondlx we uthuther nalsze the nhrsical model on which he quasi pnsical and quasi sociological methods for solving s 肛 problembased considering a physical hypothesis on this model , we construct a counterexaxnple to showthatthe hypothesis is not eee ? howeve 二 itdoes notdamage the goodpractical effectof applpinp this phpsical model to solve s 盯 problem considering he existence of alsorithlnic region , which reflects that the quasi sociological method is very necessw for ass 吶 ng the high efficient of theent whole algori 燦 m therefore deepens our comprehension on the quasi physical and quasi sociological methods mird1x we wpl … 叫 nas 恤 ysi 陰 1md q 阻 si 500i 吶 i0alm 毗 cd 引 0 咖 we mathematical problem ofcom 恤 non oforthogonal tmles m successfully es 恤 fish a physicalopttrizatbo model for sotring saturated o 汕 ogonal tables , whwh ws provedto be correctintheo0 we thi 冰 。 w goodpersonated s 咖 egies forjumping out of the t 呷 oflocal minimum using quasi sociological method based onthe physical model thus wegetthe wholequasi physicaland quasi sociological algorim forthe problem ofconswction ofs 咖 med orthogonal tables he experimental results showthatthephysical model ishighly efficientthanthe conflmng nlllllber mode ! based on me pure m 她 ematical 訕 kgfound 他 sucoes 訕 11y ? ? rk 咖 m 枷 ons 訕 卿 nal 郵 ie with 3 leve13 using th 叫 u 1 physical and quasi sociological algori 恤 we got some o 汕 ogonal t 勸 les ofl 。 , ( 3 ’ ‘ ) which are not isomorphic moreove 乙 some ofour results are also not isomorphic to oe results pearedb 山 e open rekrences we got lip to now lastlx for 讓 卜 ancie 口 戊 扯 d importantproblemsofconstfutfuction oflatin square and orthogonal latin squares ( most of

    應用此演算法,我們成功地計算出難的三水平正交表本課題為國家重點基礎研究發展「九七三」規劃,國家「八六三」高技術發展計劃,高等學校博士學位點專項科研基金及中國科學院軟體研究所計算機科學開放研究實驗室課題基金資助項目1g一gs第四,應用擬物人方法嘗試求解古老而重要的拉丁方、正交拉丁方(它們事實上是正交表)問題。我們結合這些問題的特性,建立了新的理模型,從理論上證明了這些理模型的正確性,並設計出人化的「跳出局部極小值陷餅」的策略,得到了求解拉丁方、正交拉丁方的擬物人演算法。實驗表明, 」對某些問題演算法有好的效果。
  11. Beyond this research, we perform realistic synthesis of virtual objects and real scene by taking radiance approach. here, we use monte carlo method to compute form factor, and fast hierarchical radiance to reach realistic synthesis

    在此基礎上,進行基於輻射度方法的虛擬物體與真實場景合成技術研究,採用montecarlo方法進行形狀因子計算,並用快速層次輻射度方法實現了合成。
  12. Using a simulation of physical model and according to the analogical principle, a simplified double - layer model of the surface and roadbed of concrete highway is established, practical methods of distinguishing the reflected ultrasonic wave, measuring the velocity of the reflected ultrasonic wave and the time parameter, which the ultrasonic wave takes from leaving source to the received by receiver, are put forward

    摘要利用模擬物理模型,並根據相似性原則建立起公路路面和路基的雙層簡化模型,提出了一種準確識別反射波,測量反射波速率及走時參量的實用方法。
  13. Materials and articles in contact with foodstuffs. plastics. test methods for overall migration into aqueous simulants by total immersion

    與食品接觸的材料和品.塑料.用浸沒法對整體移動到含水模擬物的試驗方法
  14. Materials and articles in contact with foodstuffs - plastics substances subject to limitation - part 1 : guide to test methods for the specific migration of substances from plastics to foods and food simulants and the determination of substances in plastics and the selection of conditions of exposure to food simulants

    與食品接觸的材料和品.有限制的塑料質.第1部分:塑料質到食品和食品模擬物特定遷移的試驗方法的指南和塑料中質的測定和食品模擬物的暴露條件的選擇
  15. We also introduce synthesis technique for idt to transport the real - world texture samples on virtual objects. finally, the texture - covered objects could be rendered under environment illumination in real time

    本文接著引入光照相關紋理在任意曲面上的合成技術,將紋理采樣移植到虛擬物體上,最後在環境光源下實時地繪制。
  16. On the basis of finite element numerical simulation technology and s - n curve data base of welded joint, the course of fatigue test of physical prototype was simulated with computer and the fatigue life of welded structure was predicted, so as to let the development of anti - fatigue design becoming possible in the designing stage of product

    基於有限元數值模技術及焊接接頭s - n曲線數據庫,在計算機中模擬物理樣機的疲勞試驗過程,預測焊接結構的疲勞壽命,使產品在設計階段開展抗疲勞設計成為可能。
  17. Moreover, generating the realistic graphics of the explosion of virtual object is more challenging

    其中,虛擬物體爆炸效果的真實感圖形生成技術更是具有難度的研究課題。
  18. Vlc is a solution of integrated supply chain information. the realization of vlc can reduce social cost of logistics operation and improve the benefit of enterprise

    實踐上,虛擬物流企業的實施具有重要的經濟意義,可以降低社會流運作成本,提高企業的經濟效益。
  19. In this paper, we first analyze the validity of a quasiphysical algorithm for protein structure prediction, and show that there exists much randomness in obtaining a valid folding structure using this algorithm, then give anjudgment criterion for the bond " interfere " in folding structure, and propose modifying schemes used to improve the validity of the quasiphysical algorithm

    摘要對預測蛋白質空間結構的擬物演算法的有效性進行理論分析,證明用該擬物演算法求得合法的結構存在較大的隨機性;給出折疊結構發生沖突的判斷條件和提高擬物演算法有效性的一些修正方案。
  20. The algorithm described is able to accomplish the coordinate transition from virtual object coordinate system to the hmd coordiante system in augment system and to provide the 3d image with parallax

    該演算法能夠很好地實現已知幾何描述的虛擬物體從其自身坐標繫到增強現實系統坐標系的轉換,並能夠生成具有視差的左右眼立體圖像。
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