渲染效果 的英文怎麼說

中文拼音 [xuànrǎnxiàoguǒ]
渲染效果 英文
filter―>render
  • : 動詞[書面語] (渲染, 中國畫的一種畫法) wash (a piece of drawing paper) with watercolours
  • : Ⅰ動詞1 (用染料著色)dye 2 (感染) catch [contract] (a disease) 3 (沾染) acquire (a bad hab...
  • : Ⅰ名詞(效果; 功用) effect; efficiency; result Ⅱ動詞1 (仿效) imitate; follow the example of 2 ...
  • : Ⅰ名詞1 (果子) fruit 2 (事情的結局; 結果) result ; consequence 3 (姓氏) a surname Ⅱ動詞(吃...
  • 渲染 : 1. (國畫的一種畫法) apply colours to a drawing2. (比喻誇大的形容) play up; exaggerate; pile it on
  • 效果 : 1. (產生的結果) effect; result 2. [劇] sound effects
  1. In this engine, we loaded some 3d data models, established 3d terrain, the construction on the ground, the numen of the secene ; made the use of shading model we realized the lighting of the scene, and made the use of the environment texturing mapping we realized the sky box, and mip - maping we realized the rendering of the 3d terrain, which gave us the ideal effect

    系統中實現了載入三維模型文件,建立了三維地形、地面建築物、場景中的精靈;使用光照明模型實現三維場景的照明;使用環境紋理映射技術實現大環境天空的,使用mip - map紋理映射技術實現三維地形的表面紋理;得到了比較理想的渲染效果,實現了對三維場景的漫遊。
  2. Many mncs have even their own airboat advertising system ; some other companies would like to make advertise by hiring ; airboat advertise featuring good promotion effect, sound attractiveness, large area, vivified image, especailly when appearing in the endless sky, it can remind so much people feeling the interest ; the best result but the lowest cost make it more suitalbe for every enterprise ; it can used on many cases like ceremony, celebration, memory activity, amusment, lottery drawing and sports games, it is truly the best choice for a company to make a impressed product promotion

    空中飛艇廣告具有宣傳性好,吸引度高,刺激力強,受眾面廣,氣氛,視覺鮮明的特點,尤為重要的是在毫無視覺干擾的一望無際的天空中,它的突出性極度地增強了人們的好奇心與注意力,正是由於此種獨特的廣告傳播方式產生的明顯的廣告視覺,高強度的廣告更體現了較其他廣告形式的低成本價格,因此,擅於掌握商機的企業可將此種廣告方式作為重要選擇。
  3. Virtual reality based - on vrml is a technology that describe three dimension space. it is provided with characteristics that realizing the function of real time rendering and interactivity to the scene, constructing abundant sculpts and scenes and experiencing sense of being personally on the scene to deviser, at the same time, it is provided with important significance that improving efficiency of design and realizing optimal purpose of design in design of engineering and manufacture

    基於vrml的虛擬現實( vr )技術是三維空間描述技術,其最大特點是可以實現對場景的實時與實時交互的功能,創建豐富的造型和場景,使設計者具有身臨其境的感覺,應用在工程和產品設計中對提高設計率和達到設計的最佳具有重要的意義。
  4. To prove it, here is a render of the exact same scene, with the color of the back light changed to a pretty dark blue color, the front light with a near - white - blue color and the material for the text to a purple color

    要繼續提示渲染效果,接下來還有一個相同場景的,不同的是背景燈的顏色改為深藍,前主光的顏色改為接近白色的藍色,並給文字賦予了紫色的材質。 )
  5. The main content of my thesis is making use of objectarx 2000 to study and exploit the cad of kitchens furniture, and my thesis provides the virtual situation in which designed product can be rendered, and by the animated show and virtual integration, all the problems which probably appear in the processes of design, product and sell could be solved at the stage of design, and the integral effect might be seen at the stage of design. in combination with the ideas of producers and clients, the product by optimal design might be one - off success

    本論文主要介紹如何運用objectarx2000對廚房傢具cad系統進行研究與開發,並且提供了設計產品進行的虛擬環境,通過動畫展示和虛擬集成,將設計、生產和銷售過程中可能出現的問題都解決在設計階段,讓產品在設計階段就可以看到最終的整體,在結合生產者和消費者的信息的同時,通過設計的優化達到產品的一次性成功。
  6. Gi rendering automatically captures subtle lighting effects that add depth and realism to images

    Gi自動獲得微妙的燈光給圖像增加了層次感和真實感。
  7. You don ' t have to render every visual effect in paper

    你不用在紙上每個視覺
  8. Mixing dynamic and non - dynamic geometry with motion blur could render incorrectly

    運動模糊下混合動態與非動態幾何體會產生不正確渲染效果
  9. At last, i have come up with the final rendering by completing all the steps of production

    最終,我完成了製作過程的所有步驟,並獲得了最終的渲染效果圖。
  10. Very often you need to have a environment which reflects on your object to achieve a good rendering

    (通常你需要為反射指定一個環境以達到更好的渲染效果
  11. I had a bunch of ideas but they were too blurry to produce any well - rendered images

    我有一大堆的想法,但是對于製作渲染效果良好的插圖來說那是太大一堆想法了。
  12. In this case, the z - rotation of the scope geometry is used to drive the cone angle on the spot light

    在材質網路里的兩個節點是一個簡單的例子,去顯示無材質的節點如何用於驅動一個渲染效果
  13. Sided vs 2 - sided. its easy to see the differences in an object rendered without 2 - sided ( left ) and one that is ( right )

    單面vs .雙面很容易就能看出不使用雙面材質(左邊)和使用雙面材質(右邊)的物體渲染效果的不同。
  14. Even though the final renderings were similar to the tentative sketches, i found myself little bit discontent with the final product

    雖然最終的渲染效果圖和設計草圖非常相像,我對最終的作品還是有稍許不滿意的地方。
  15. The remaining 2 nodes in the shading network are a simple example to show how non - shading nodes can be used to drive rendering effects

    在材質網路里的兩個節點是一個簡單的例子,去顯示無材質的節點如何用於驅動一個渲染效果
  16. Inclusion of our special adaptive multiple ray sampler code to enhance rendering speed on scenes that use multiple “ blurry ” rendering effects like blurry tracing, area shadows or quasi monte carlo global illumination

    整合了我們特殊的自適應多重光線采樣代碼,對于那些使用了多重模糊渲染效果* *的場景(比如模糊追蹤* * 、區域陰影、半蒙特卡洛全局光照等) ,可以提高的速度。
  17. Media with good adaptability can adapt all original materials and be compatible with many print materials. auto - separate print, the largest breadth is centiares

    可將gl2和eps矢量圖形與gis和建築點陣圖疊加同時輸出,視覺更佳。
  18. Standard material has a diffuse shading model that does an excellent job of rendering solid, nonreflective objects such as plastic, ceramic, and so on

    標準材質有一種漫反射著色模式,這對于固體、以及非反射對象,例如塑料、陶瓷等等的是極好的。
  19. The bump vs distance shader is a good example of how easy it is to add subtle and realistic shading effects to your renders by accessing information such as camera position in world space, and the distance from one point in space to another, and then using that information to drive bump map intensity

    這個相對于距離凹凸的著色網路是一個好例子,通過在世界坐標里訪問如攝像機位置的信息,和在空間里從一個點到另一個點的距離,它是如此容易地加一個微妙地和現實的著色到你的中,並用這個信息去驅動凹凸貼圖的強度。
  20. A rendering of cornelius in this setup, with osa = 8 and shadows enabled, gives the result in simple light spot set up. the result is ugly

    8並且激活陰影時科尼利厄斯的見簡單聚光燈照明構件。 。結很難看。
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