球面銑刀 的英文怎麼說

中文拼音 [qiúmiànxiǎndāo]
球面銑刀 英文
spherical cutter
  • : 名詞1 (以半圓的直徑為軸 使半圓旋轉一周而成的立體; 由中心到表面各點距離都相等的立體) sphere; glo...
  • : Ⅰ名詞1 (頭的前部; 臉) face 2 (物體的表面) surface; top 3 (外露的一層或正面) outside; the ri...
  • : 銑名詞[書面語] (最有光澤的金屬) bright metal
  • : Ⅰ名詞1 (切、割、削、砍、鍘的工具) knife; sword 2 (形狀像刀的東西) sth shaped like a knife 3 ...
  • 球面 : spherical surface; sphere球面艙壁 spherical bulkhead; 球面車床 spherical turning lathe; 球面反射...
  1. As it is impossible to machine the helicoid gear surface with large module and a few teeth by gear generating, a four - axis milling was developed in this paper

    摘要針對大模數少齒數螺旋齒輪的加工特點,結合漸開線和擺線的性質,利用微分幾何工具計算出該類曲的法矢,作為選取半徑的依據。
  2. Which include cutting - edge curves, rake & flank face, edge angle, tool paths of enveloping rake & flank face, post processing technique of coordinate transfer, design - analyse and simulation sofeware. the research would offer sufficient academic basics and direction about manufacturing of ball - end cutters on the existing nc grinder

    其中包括了頭立的刃口曲線模型,前、后模型,具角度分析,砂輪磨削前、后位軌跡模型,位軌跡與機床坐標轉換的後置處理,頭立的設計與模擬軟體的開發。
  3. In this thesis, a internal and external analyse and research about design, modeling and machining of ball - end cutters is reviewed. on the base of grinding trait of mk6335a five - axis numerical control drill grinder, in the present study, differential geometry, ruled surface concept, envelope and inverse - envelope theory, coodinate transfer and numeric analyse are used to develop a mathmatical model and systematic method for the design, analyse and simulation of ball - end cutters

    本論文在國內外關于頭立設計、建模、加工等方研究的基礎上,根據現有的mk6335a五軸數控鉆尖磨床刃磨運動的特點,應用微分幾何、包絡與反包絡理論、坐標轉換、數值分析等理論知識,研究了基於五軸數控磨床加工頭立的數學模型及分析與模擬。
  4. Secondly, based on cutting edge geometric model and machining mode of mk6335a grinder, the rake face with constant normal rake angle and flank face with constant orthogonal clearance angle models of ball - end cutters are discussed. the cutting geometry angle parameters are solved and analyzed. moreover, the tool paths models of wheel which grinding are builded and the post - processing technique for coordination transfer is studied

    然後,基於刃口曲線模型、五軸數控磨床刃磨運動方式和微分幾何的直紋概念,本文推導與建立了具有等法前角的前和具有等主后角的后頭立數學模型,並對頭立具角度如刃傾角、主前角、法后角、主偏角等參數進行了求解與分析。
  5. In the milling forces simulation model, the algorithm to identify the engaging cutting edges is proposed using z - map simulation model in ball - end milling process. the expression of instantaneous chip thickness is discussed by analyzing the effect of cutter eccentricity and deflection. then ball - end cutter milling forces simulation model is established on the basis of the relationship between milling forces and chip load

    3 .在削力建模和模擬方,基於z - map模型,提出了識別數控加工中參與切削的切削刃單元的peem方法,建立了削力模型,同時根據單刃切削條件,提出了確定具偏心參數的方法,開發了考慮具偏心和具變形的三軸加工過程的模擬系統。
  6. The cutting power of ball - end milling cutting tool is the base of choosing machine tool, cutting tool, clamp tool and realizing the optimizing of milling technical parameters and the cutting force fluctuating is one of the main aims of the cutting tool choice. in this paper, we studied the cutting force of ball - and milling based on theory and test, as realized the cutting tool choice based on the least cutting force fluctuating

    由於是復雜曲加工的主要具,切削力是選擇機床、具、夾具及實現削加工工藝參數優化的基礎,切削力波動又是具軌跡優選的主要目標之一,故本文對的切削力進行了理論與試驗研究,實現了基於切削力波動最小的具運動軌跡優選。
  7. Research on tool path of the glass bulb panels surface of ball - end milling cutting tool

    削屏凸模表運動軌跡優選的實驗研究
  8. The universal index1 head is provided at 24 positions so that any particular angle of shape can be obtained, free 3600 or 100 rotation is allowed for grinding end mills 、 twist drill 、 lathe tools, only replace the attachment to the index1 head without any complex setup

    磨削分度頭可在24種位置下操作以便於磨削任何角度和形狀,只需替換分度頭上的附件而不需任何復雜的步驟就可進行立、鉆頭、車.的磨削。
  9. Finally, acoording to design ideology of software, based on vc + + software platform, made use of com component of matlab and opengl control technique, various mathematical model are analyzed visually, and three dimensions simulatioan of ball - end cutters are realized. the validity of the theories presented in this dissertation is verified by simulation results

    最後,本文應用軟體設計思想,以vc + + 6 . 0為軟體平臺,利用matlab的com組件技術與opengl控制項介進行軟體編程與開發,進一步對所建立的頭立的各種數學模型進行可視化設計與分析,實現了對頭立的三維模擬。
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