眼反應時間 的英文怎麼說

中文拼音 [yǎnfǎnyīngshíjiān]
眼反應時間 英文
eye reaction time
  • : Ⅰ名詞1 (眼睛) eye 2 (小洞; 窟窿) small hole; aperture 3 (事物的關鍵所在) key point 4 [圍棋]...
  • : Ⅰ名詞1 (方向相背) reverse side 2 (造反) rebellion 3 (指反革命、反動派) counterrevolutionari...
  • : 應動詞1 (回答) answer; respond to; echo 2 (滿足要求) comply with; grant 3 (順應; 適應) suit...
  • : shí]Ⅰ名1 (比較長的一段時間)time; times; days:當時at that time; in those days; 古時 ancient tim...
  • : 間Ⅰ名詞1 (中間) between; among 2 (一定的空間或時間里) with a definite time or space 3 (一間...
  • 時間 : time; hour; 北京時間十九點整19 hours beijing time; 上課時間school hours; 時間與空間 time and spac...
  1. Viewing from the global tectonics, the authors dynamically described the dialectical relationships between extensions and compressions in time special 4 - d, and pointed out the different tectonic deformation systems corresponding to different tectonic dynamical environments. considering the geological evolution of sichuan basin, from nine aspects, the authors proved that the tectonic dynamical environments of sichuan basin, after its formation, has experienced the early extension, middle transition and late compression environments. correspondingly, as the paper suggests, a considerable attention need to be paid to the comprehensive studies of the early extensional structures, middle inversion structures and the late compression structures of sichuan basin when analyzing its tectonics

    從全球構造著,動態地從-空四維闡述了拉張-擠壓構造動力學環境的辯證關系,指出了不同構造動力學環境對于不同的構造變形系統。結合四川盆地地質演化歷程,從9個方面論證了四川盆地自其形成以來,構造動力學環境曾經歷了早期拉張中期過渡晚期擠壓的過程,相地在對四川盆地進行構造分析,要注意早期伸展構造中期轉構造晚期擠壓構造的識別和綜合研究。
  2. Data indicates tae kwon do fighters react in only 0. 18 seconds - nearly twice as fast as the blink of a human eye

    一名跆拳道選手的只有0 . 18秒,差不多是人類眨一次所需的一半。
  3. Press number keys to catch the bouncing out. once you catch one number, you can see a part of the pretty body

    試試自己的看能不能在限定?抓住每隻「龍抓手」 !捉到,你就有福啦!
  4. Do you want to know how quick you react ? want to you how the pretty girl naked ? try the game ! you will find it exciting

    試試自己的看能不能在限定?抓住每隻「龍抓手」 !捉到,你就有福啦!
  5. According to the experimental parameters of mpt, the main performance parameters of different propellants have been given by engineering performance computation under designed and working states, which has great importance for the experimental research and the future work. 2. for helium and argon, the factors which influence on mpt ' s vacuum steady work have been discussed such as the material of microwave tie - in, the distance between the probe and inner - conductor, the position of the inner - conductor, the input power of microwave, the mass flowrate of propellant and the vacuum pressure of environment, and the influence has been discussed of the microwave power and the mass flowrate of propellant on the pressure of the resonance cavity, thrust, reflected power and the temperature of the resonance cavity

    論文的工作和新見解主要包括: 1在設計狀態和工作狀態下,根據mpt的實驗參數,對mpt使用不同工質的性能進行了工程估算,這對mpt現階段的實驗研究和今後的研究有重要的指導意義; 2對于he 、 ar推進工質,討論微波的接頭材料、探針與內導體的隙、內導體的位置、微波的輸入功率、工質的質量流量以及環境真空度對mpt真空啟動和穩定工作的影響,並探討微波的輸入功率、工質的質量流量對諧振腔壓強、推力、射功率以及諧振腔溫度的影響; 3對于n _ 2 、 h _ 2 、 nh _ 3 、 h _ 2o推進工質,主要討論與he 、 ar工質不同的特性,並從長遠的光和工程用的角度,認為其可行性不容置疑,潛在優勢不可忽略,是未來mpt用的主流推進工質。
  6. As one of the comparative research of cross - culture difference in visual cognition, this report has carried on the track test to observe landscape cognition and evaluation using the eye - mark recorder ( emr ), trying to probe into the cross - culture influence on human by collecting and analyzing the visual information in the variety trend of fixation point distribution, quantity and remaining time, so as to identify the meaning of regional landscape features and the layout of composing elements

    作為視覺認知中異域文化差異的比較研究之一,運用球運動跟蹤儀對評價者的景觀認知評價過程進行了跟蹤測試,並試圖通過對認知過程中的注視點分佈、注視點數以及注視點的停留和注視內容的變化趨勢這幾個角度的分析比較來探討社會文化背景的差異如何體現在人類視覺情報信息的收集整理的外部中,從而明確在地域特色景觀的保留和營造上構成要素的布局方式的意義。
  7. Hdr helps to simulate the reaction of the human eye to bright light sources or dimly lit areas - for instance, your eyes will slowly adjust to a dark room once you enter it, and the light of a mid - day sun will temporarily blind you if you stare directly at it

    Hdr幫助模擬出人對強光和微光的? ?比如,當你進入黑暗的房,你的睛會慢慢地去適,或者你盯著正午的太陽看,光線會讓你的花掉。
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