視差格網 的英文怎麼說

中文拼音 [shìchāwǎng]
視差格網 英文
parallactic grid
  • : Ⅰ動詞1. (看) look at 2. (看待) regard; look upon 3. (考察) inspect; watch Ⅱ名詞(姓氏) a surname
  • : 差Ⅰ名詞1 (不相同; 不相合) difference; dissimilarity 2 (差錯) mistake 3 [數學] (差數) differ...
  • : 格象聲詞rattle; gurgle
  • : Ⅰ名詞1 (捕魚捉鳥的器具) net 2 (像網的東西) thing which looks like a net 3 (像網一樣的組織或...
  1. We will begin with a discussion of relevant topics from industrial organization including monopoly pricing, price discrimination, product differentiation, barriers to entry, network externalities, search and first - mover advantages

    我們一開始將討論相關的主題,包括了壟斷定價、價、商品異化、進入障礙、路外部性、搜尋及先佔優勢。
  2. The algorithm generates three - dimensional terrain model and displays in real time. it uses an efficient and simple method to attain the dependency between sampling points on terrain, and refines the center points in top - down way. it incorporates the dependency of points into their errors so that the cracks inside the terrain block are avoided, at the same time eliminates the cracks at the edges of blocks through adjusting the elevations of those points that cause the cracks

    該演算法基於規則數據實時生成三維地形模型,並實時顯示;採用了一種簡單而高效的方法來求解采樣點之間的依賴關系;以「從頂向下」方式細分中心頂點;並把頂點依賴關系融合進頂點誤中,避免了地形塊內部的裂縫,同時通過調整塊邊界點的高程消除了塊邊界處的裂縫;演算法還具有利用幀間相關性,相關等方面特點。
  3. Based on the analysis of image wavelet transformation and the space / frequency distributing characteristics of different subbands " coefficients, this dissertation fully exploits the following theories and methods : scalar quantization, vector quantization, trellis coded quantization, trellis coded vector quantization, vector classification, codebook expansion and weighted mean square error rule basing mankind visual characteristics, etc. from different angles of information amalgamation, it develops several innovative algorithms of image compression and coding, gives their realization schemes, and makes plentiful simulation tests

    本文在分析了圖像小波變換的原理和子帶系數空間及頻率分佈特點的基礎上,充分利用標量量化、矢量量化、編碼量化、編碼矢量量化、矢量分類、碼書擴展和基於人眼覺特性的加權均方誤準則等思想和方法,從信息融合的不同角度展開了對小波圖像的壓縮編碼研究,同時也討論了這些方法在靜止圖像量化中的具體應用。
  4. In this method, the camera calibration grid for estimating the distortion parameters is easy to get and there is no need to fix the camera when taking pictures

    利用交比不變的性質,擬合全場的無畸變的虛擬,得到圖像點的偏,從而計算出畸變系數。
  5. If pop up windows are used at the entry page quite common with hot news announcements or advertising, it may mislead the user that they have entered a wrong site as the page format could be very different from the entry page which they normally visit

    如果在進入頁使用突現式窗這種方法通常會用於宣布最新的消息或廣告上,可能會使用戶誤以為進入了錯誤的站,因為式與經常瀏覽的進入頁有很大的別。
  6. From the points of view of multiresolution schemes and simplification techniques, those known major algorithms are classified and summarized. a simplification algorithm for terrain models based on the normal vectors of mesh vertices is proposed. its rule of simplification grounds on visual features, error metrics is from normal vectors of mesh vertices and simplifying technique is vertex removal

    從多解析度方案和簡化技術兩個方面對已有的主要方法進行了分類和總結;提出了一種基於頂點法矢量的地形模型簡化演算法,該演算法的簡化準則基於覺特徵、誤測度基於頂點法矢量、簡化技術則是頂點剔除;在此基礎上,提出了一種與野相關的地形簡化和繪制方法,該方法通過虛擬的頂點包圍球來測度誤,實現與野相關的地形簡化。
  7. This paper establishs a integrated system about double circular - arc gears transmission design and optimal design using go a language vb. its emphases are visible design and inspect and measure of double circular - arc gears, and optimal design using crossing mesh optimal design program, it is the development of traditional design of double circular - arc gears. speeding the course of design, shorting the period of development, advancing the quality of design

    本論文利用面向對象的vb語言建立了雙圓弧齒輪傳動計算機輔助設計與優化設計系統,著重對雙圓弧齒輪的設計、校核、測量尺寸、精度與公計算機輔助設計的工程進行了可化設計,並調用dsp正交優化設計方法對設計出的雙圓弧齒輪進行優化設計,並很好地集成為一體,具有通用性,因而是對雙圓弧齒輪傳統設計的一種改進和提高。
  8. Abstract : some typical results of computation on the shock ( blast ) wave interaction ( 2 - d and 3 - d ) with bodies and its experimental validation in shock tube are summarized, the suggestion for improving the numerical method ( difference scheme and grid systems ), developing 3 - d optical quantitative visualization technology and further studying the unsteady turbulent flow are put forward

    文摘:給出了在二維和三維條件下激波(爆炸波)與物體相互作用的一些典型計算結果,概括總結了激波管中實驗的有效性,提出了改進數值方法(包括式,系統) ,發展三維光學定量可化技術和進一步研究非定常湍流的建議。
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