視覺法則 的英文怎麼說

中文拼音 [shìjiào]
視覺法則 英文
law of vision
  • : Ⅰ動詞1. (看) look at 2. (看待) regard; look upon 3. (考察) inspect; watch Ⅱ名詞(姓氏) a surname
  • : 覺名詞(睡眠) sleep
  • : Ⅰ名詞1 (由國家制定或認可的行為規則的總稱) law 2 (方法; 方式) way; method; mode; means 3 (標...
  • : Ⅰ名詞1 (規范) standard; norm; criterion 2 (規則) regulation; rule; law 3 (姓氏) a surname Ⅱ...
  • 視覺 : [生理學] vision; visual sense; sense of sight; visus; sight; optesthesia
  • 法則 : rule; law
  1. Ci ( corporate identity ) includes mi ( mind identity ), bi ( behavior identity ) and vi ( visual identity ). it is depended on visual design, logo shape, specifically color etc. to form a corporate visualize drawing market idea, behavior ruler, management characteristic, packaging style, operating ruler and strategy together. after the standardization of corporate name and logo, the information of the corporation could be communicated and spread from the corporation to the whole society

    企業形象( corporateidentity , ci )也叫企業識別系統,它包括企業理念識別( mindidentity , mi ) 、企業行為識別( behavioridentity , bi ) 、企業識別( visualidentity , vi )三個部分,是指運用設計手段,通過標志的造型和特定的色彩等表現手,使企業的經營理念、行為規范、管理特色、產品包裝風格、營銷準與策略形成一種整體形象。
  2. The detection of interest points is the basis of kinds of computer vision applications, such as : camera calibration, 3d reconstruction, image matching, video retrieval, motion estimation, etc. in this paper, three impersonal criteria : delocalization, false - detection rate, and repeatability are presented to evaluate the performance of an interest points detection algorithm

    興趣點檢測是許多計算機應用的基礎,如:攝像機定標、三維重建、圖像匹配、頻檢索、運動估計等。本文首先給出了一個評價興趣點檢測演算性能的客觀標準,這個標準包括以下三個準:點位置偏差、誤檢率及重復度。
  3. Bertero, m., t. poggio, and v. torre. " ill - posed problems in early vision. " proc. of the ieee ? 76 ( 1988 ) : ? 869 - 889

    雖然局限於初期,但該文包含了關于病態問題和正化方的易讀的介紹性內容。
  4. Images of huanghua pears were acquired by means of machine vision system the method to describe the shape of irregular fruit was studied, in which the fourier transform and fourier inverse transform were applied a sort of software for fruit shape identification based on artificial neural network was developed

    利用機器採集黃花梨圖像,研究了不規果品的形狀描述方,提出在黃花梨的分級過程中採用傅立葉變換與傅立葉反變換對來描述果形,開發了基於人工神經網路的果形識別軟體。
  5. According to general principle of spatial layout which keep to the syncretism of the chinese ritual sequence and harmonization, the equal importance of affection and reason and a whole of nature and human, the spatial configuration of the yuelu house varies richly, and the main measures of the space are as follows : emphasis of priincipal and subordinaate relationship in the space, spatial contrast, transition and layer, intersecting and infiltr

    在遵循「禮樂合一、情理並重、天人不二」的空間布局總體原下,嶽麓書院空間處理變幻豐富,主要空間處理手有:強調空間主從關系、空間對比、過渡與層次、穿插與滲透. 、內向與外向、空間的重復、空間序列、藏與露、引導與暗示、對景、框景與借景、與色彩等。
  6. Enlightened from the traditional countryside environment, guided by the ideas of " sustainable development " and " based on people ", according to the principles of landscape ecology and system engineering, through analyzing and researching the patterns of landscape ecology, green - open - space system, vision - space qualities, local history and culture, mountains and rivers aesthetic artistry. and as far as the basic characteristics and existing problems of small towns in the south of yangtze river is considered, this paper puts forward some possible planning ways for dwelling regions, roads, waterscape and plants which can fully embody the characteristics of the south of yangtze river. and tries to build a kind of ecological environment in the regions of rivers and lakes in the south of yangtze river, and hopes it can guide the landscape development, strengthen individual character, realize the aims of landscape planning for small towns

    本文從傳統鄉村環境意義中得到啟發,針對江南小鎮的水鄉特色和存在問題,以「可持續發展」和「以人為本」的思想為指導,運用景觀生態學原理和系統工程方,從江南小鎮基本特徵出發,通過對景觀生態格局、綠色空間體系、空間品質、地方歷史文化風貌、山水美學意境等幾方面的分析和研究,著重對居住區、水景區、道路、植物幾個能充分體現江南特色的區域提出可行性思想,試圖建立一種適應江南水鄉生態環境,引導江南小鎮景觀空間生態發展,強化小鎮個性特色,實現小鎮景觀規劃的原和目標,從而促進江南小鎮在建設中社會、經濟、生態的協調發展,引導江南小鎮走上可持續發展的道路,實現城鄉一體化,加速我國城市化發展速度。
  7. The traditional research methods on huanghe river include paper map, and modern map, i. e., electronic map, which pay more attentions to the display of spatial data ; virtual reality has the features of multi senses ( include seeing, listening, touching and motion, etc ), immersion, interaction and autonomy and emphasis on 3d dynamic display of 3d map

    傳統研究黃河的可化方有地圖,以及現在的電子地圖? ?強調空間數據在屏幕上的顯示,而虛擬現實注重三維圖形的三維動態顯示,它具有多感知性(、聽、力、觸、運動等) ,投入感( immersion ) ,交互性( interaction ) ,自主感( autonomy )等重要特徵。
  8. Investigation using remote sensing ( rs ) technology can breakthrough the limits of traditional methods, make full use of its capability of integration, visualization, rapidity and vast - dimensions analysis, and get better results the paper takes the up - to - date landsat - 7 etm + data, which is the most widely used, and quickbird data, which has the highest resolution nowadays, and according the features of the data and landslides, processes the quickbird data with 1 : 10 000 dem orthophoto correction and the landsat - 7 etm + data as follows : ( 1 ) selecting optimal spectrum band : selects 753 bands as the optimal bands ; ( 2 ) image intensifying : selects the principle components processing method on the basis of comparing several image intensifying methods ; ( 3 ) rigour geometric direction : corrects the geometric distortion of the map ; ( 4 ) image fusion : mainly takes his space transform fusion and resolution fusion method, and acquires maps with higher spectrum resolution as well as space resolution. after that, the visual effect of the image has been enhanced, and the interpretation precision

    採用遙感技術,可以突破傳統調查方的限制,發揮其宏觀、綜合、直觀、快速的特點,取得更好的效果。論文選取目前應用最廣的陸地衛星最新系列landsat - 7etm +數據和空間解析度最高的商業衛星quickbird數據作為主要的數據源,根據數據的特點及滑坡災害應用特徵,對quickbird遙感數據基於1 : 10000dem進行了正射校正,對etm +遙感數據進行了波段優選,選取了753作為最佳組合波段;圖像增強,通過各種增強處理方的效果對比,選擇主成分分析對圖像進行增強;幾何精校正,糾正圖像的幾何變形;影像融合,主要選取了效果較好的his空間變換融合和解析度融合,得到的圖像既具有較高的光譜解析度,同時也具有較高的空間解析度。經過上述數字處理,較好地改善了圖像的效果,提高了圖像解譯的精度。
  9. This paper validate the good or the bad of reachability from three point of view : firstly, putting forward reachable time and giving method that resolve the reachable time, the reachable time validate qualitative parameters with quantitative data. secondly, validating the good or the bad of reachability from view reachability, putting forward validation method of view reachability : validation method of relatively position and validation method of field of view and giving compute aided validation flow ; thirdly, validating the good or bad of rachability from space reachability, researching compute aided validation rule and contents and flow of task space. lastly, taking the group of wheel of the main undercarriage for example, illuminating compute aided validation method

    針對可達性指標,本文從三個角度進行驗證:第一,提出可達時間的概念,給出可達時間的求解方,從定量的角度來衡量定性指標;第二,從可達的角度來評價可達性的好壞,提出可達性的驗證方:相對位置驗證野內切錐驗證,並給出計算機輔助驗證流程;第三,從作業空間可達性的角度來評價可達性的好壞,研究了作業空間計算機輔助驗證準、內容和驗證流程。
  10. Based on the analysis of image wavelet transformation and the space / frequency distributing characteristics of different subbands " coefficients, this dissertation fully exploits the following theories and methods : scalar quantization, vector quantization, trellis coded quantization, trellis coded vector quantization, vector classification, codebook expansion and weighted mean square error rule basing mankind visual characteristics, etc. from different angles of information amalgamation, it develops several innovative algorithms of image compression and coding, gives their realization schemes, and makes plentiful simulation tests

    本文在分析了圖像小波變換的原理和子帶系數空間及頻率分佈特點的基礎上,充分利用標量量化、矢量量化、網格編碼量化、網格編碼矢量量化、矢量分類、碼書擴展和基於人眼特性的加權均方誤差準等思想和方,從信息融合的不同角度展開了對小波圖像的壓縮編碼研究,同時也討論了這些方在靜止圖像量化中的具體應用。
  11. Through stereo matching we can find image positions of identical object point in twain images. characteristic selecting, criterions determination and algorithms achieving are three important procedures

    立體匹配是尋找同一目標點在兩幅圖像中的成像位置,匹配特徵的選取、匹配準的確定、匹配演算的實現是立體匹配的三個重要步驟。
  12. In chapter 2, the different characteristics of vest - pocket park with different classification of function, space, age and art degree are analysed. itsdesign principle lies in the nature and humanity, and its standard depends on its aesthetics meaning, good looking and space stream

    第二章著重分析了袖珍公園按使用功能、場所環境、服務對象年齡結構、藝術層次的四種分類方和各自特點;其設計原在於自然環境和人際交往;同時從美學意義、效果和空間層次上闡述了袖珍公園的評價標準。
  13. Firstly, by analyzing former researches and visible watermark characteristics, a visible watermarking algorithm with feature of holding image content is realized. secondly, using redundant embedding technique to embed watermark and extracting watermark according to watermark content, a meaningful invisible watermarking scheme is proposed ; thirdly, combining with vision characteristics a resilient - prone scrambling algorithm and a restoring scheme of scrambled image with data loss are proposed, image scrambling technique of irregular region is discussed. based on the proposed algorithms, a digital watermarking system scheme is designed

    通過分析前人的研究進展,結合可見水印特性,在小波域實現了一種具有圖像內容保持特性的可見水印演算;利用水印冗餘嵌入技術進行水印嵌入,根據水印遭破壞的情況進行水印提取,給出一種有意義水印的嵌入和提取方案;結合冗餘特性提出並實現了一種易於恢復的圖像置亂演算和一種受損置亂圖像的恢復方案;探討了不規區域的圖像置亂方,在此基礎上,設計了一種置亂演算在數字水印演算中的應用框架;最後整合本文所提出的演算,實現了一個基於特性的圖像水印系統。
  14. From the points of view of multiresolution schemes and simplification techniques, those known major algorithms are classified and summarized. a simplification algorithm for terrain models based on the normal vectors of mesh vertices is proposed. its rule of simplification grounds on visual features, error metrics is from normal vectors of mesh vertices and simplifying technique is vertex removal

    從多解析度方案和簡化技術兩個方面對已有的主要方進行了分類和總結;提出了一種基於網格頂點矢量的地形模型簡化演算,該演算的簡化準基於特徵、誤差測度基於網格頂點矢量、簡化技術是頂點剔除;在此基礎上,提出了一種與野相關的地形簡化和繪制方,該方通過虛擬的網格頂點包圍球來測度誤差,實現與野相關的地形簡化。
  15. Moreover, this thesis overall analysis process on image design of tourist destinations on the basis of marketable investigation means. with studying on the resource of tourism destination and competitors condition, it explicates principium and content of image position. it also explores the notion, the vision and the influence of the images on the basis of the cis theories. the thesis did a demonstration analysis about the position and design of the tourism image by example of xiaolangdi scenic spot

    具體如下:在對旅遊目的地的資源、競爭者狀況分析的基礎上,闡述了形象定位的原和內容,然後導入企業識別系統,詳細分析了旅遊目的地的理念形象、形象和行為形象,並對多次使用市場調查對旅遊形象進行修訂的步驟進行了描述。
  16. “ image reverse engineering based on computer vision ” studied in this paper, which regards image as media and computer vision theories as guidance, obtains the digital model of the object and combines with numerical machining. the nc code produced can be used for manufacturing

    本文所研究的「基於計算機的圖像反求技術」是以圖像為介質,以計算機理論為指導方,來獲取實體的數字化模型,並與數字化加工相結合,生成的數控加工代碼可用於製造。
  17. Thirdly, we present a new algorithm on texture synthesis, which not only has rapid speed with the help of " synthesis consistency " but also gives pixels in the image vision - related weight to get good result. fourthly, we present an open framework about tsfs with " shadow texture ". finally, we describe a new texture synthesis method based on multiple samples, which integrates patch - based technique and the principle of minimum neighborhood error between pixels, and synthesizes in a repeat way

    該演算不僅利用「紋理塊的連貫性」 ,加快了紋理合成的速度,而且通過給像素附上與相關的權值,得到了比以往更好的合成結果;作為進一步的研究,本文還提出了利用「伴隨紋理」進行紋理合成的開放式框架;最後本文介紹了一種新的多樣圖紋理合成演算,該演算基於塊匹配技術與像素的鄰域誤差最小原,同時採用多次合成的方式,對大多數紋理都取得了較好的合成效果。
  18. On the basis of application of machinery and power - generating product design, this paper analyzes and quantifies the theory of equilibrium and stability via analyzing the pictures of product, which is one of aesthetics standard method in design process. therefore, the theory of visual gravity and its calculating model are advanced. with applying the technology of detecting edges and gray histogram, the required image information cire picked up

    在機電產品造型設計應用的基礎上,論文從實際產品的照片分析入手,重點對設計應用到的美學? ?均衡與穩定理論,進行分析與量化研究,提出了有關機電產品設計的重心理論與計算的框架模型;運用圖像處理中的邊緣檢測與灰度直方圖技術,提取操作需要的圖像信息;綜合產品的形態與色彩,分別結合張力與力矩平衡理論提出了兩種演算;建立了產品重心計算的相關模型並在solidworks平臺上用vc + +編程實現。
  19. In the third part, the essences of steganography and disadvanges of common visual perception evaluation, such as psnr and wpsnr are studied. based on analysis local error that is introduced by embedding information, combining hvs, three objective perception evaluation method for steganography performance are proposed, which are based on human visual systems and local statistic error distribution respectively. in the steganalysis part, a steganography security statistic attack model and methods for some steganography methods are presented

    在信息隱藏的性能評價方面,研究了常用的峰值信噪比,加權峰值信噪比等前人提出的感知性能評價準,指出針對信息隱藏的性能評價不能單純從特性出發,提出從信息隱藏的數據特性和感知特性出發,結合局部特性來考察失真誤差的變化的思想,並據此提出基於局部區域誤差統計分佈和掩模方評價信息隱藏性能的方
  20. The former is the combination of human vision characters and image ' s local statistics, and judge the quality of image subjectively. but the latter judge the quality of image both subjectively and objectively. moreover, the latter compare result edge, this work is an innovation

    不同之處在於:前者結合人類特性,對于處理后的圖像主要從主觀角度評價;而後者採用在與傳統方處理結果比較的基礎上,進一步比較它們的邊緣圖像,在達到客觀評價準意義下最優的同時盡可能多的保持圖像邊緣位置和細節信息。
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