象面坐標 的英文怎麼說

中文拼音 [xiàngmiànzuòbiāo]
象面坐標 英文
image coordination
  • : Ⅰ名詞1 (頭的前部; 臉) face 2 (物體的表面) surface; top 3 (外露的一層或正面) outside; the ri...
  • : Ⅰ名詞1 [書面語] (樹梢) treetop; the tip of a tree2 (枝節或表面) symptom; outside appearance; ...
  1. Based on vc and opengl software platform, as a part of integrate planar mechanism analysis and simulation cai, the mechanism theory has been adopted to analysis the movement trace and profile of linkage ; adopt oriented object method to capsulate the class module. each corresponding class module complete parameter storage and process ; adopt message - map, message - trigger to organize the programming and response the user " s input ; use the document - view structure of the visual vc + + mfc class foundation as the basis of the programming architecture to complete those functions. use oriented object method to product the following class module : control class, render class, document class, mechanism class and other classes ; adopt opengl library to draw the three dimensional graph based on the result of mechanism analysis ; use model transforming, lighting, material, color, frame - buffer, display - list, graphics - component combine etc to draw the three - dimension mechanism and make the simulation of linkage has high reality

    本文敘述了平連桿機構運動分析和可視化模擬的理論演算法及其編程實現方法,基於微機vc平臺,採用opengl圖形庫編程,利用向對的方法對機構進行功能封裝,利用vc + +的文檔視結構作為最基本的窗架,生成並控制三維繪制類、文檔類、主窗口類和一些輔助類,利用windows平臺的消息映射、事件驅動來組織程序運行和響應用戶反饋,利用機構分析得出數據驅動opengl庫繪制三維機構圖形。
  2. At the beginning, the basic theory of plane measurement ? some basic elements in planar projective geometry, including 2d protective plane, homogeneous coordinates and homography are introduced. the pinhole camera model and the basic algorithm of image measurement are discussed

    首先介紹了平測量問題的理論基礎? ?平射影幾何的一些基本元素:射影平,齊次,平單應等,接著討論了攝機針孔模型以及基於圖的平測量基本原理。
  3. First this thesis discusses the development of the virtual instrument, and the method of developing the real time software ; then designs a interrupted virtual driver, deduces and programs the realtime arithmetic of wanderazimuth strapdown inertial navigation, develops strapdown inertial navigation realtime software based virtual instrument with object - oriented programming language. the software is able to display multi navigation parameter and is able to be added the extensible function

    論文討論了虛擬儀器技術的發展與現狀,研究了windows98平臺下實時性軟體的設計方法,設計了基於硬體的中斷虛擬驅動程序,推導和編程實現了游移方位系捷聯式慣性導航系統計算機實時導航演算法,利用向對的可視化開發語言開發出基於虛擬儀器的捷聯式慣性導航實時軟體。該軟體能夠顯示多個慣性導航參數,具有故障報警顯示功能,根據需要可以增加新的顯示功能。
  4. Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating

    針對三維逶視投影視圖中對三維物體表紋理直接進行噴繪,以獲得復雜紋理圖這一計算機圖形交互技術這一新問題,研究了一種將紋理圖的素位置信息轉換成彩色信息,然後利用紋理映射將紋理連同該點上的顏色值一起傳遞到與屏幕素對應的可見點上的方法,其中顏色值依該點處的入射光線方向和表法向被進一步轉換為光強值,而紋理則被解碼后還原成與該可見點對應的紋理,被存入信息緩沖器中,供以後使用,通過解碼,可根據屏幕點直接得到對應紋理素點的,經過演算法優化,實現了對三維物體表紋理的實時噴繪;同時闡述了在三維圖生成技術中使用附加紋理信息的應用實例以及相關定義
  5. It is in dire solved need of opening up nc machining simulating system in manufacturing that there are maturity function and better real time. aiming at the simulating system study of 5 - axis numerical control milling of sajo12000p, the paper introduces the function modules of simulation system of nc machining., including interface module data processing data chain module timely controlling and roming module, and by this way we accomplished the basic function of numerical control machining

    因此開發功能完備、實用性強的數控加工過程模擬模擬系統成為當前製造業急需解決的一個問題本文以數控技術實驗室的saj012000p五加工中心為模擬對,針對其開發一套數控模擬軟體,本人承擔了整個模擬系統的cnc控制軟體的開發工作,針對cnc系統軟體的人機交互界的建立、 nc代碼的編譯、編譯指令的數據處理、插補、進程問數據鏈的傳輸加載、機床模擬運動按照nc指令的適時控制等功能子模塊進行了開發研究。
  6. By using it, the section mapping drawings of multi - types & complex pipeline system can be automatically generated through the entity crossing operation. this method composes of the following three key steps. in the first, different graphic entities are identified from the complex pipelines drawing in terms of the layer information they owned, then the correspondent information is to be encapsulated to keep the spatial data completeness of the graphic symbols

    該方法通過管線系統設計圖中的圖形實體的分層處理與信息封裝,首先實現了復雜管線實體的自動識別並確保了圖形實體具有對應管線實體對的完備空間信息;在此基礎上,根據用戶給出的任意位置截切線,構造隱式描述的截切並與隱式描述的管線實體進行求交運算;最後通過對求交結果的變換,生成能夠直觀反映出多類型復雜管線系統空間分佈信息的截切映射圖。
  7. 3d points are converted to images based on spherical polar coordinates, and point cloud surface information such as location, normal and color are stored in two - dimensional images

    本文通過球將點雲曲的幾何信息及表屬性信息映射到二維圖中去。
  8. From the point cloud surfaces, multi - layered geometry images are created which can represent the original models accurately very much. the compounded geometry image representation of point cloud surfaces, is also based on the former transform method, where the difference lies : take one of coordinates as the gray value and another two as location respectively, three different geometry images can be created. three gray images are combined into a compounded color image

    點雲曲的復合圖表示方法,首先把點雲曲中點的笛卡爾轉換為球,分別把球[ r , , ]中的一個轉換為素的灰度值,另外兩個量轉換為該素的,這樣就可以得到三幅不同的圖,把這三幅灰度圖分別對應到彩色圖的r , g , b中去,就組合成為一幅復合彩色圖
  9. It realized the spatial interpolation software grounded on geostatistics seamlesslly integrated with the system using the way of oop and the technology of ole / activex based on com. using vector - grid spatial - overlap analysis to solve the limitation of the grid and general vector data structure in the course of creating prescription, it made fertilizer prescription founded on the main factor of soil nutrient and yield - target. also it effectively integrated comgis with exper t system using the technique of loose coupling

    向對的設計方法為基礎,利用「組件對模型」基礎上ole / activex技術實現基於地統計學的空間插值軟體實現及與施肥處方系統的無縫集成;應用基於矢量網格的空間疊加分析方法解決柵格和常規矢量數據結構在處方生成中的局限,生成了基於土壤養分和目產量為主要因素的施肥處方;利用鬆散耦合技術將comgis與施肥專家系統進行有效集成;充分考慮施肥機對施肥處方數據結構要求,在wgs - 84系下採用具有柵格單元的矢量施肥處方。
  10. This paper is preluded by summarizing the modeling methods, key techniques in vr ( virtual reality ). based on that, textiles are chosen as the research objects for the reason that previously, because textile distortion mechanism was not introduced, the 3d coordinates on the surface of textiles could not be formalized in accordance with their physical rule. naturally, there was an absence of realism and generality and the movement of textile cannot be simulated under any given forces applied such as rippling in the wind in virtual textile demonstrating

    本文首先對建模方法這一虛擬現實中的關鍵技術進行了綜述,在此基礎上選擇以織物作為對來研究,這主要是由於以前沒有引入織物變形機理,織物表各點的三維無法用符合物理規律的公式進行表達,導致在織物的虛擬展示中,缺乏真實性與通用性,無法模擬各種受力情況下織物的運動,諸如隨風飄動的效果。
  11. ( 2 ) basing on zrcae software and on development bench of mechanical desktop 3. 0 and using the arx second level development technique a program system by which hexahedron mesh can be automatically generated had been developed. during the process of developing some tools such as visual c + + 6. 0, fortran powerstation version 4. 0 and techniques such as object - oriented programmer technique, dynamic link library technique, mixed - language programming method was used. the nodes coordinate had been optimized

    ( 2 )在紫瑞cae軟體基礎上,以mechanicaldesktop3 . 0為開發平臺,利用arx二次開發技術和visualc + + 6 . 0 、 fortranpowerstationversion4 . 0等開發工具,採用向對技術、動態鏈接技術、混合語言編程方法等技術開發了六體網格全自動剖分程序,並對節點進行了優化處理。
  12. Photo coordinate system

  13. Aiming at the nonlincar optical mapping between spatial coordinates and image plane coordinates, a measuring method for 3 - d spatial coordinates calculation carricd out with progressive approach is put forward in the paper

    針對空間對圖的非線性光學映射關系,本文提出了逐步逼近實現3 - d空間計算的測量方法。
  14. The constitutions and principles of position of gps > glonass and beidou navigation system are described all around in this article, and the following technologies are studied and realized : communication between com ports with oop technology, compound navigation with gps and glonass. calculate velocity, pseudorange difference, smoothing pseudorange with the carrier - phase and models to correct error are also done ; the transforms between wgs - 84 and pz - 90, as well as wgs - 84 and beijing54 coordinate system ; the technologies to display and manage bitmap, vector map based on mapx also ; conversion of data formats between gjb and mif data format of maplnfo corp. arithmetic of creation dem data based on contour line data from 1 -. 25000 map data with gjb format. texture the surface of terrains with corrected aviation image

    本文全介紹了gps 、 glonass 、北斗導航系統的組成、定位原理,研究並實現了向對的串口通信技術、 gps + glonass組合導航、測速及偽距差分、相位平滑偽距差分以及有關誤差的模型改正、 wgs ? 84和pz ? 90 、 wgs ? 84和北京54系的轉換、柵格地圖的顯示和管理、基於mapx的矢量地圖的顯示和管理、 1 : 25萬軍數據和mapinfo的mif數據格式雙向轉換、基於軍數據的dem生成演算法、基於opengl的三維地形構造、航空圖像紋理地形表、三維量算、虛擬現實模擬導航、三維地形的層次細化演算法以及數字圖像處理中的圖像增強、幾何變換、影像匹配等技術。
  15. At the same time, the coordinate representation also can be exploited in calculating thermal non - classical states recently, such as coherent state. basing on the correlative theory, and within the framework tfd, we calculate rindler oscillator ' s information - entropy in the coordinate representation, and discuss the relation of its general uncertainty relationship and information - entropy, especially the relation of its thermal fluctuation and information - entropy

    在相關理論的基礎上,本文一方利用熱場動力學,在下計算出了與一維rindler諧振子的位子和動量有關的信息熵,並給出了信息熵與一維rindler諧振子的廣義測不準關系,特別是與熱擾動之間的聯系。
  16. The main content of display part is carrying out graphic user interface. designing the style of interface, this paper shows the arithmetic flow of window implement and event springing. and the major task of input part is programming the ial input engine of touch screen, then bringing forward the arithmetic of key functions and the mapping of physical coordinate and pixel coordinate

    顯示部分主要是實現圖形用戶界,通過設計界樣式,給出窗口實現和事件觸發的具體演算法流程;輸入部分則主要是實現觸摸屏的ial輸入引擎實例,提出關鍵函數的具體流程,並探討觸摸屏物理的映射演算法。
  17. Firstly, the basic character of the remote filed eddy current is simulated and analyzed in case of two - dimension axial symmetry which approves the existence of remote filed eddy current phenomenon ; the full circumferential defect model is investigated to approve the feasibility of using the rfec techniques to detect the position and depth of defect ; the pit corrosion 、 circumferential and axial crack models are simulated, and the defect character based on voltage plane polar plot and the changes of phase and amplitude are analyzed to supply the standard for defect reconfiguration

    首先,在二維軸對稱情況下模擬與分析了遠場渦流的基本特性,證實了遠場渦流現的存在;對全周向缺陷的遠場渦流檢測進行了詳細研究,證實了遠場渦流檢測缺陷位置和深度的可行性;對點狀腐蝕、軸向與周向裂紋三種非軸對稱缺陷進行三維有限元模擬,利用相位差和幅值變化曲線與電壓平圖對缺陷特徵進行分析,為缺陷形狀重構提供了依據。
  18. It includes the following aspects : adopting the partial differential equations and neighborhood average smoothing methods to reduce image noises. mapping the rgb three - color and gray scale histogram to study - 3 - the relationship of flame features and temperature field distribution. the methods of calculate important parameters about the average gray value, the flame area and the flame shape center coordinate are given

    採用圖相加、偏微分、鄰域平均等方法來消除圖噪聲;繪制圖的r 、 g 、 b三色直方圖來研究火焰幅度特徵分佈與溫度分佈的關系;給出計算平均灰度、火焰積大小、火焰形心等重要參數的方法;用彩色等溫區或等溫線重構溫度場分佈。
  19. A software to process modis data is made in vc + + 6. 0 development environment based on the hdf4 library and the general cartographic transformation package ( gctp ). from which users can extract earth view data of different band or resolution and other ancillary data according to users " demand. it supports most current projection types and can transform projection coordinates forwardly or inversely and can calculate ndvi and evi

    利用vc + + 6 . 0向對開發環境,以hdf4庫和gctp投影軟體包為基礎,編寫了modis數據處理軟體,可根據用戶需要提取不同波段和解析度的對地觀測數據以及各種輔助數據,支持目前通用的大部分投影方式,可對投影做正向和逆向變換,能計算ndvi和evi數值等等。
  20. Actual difficult problems in process of coordinates table production was mainly resolved in this paper. according to users ’ specified demand, specialized cad system was developed on the basis of autocad and object - oriented objectarx. such difficult problems like management of extended data and automatic production of table in autocad were resolved

    本論文主要解決了表生成過程中遇到的實際難題,根據用戶的特定需求,採用先進的objectarx向對技術在autocad基礎上進行開發的專業cad系統,解決了autocad下的擴展數據管理和表格自動生成技術的難題。
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