長虛線 的英文怎麼說

中文拼音 [zhǎngxiàn]
長虛線 英文
long dashed
  • : 長Ⅰ形容詞1 (年紀較大) older; elder; senior 2 (排行最大) eldest; oldest Ⅱ名詞(領導人) chief;...
  • : Ⅰ名詞1 (空虛) void; emptiness 2 (政治思想等方面的道理) guiding principles; theory 3 (二十八...
  • : 名詞1 (用絲、棉、金屬等製成的細長的東西) thread; string; wire 2 [數學] (一個點任意移動所構成的...
  1. Fist of all, on the basis of the research of agone boffins, this author investigates the interaction mechanism of bolts and rock, and introduces the elastic ? lastic analytical resolution which is consist of the liner structure, the equivalent reinforced wall rock and the original wall rock in the simple loading from the equivalent well - proportioned view ; this solution is very important meaning for the engineering design. on the basis of coulomb friction model, the author introduces the finite element equation of the contact problem in order to provide the academic foundation for the application of msc. marc. finally, combining the engineering practice of the non - linear analysis of shield tunnel through yellow river of the south - north water transfer and using the model of friction, the author researched the evolution law of stress and displacement field in the structure of grouted rock bolts, and analyzed the effect to the stress and deformation of surrounding rock mass due to anchor supports

    首先,在前人研究成果的基礎上,對錨桿與圍巖的相互作用機理進行研究,利用全錨固錨桿的中性點理論,從等效均化的角度來考慮錨桿對圍巖的加固作用,並推導了在簡單荷載作用下,含有襯砌、等效加固后的圍巖、原始圍巖三者的彈塑性解析解,對工程設計有著重要的參考意義;在數值模擬方面,以考慮錨固圍巖滿足規則化庫侖摩擦模型為基礎,利用功原理推導了接觸問題的有限元方程的計算格式,為開發運用大型商用有限元軟體msc . marc提供了理論根據,也形成了本文的理論基礎:最後,論文以南水北調東穿黃隧洞穩定性分析項目為工程實例,利用本文所述的接觸問題的摩擦模型理論,對錨桿支護結構的應力場、位移場的變化規律進行了研究,分析了加錨支護對隧洞圍巖應力、變形的影響。
  2. Out of the shifting, insubstantial mists that had so long baffled his eye, there leaped up the sudden, definite presentment of a fiend.

    從那些期遮住他視無縹渺的迷霧中,現在突然跳出了一個有血有肉的惡魔!
  3. Because of block in head of line ( hol ), input buffer strategy make the whole switch system performances declining drastically at heavy oflbred load, and some improvements of input buffer strategy are put forward to overcoming tlle head of line block. virtual output queues ( voq ) is chosen as input buffer strategy. dpa and ilqf ce1l scheduling algorithms for voq are silllulated

    由於輸入緩存的隊頭阻塞使得高負載條件下輸入緩存策略的交換系統各方面性能急劇下降,由此提出了克服輸入緩存隊頭阻塞的改進方法,最後本文決定選用擬輸出隊列( voq )的輸入緩存策略,並且研究了與擬輸出隊列相對應的ilqf (最隊列優先)和dpa (對角優先)信元調度演算法,為交換系統的asic設計提供依據。
  4. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換方法相比較,該方法不但成功地填補了由於投影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考圖象獲得逆映射過程中所需要的目標圖象的位移信息,從而大大提高了演算法的效率:與通常的正向映射演算法相比,此演算法克服了多幅參考圖象所帶來的計算量成倍增等問題,而且誤差較小。 2 )基於極幾何的快速逆映射演算法。利用參考圖象的邊界信息與隱含的遮擋關系,以及極幾何的性質,本文第三章提出了一個基於極幾何的快速3 『一中國科學院軟體研究所博士學位論文基於圖象的快速繪制技術的研究逆映射演算法,從多幅參考圖象精確合成當前視點目標圖象。
  5. Some methods are totally new for us, for example, assignment groups are reorganized every weekly according to the strong points of each member, so as to cultivate their abilities to cooperate and fulfill their tasks ; three evaluations will be made for each class activity and after - class assignment, that is, self - demonstration and evaluation, classmates questioning and evaluation, as well as trainers evaluation ; trainees are organized to have an on - line experience of the virtual learning community ; and there are many other teaching methods like situation simulation, panel discussion, field survey, etc

    課堂上安排的教學內容很緊湊,教學形式多種多樣。一些教學方式對於我們是全新的,比如:每周都根據大家的特重新組合作業小組,鍛煉所有成員之間相互協作完成任務的能力針對每次完成的課堂練習和課後作業都有三次評價:自我演示和評價同學質疑和評價教師評價在體驗擬學習社區及其他各種教學方法如情景模擬小組討論實地考察等。
  6. For the counter attacking target man ( quick striker ), i like to give him a side arrow ; direction usually depending on whether he is better with his left or right foot

    對那些防守反擊戰術中的快馬進攻核心,我喜歡在戰術面板上給他橫拉一條的方向可以根據他的擅腳來設置。
  7. In the paper, based on the method of low pair replacing with high pair, the problem of cam design was transferred to that of linkage design. by means of rotary unit vectors, the equations of displacement, velocity and acceleration of the replacement mechanisms were developed. and then, the virtual linkage ' s length and direction were deduced

    論文基於高副低代原理,將平面凸輪機構設計與再現函數的平面連桿機構設計統一為同一種方法,運用圓向量函數建立代換機構的位移、速度、加速度矢量方程式,求取擬連桿桿和方向,由此展開凸輪理論廓、實際廓、曲率半徑和壓力角的求解,並得出用圓形刀具加工凸輪時刀具中心的軌跡方程。
  8. The methods considering the elastoplasticity are the elastic - plastic hinge method and the pseudo load method. based on the need of non - linear analysis, researchers brought forward nonlinear calculation methods to control the iterative constringency, such as the load controlling method, the displacement controlling method, the arc length controlling method and the pseudo load method

    考慮彈塑性的分析方法有:彈性-塑性鉸法和擬荷載法根據非性研究分析的需要,研究人員先後提出了:荷載控製法、位移控製法、弧控製法和做功控製法等控制迭代收斂的非性計算方法。
  9. In this dissertation, the development survey, research actualities and application prospect of vamt are introduced at first, and the models of kinematics, dynamics and linear motor servo are analyzed then. currently the dynamics model is complex or established mechanically, which restricts the study of control theories. thus this dissertation present a simple and easy - realized control idea, namely, the fore and torque of every leg determined by the inverse - solution of mechanics are regarded as changeable load force ( disturbance ) applied in motor, the elongation of the leg or displacement of sliding is regarded as the output of linear servo system

    本文首先介紹了擬軸機床的發展概況、研究現狀和應用前景,然後對其運動學、動力學、直伺服系統模型進行分析,針對目前動力學模型過于復雜或完全從機構學角度建立不便於控制的問題,提出了簡單、易於實現的控制思想,即將擬軸機床的動力學方程反解所確定的各桿受力(矩)視為電機的可變負載力,以桿伸縮量或滑塊位移為伺服系統輸出,從此構成位置閉壞,實現軌跡跟蹤控制。
  10. If checked, a rectangle is drawn around the current line, making the cursor easier to see

    如果勾選此項,當前行周圍將顯示一個方形框,確保光標很容易被看到。
  11. To search out these answers, i created raised - line drawings of five different wheels, depicting spokes with lines that curved, bent, waved, dashed and extended beyond the perimeter of the wheel

    為了找到這些答案,我創作了5幅不同輪子的凸起條畫,用不同的條表示輪輻:弧形、彎形、波浪形、形和在輪子周之外延伸形。
  12. In the analysis, a cfst arch ( single tube ) is first divided into a finite number of straight beam elements. according to the virtual work principle and the modified newton - raphson iteration method the tangent stiffness matrix considering double nonlinear properties is established. with regard to the non - equilibrium forces, the material nonlinear property along the height of the section and the length of the element is considered and the computation accuracy is improved as a result

    本文首先將拱肋劃分為一系列的直梁單元,運用功原理和修正newton - raphan數值迭代演算法的基本原理準確推導了拱肋直梁單元的非性切剛度矩陣;在不平衡力方面考慮了沿截面高度和單元度方向材料非性的發展過程,提高了計算精度;再根據得到的切剛度矩陣採用荷載增量步內修正newton - raphan迭代的增量迭代法進行了求解。
  13. Golf is a game, mouse operation, and fixed the ball first, select the right perspective and in accordance with the distance to grasp, and dashed line intensity, the longer the dotted line greater intensity, a lot of concern, very fun

    又一個高爾夫游戲,鼠標操作,先把球固定好,選好角度,再根據距離來把握力度,力度用表示,力度越大,有很多關,非常好玩。
  14. Introduction : golf is a game, mouse operation, and fixed the ball first, select the right perspective and in accordance with the distance to grasp, and dashed line intensity, the longer the dotted line greater intensity, a lot of concern, very fun

    又一個高爾夫游戲,鼠標操作,先把球固定好,選好角度,再根據距離來把握力度,力度用表示,力度越大,有很多關,非常好玩。
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