bies 中文意思是什麼

bies 解釋
比斯
  1. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換方法相比較,該方法不但成功地填補了由於投影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考圖象獲得逆映射過程中所需要的目標圖象的位移信息,從而大大提高了演算法的效率:與通常的正向映射演算法相比,此演算法克服了多幅參考圖象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快速逆映射演算法。利用參考圖象的邊界信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快速3 『一中國科學院軟體研究所博士學位論文基於圖象的快速繪制技術的研究逆映射演算法,從多幅參考圖象精確合成當前視點目標圖象。
  2. Then the solving procedures of these bies by the rwg functions based moment method are elaborated, and the method of modeling complex objects built of arbitrary line, surface and volume structures is developed. in order to solve realize antenna and circuit problems, methods of adding excitations and concentrated loadings with moment method are deceloped, and matrix pencil ( mp ) method is used to deembeded the s prameters of antennas and circuits from the computed current distribution. some numerical results of practical complex antenna and scattering problems are presented to illustrate the veracity and effectiveness of the method

    在第一部分中,首先從電磁場的基本理論出發,基於等效原理和邊界條件以統一的方法建立了用於分析金屬、介質及金屬與介質混合結構的邊界積分方程,並歸納和比較了各類積分的適用范圍和優缺點;在此基礎上,給出了使用基於rwg函數的矩量法求解各種邊界積分方程的一般過程;研究了具有任意線、面、體組成的復雜結構的電磁建模方法,並給出了各種多面連接情況下基函數和未知量的選取方法;研究了使用矩量法分析電路、天線問題時集總元件和激勵源的處理方法,並基於矩陣束方法( matrixpencilmethod )提取了電路和天線問題的s參數;最後通過分析一些工程中的復雜金屬天線問題和具有「金屬與介質混合結構」的散射和天線問題驗證了方法的準確性和高效性。
  3. For the interior of the mask, seen in a dramatic shot as the helmet lowers on vader ' s face for the first time, the ilm modelmaker don bies crafted the details within

    影片中有一個激動人心的鏡頭是頭盔第一次戴在維德的臉上,面具的內部細節是工業光魔特效公司的模型師東?比斯的手藝。
  4. He says, he is still young, bies twenty eight nine years old, look for a girl twenty four five years old and get married

    他說,他還小,要到二十八九歲,找一個二十四五歲的姑娘結婚。
  5. He says, he is still young, bies twenty eight nine years old, look for a girl twenty four five years old and get married. when getting married, house assign by the bridegroom s unit, the others get married expenses cost more than 2000 yuan probably, all paid by the wife s side

    他說,他還小,要到二十八九歲,找一個二十四五歲的姑娘結婚。結婚時,房子由男方單位分配,其餘結婚開支大約要2000多元,全部由女方支付。
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