clipping algorithm 中文意思是什麼

clipping algorithm 解釋
剪取演算法
  • clipping : n 剪斷,剪裁;剪取物;〈美國〉(報紙等的)剪輯(=〈英國〉cutting);剪報;(報紙的)雜訊欄;〈pl...
  • algorithm : n. 【數學】演算法;規則系統;演段。
  1. The new line against polygon window clipping algorithm which makes full use of two judgement conditions to confirm noneffective intersections between the lines and the polygon edges can only calculate the effective intersections and increases the efficiency of the clipping. third, a new 3 - d clipping algorithm of line against spherical surface window is introduced for the first time

    一般多邊形窗口線裁剪的改進演算法充分利用確定被裁線段與多邊形邊無交的兩個判斷條件,對完全不可見線段以及與被裁線段無有效交點的多邊形邊進行了排除,只有當線段與多邊形邊有有效交點時才求交,避免了不必要的求交,提高了演算法效率。
  2. A new 2 - d line clipping algorithm

    二維線段裁剪新演算法
  3. A new algorithm of two - dimensional routine clipping

    一種新的二維線段裁剪方法
  4. By constructing the list of vertices of polygon and intersecting points between polygon and rectangle, the list of vertices of rectangle and between polygon and rectangle, the list of incoming points and the list of outcoming points, the problem that how to confirm close clipped area edge is solved. at the same time, the second encoding technology is developed from line clipping to polygon clipping so that the speed of algorithm is increased

    矩形窗口多邊形裁剪的改進演算法通過引入多交表、矩交表、入點表、出點表等線性鏈表,解決了如何確定一般多邊形在矩形窗口裁剪后封閉區域邊界問題,並把二次編碼技術由線裁剪拓展到多邊形裁剪中,對處于窗外的多邊形的邊可直接處理,提高了演算法的效率。
  5. Moreover, based on in - depth research of " the existing scan - line polygon fill algorithm, the author has introduced a new fast method for clipping arbitrary boundary areas algorithm which uses the edge consistency and the scan - line consistency and adopts sorted chain table, i t can reduce the quantity of calculating intersection points and improve the efficiency of algorithm

    另外,作者在對已有的掃描線填充演算法深入研究的基礎上,介紹一種利用裁剪區域的邊的連貫性和掃描線的連貫性,從而減少求交計算量、提高演算法效率的有序鏈表的快速裁剪演算法。
  6. Using bresenham algorithm determines the clipping trace to obtain all intersects, by which all clipping planes and cross - section are drawn

    利用bresenham演算法,確定裁剪路徑,確定相交平面的交線,實現任意平面對三維速度模型體切割。
  7. This paper presents an efficient algorithm for polygon clipping which processes general polygons

    本文提出一個多邊形裁剪多邊形的有效演算法,其中的多邊形均可以是一般多邊形。
  8. This paper puts forward an efficient algorithm for polygon clipping, and it is suitable for not only concave polygon but also the polygon with hole in it

    本文提出了一個有效的多邊形裁剪演算法,它不僅適用於凹多邊形而且適用於帶孔洞的多邊形。
  9. In addition, it suits for the case in which polygon clipping turns out a lot of discrete consequential polygons, so this algorithm is general to all kinds of polygon

    另外,還適用於有多個分立的結果多邊形( consequentialpolygon )的情況,具有一般性。
  10. This paper researches the basic algorithms of computer graphics including the algorithms of an efficient algorithm for polygon clipping and pixel - level algorithm for generating archimedes and ivolute curve

    本文的工作是對計算機圖形學中的基礎演算法進行研究。包括一個有效的多邊形裁剪演算法,以及阿基米德曲線及圓的漸開線的逐點生成演算法。
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