conventional algorithm 中文意思是什麼

conventional algorithm 解釋
常規演算法
  • conventional : adj 1 因襲的,傳統的。2 習用的;平常的,常規的;形式上的。3 約定的,協定的;會議的。n ism 依從俗...
  • algorithm : n. 【數學】演算法;規則系統;演段。
  1. The computational results of the particle images are agreement with the simulated datain reasonable, the most absolute difference of the displacement is 0. 6671 pixel at the x abscissa and 0. 7928 pixel at y abscissa ; the computational results are equal to the data form the algorithm of particle brightness - distribution pattern tracking ( the conventional cross - correlation algorithm ) at voluminous points, their discrepancy is only one pixel at few points, mostly in boundary area

    西安理工大學碩士學位論文最後,在visualfortran環境下給出了這種演算法的具體實現,處理模擬粒子圖像的結果與模擬數據比較吻合,最大位移絕對誤差在x方向是0 . 6671像素,在y方向是0 . 7928像素;計算結果與示蹤粒子灰度分佈模板法(基本的互相關法)在絕大部分點是相同的,只在少數點相差一個像素,而且大多出現在邊界區域。
  2. Through matlab simulations, this improved algorithm can not only achieve the same resolution ability as the conventional music algorithm in ideal conditions, but also acquire the resolution ability and estimation precision that music algorithm can ’ t obtain in the nonideal condition of so - called signal eigenvalue leakage

    通過matlab模擬,該改進方法不僅可以在理想情況下取得和傳統music演算法一樣的分辨力,而且在所謂的信號特徵值泄露的非理想情況下可以取得傳統music演算法不能達到的分辨力和估計精度,同時一定程度上減小了運算量。
  3. This article discussed ar modeling method, capon method, music method and mn method four kinds of high resolution algorithms principle and has separately made the computer simulation in the ideal situation to the above four algorithms. through the comparison, the beam width of high resolution algorithm is much narrower than conventional beamforming method. then unifies the actual utilization, discussed the influence of time delay unbalance, time domain sampling, plane wave supposition and array element with scope and phase not identically to the beamforming and made the computer simulation

    本文首先討論了ar模型法、 capon法、 music法和mn法四種高解析度演算法的原理,在理想的情況下分別對上述四種演算法作了計算機模擬,通過比較,高解析度演算法的束寬比常規波束形成法窄得多;然後結合實際運用時的情況,重點探討了延時失配、時域抽樣、平面波假設和基陣的幅相不一致對波束形成的影響並做了計算機模擬。
  4. People put forward radial basis function networks considering the conventional bp algorithm problems of slow convergence speed and easily getting into local dinky value

    對于傳統bp演算法存在的收斂速度慢和易陷入局部極小值問題,人們提出了徑向基函數網路。
  5. The main contributions of this dissertation are as follows : ( 1 ) a eugenic evolution strategy was proposed to improve the efficiency of the conventional simple genetic algorithm ( sga ) searching. the eugenic evolution genetic algorithm ( ega ) collects the population information along the evolution of children generations and constructs a deterministic optimization algorithm, which will be embedded in the evolution process at appropriate stage to speed up the local searching

    由於優化方法在建模中有相當重要的作用,因此,接著對具有全局尋優性能的遺傳演算法進行了較為深入的研究,提出了基於優生演進策略的遺傳演算法( ega ) ,使尋優性能有較大的提高,並成功應用於化工領域中重油熱解模型參數的估計。
  6. We deduce frondose algorithm of three layers bp neural networks which is used in common, and discuss several important issues in designing neural networks which is used to forecast, for example, number of hidden layer, nerve cell number of hidden layer, epoch of learning, embryonic power value, decision of node number about input and outputo at the same time, this dissertation sums up things that conventional bp algorithm is improved on considering disadvantages of it

    3推導了常用的三層bp神經網路具體演算法,討論了實際預測應用中神經網路設計方面的幾個重要問題,如隱層數、隱層神經元數、訓練次數、初始權值、輸入節點數以及輸出節點數的確定。同時,針對傳統bp演算法存在的各種各樣的缺點,文中綜述了對其改進的情況。
  7. Establishing the formulation of conventional opf problem, and applying a perturbed - kkt - conditions - based primal - dual interior point algorithm ( p - kkt - pdip ) to solve it. 3

    建立了常規opf的數學模型,並採用基於擾動kkt條件的原始?對偶內點演算法( p - kkt - pdip )對其進行解算; 3
  8. Experiments show that the efficient motion estimation algorithm proposed can further reduce block matching distortion computations relative to conventional fast motion estimation algorithms with neglectable coding efficiency loss ( within 0. 1db )

    提出一種基於節點模型的可變形塊匹配運動估計演算法來搜索最佳運動矢量。實驗表明,在編碼性能損失很小的條件下,可以使得運動搜索塊匹配的運算量在通常快速運動搜索演算法的基礎上下降61 % 。
  9. The experiment results of multiuser detection problem show that both of the proposed methods not only have simpler algorithm structure, but also perform better than conventional qea and bpso in terms of ability of global optimum

    通過對多用戶檢測問題的求解表明,新的演算法不僅操作更簡單,而且全局搜索能力有了顯著的提高。
  10. A novel motion estimation algorithm which is based on compensability analysis of the input video signal is proposed. the motion estimation operation is performed only on the compensable blocks in the image frame. the time of estimation computation and the bits for coding the motion vectors are all reduced significantly than those of conventional algorithms

    本文介紹了一種新穎的運動矢量估計演算法,我們首先對待編碼的圖像進行可補償性分析,然後運動矢量搜索只對可補償塊操作,因此無論是搜索次數還是用於對運動矢量編碼的比特數均明顯少於傳統演算法
  11. The euclidean distance is usually chosen as the similarity measure in the conventional k - means clustering algorithm, which usually relates to all attributes

    傳統的k -均值演算法選擇的相似性度量通常是歐幾里德距離的倒數,這種距離通常涉及所有的特徵。
  12. Abstract : based on the iterative bit - filling procedure, a computationally efficient bit and power allocation algorithm is presented. the algorithm improves the conventional bit - filling algorithms by maintaining only a subset of subcarriers for computation in each iteration, which reduces the complexity without any performance degradation. moreover, a modified algorithm with even lower complexity is developed, and equal power allocation is introduced as an initial allocation to accelerate its convergence. simulation results show that the modified algorithm achieves a considerable complexity reduction while causing only a minor drop in performance

    文摘:基於迭代的比特和功率分配機制,提出了一種低復雜度的比特和功率分配演算法.與傳統的迭代分配演算法不同,該演算法在每次迭代中只需要比較幾個特定的子載波.該方法在保持傳統迭代演算法性能的前提下極大地減小了迭代分配演算法的復雜度.此外,通過選擇等功率分配方案作為初始方案加快了演算法的收斂速度,進一步降低了演算法復雜度.模擬結果表明,提出的改進演算法在基本不犧牲系統性能的前提下有效地降低了演算法復雜度
  13. Several guidelines in choosing a suitable navigation algorithm are also provided based on the inertial sensors configuration and the turning frequency of the conventional algorithm

    最後,提供了幾條根據慣性器件配置和傳統演算法的轉折頻率選擇合適導航演算法的指導原則。
  14. It has been proved by theories studies and simulation experiments that polarimetric sar interferometry makes it possible to improve the measurement precision of the under - vegetation terrain and to estimate the height of vegetation targets, and that the performance of the new improved algorithm is better than that of the conventional algorithm

    通過理論研究和模擬實驗可見,應用極化sar干涉技術測量地形參數能提高測量的精度,並為測量植被覆蓋下的地表地形和估計植被高度提供了可能。本文提出的改進演算法比原有的演算法具有更高的測量精度。
  15. In this paper, we mainly discuss association rule mining and improve the conventional algorithm in two different methods in order to adapt to the distributed / parallel data minin g. one is from rules to rules : association rules are firstly mined at the local sites, and then global association rules are generated from these local rules. the other is from data to rules : the local sites exchange their intermediate data results, and then global association rules are generated from these results

    本論文中,主要考慮關聯規則挖掘演算法,從兩個不同的角度從理論上探討了分散式或并行數據挖掘: ( a )由規則到規則:先由各個獨立的站點生成各自的關聯規則,再在這些關聯規則的基礎上生成總的關聯規則: ( b )由數據到規則:由各個獨立的站點交換各自的中間結果來生成總的關聯規則。
  16. An improved algorithm has been developed according to the problems of the conventional algorithm for wellbore heat loss

    摘要針對井筒熱損失常規演算法存在的問題,設計了改進演算法。
  17. 3 ) the instruction - level parallel calculation of streamlines on 3d curvilinear grids has been implemented firstly by using the streaming simd extensions ( sse ), which are a set of extensions of the intel pentium hi / 4 processor. compared with the conventional algorithm, sse - based algorithm coded by vector class library enhances performance about 55 %, and coded by inlined - assembly is about 75 %

    ) pentium ( pentium4 )處理器的流simd擴展( sse ) ,首次實現了3d曲線網格流線計算的指令級并行,與傳統演算法相比,向量類庫編碼實現的sse演算法將性能提高了55左右,嵌入匯編實現提高了75左右。
  18. The new algorithm turns out to be a better choice than the conventional algorithm for high - precision navigation systems and high - maneuver applications

    對高精度導航系統和大機動場景來說,對偶四元數演算法是一個更好的選擇。
  19. This paper proposes a client - centered load distribution mechanism which is different from the conventional algorithm of selecting dynamic replica servers

    本文提出了與傳統的動態復制服務器選擇演算法不同的以客戶為中心的負荷分佈( client - centeredloaddistribution , c ~ 2ld )機制。
  20. Chapter 3 reviews all kinds of basic theory and conventional algorithm concerned by motion compensation ( mc ). then the multihypothesis mc ( mmc ) and overlapped block mc ( obmc ) are discussed

    第三章首先詳細闡述了運動補償的基本理論和傳統運動補償的基本方法,然後討論了多假設運動補償原理與重疊塊運動補償原理。
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