intersecting line 中文意思是什麼

intersecting line 解釋
交叉線
  • intersecting : 交叉的
  • line : n 1 線;繩索;釣絲;測深度用繩,捲尺。 a fishing line 釣魚線。 be clever with rod and line 會釣魚...
  1. Ancillary hyperlane method solve sectional intersecting line

    輔助超平面法求截交線
  2. In the paper, we discuss the equation about angle bisector of intersecting line in the analytic geometry and the equation about the bisection planes of dihedral angles in analytic geometry of three dimensions

    摘要主要討論了平面解析幾何中和空間解析幾何兩相交直線夾角平分線方程及空間直角坐標系下兩相交平面的二面角的角平分面方程。
  3. Densifying contour map based on intersecting algorithm of line and b - spline curve

    樣條曲線求交演算法加密等高線圖
  4. Approach on break crossover point diastrophism direction of break coal intersecting line drawing in complex structure area

    復雜構造區斷煤交線繪製法中斷裂交點錯動方向的探討
  5. Surveying projection of over - head point amp; line using intersecting line of two vertical plane

    垂面交線法懸點與懸線投影測量研究
  6. It presents the rigorous method to calculate the intersecting point coordinate of the straight line with the parallel to the easement curve

    提出了計算直線與緩和曲線平行線交點坐標的嚴密方法。
  7. An algorithm for connecting non - intersecting line segments into a simple polygon

    一種用射影線束族生成曲線的方法
  8. In chapter 3 we obtain a new upper bound for " k - l problem " concerning line transversal to unit disks in the plane, where we prove that for a finite disjoint family f of unit disks in the plane, there is a line intersecting all but at most 5 members of f suppose that even " three of the members admit a line transversal. thus we improve the latest upper bound 12

    在第3章中我們討論了直線橫截的有關問題,給出了單位圓「 k l 」問題的一個新上界,即證明了對于平面上有限個兩兩不交的單位圓形成的集族,若其中任三個單位圓可被一直線橫截,則存在一條直線至多不與此集族中的5個單位圓相交,從而改進了原有上界12
  9. By constructing the list of vertices of polygon and intersecting points between polygon and rectangle, the list of vertices of rectangle and between polygon and rectangle, the list of incoming points and the list of outcoming points, the problem that how to confirm close clipped area edge is solved. at the same time, the second encoding technology is developed from line clipping to polygon clipping so that the speed of algorithm is increased

    矩形窗口多邊形裁剪的改進演算法通過引入多交表、矩交表、入點表、出點表等線性鏈表,解決了如何確定一般多邊形在矩形窗口裁剪后封閉區域邊界問題,並把二次編碼技術由線裁剪拓展到多邊形裁剪中,對處于窗外的多邊形的邊可直接處理,提高了演算法的效率。
  10. This can fully consider the effect of the structure of transmission line and the selection of lighting parameter etc. by calculating and analyzing various of factor that affect the lightning tripping probability of 500kv double circuit transmission line, we can draw the conclusions : the result by intersecting method is more accord with the practicality circumstance than by existing standard methods, using unbalance high insulation and reverse sequence of wire can reduce the contemporary outage rate of double circuit line, reducing the footing resistance is one of the most efficiency method to reduce the back stroking rate of double circuit transmission line, the double back stroking rate and the single back stroking rate will fall by three ground wire, when the footing resistance is 10 ohm, the back stroking rate by three ground wire is 83 percent of by two ground wire

    在分析輸電線路繞擊耐雷性能時,對線路的雷電屏蔽問題進行了分析,提出對擊距法進行改進,充分考慮了風速的影響因素,編寫了具有工程實用價值的計算線路繞擊耐雷水平的程序,此方法可以充分考慮線路結構和雷電參數等對繞擊率的影響。通過對影響500kv同桿雙回線路雷擊跳閘率的各種因素進行了計算和分析,得到以下結論:採用相交法的計算結果比定義法更符合實際運行情況。採用不平衡高絕緣方式和導線逆相序排列可以大大降低雙回同時跳閘率。
  11. Secondly, the problem of the curve - surface mutual transforming and smooth - finishing have been analyzed farther. for the surface intersecting problem : owing to the introduction of the boundary points, as long as the intersecting points on a certain line, the full intersecting line can be gained. the intersecting line either intersects at the boundary of the triangle surface or forms the loop ; during the course of tracking, the selecting of the pace is restricted by the curvature, the number of the gained intersecting points are not in proportion as the chord - length ; the intersecting points not only record the coordinate and store the parameter

    對兩曲面求交問題,當曲面細化足夠小時,曲面求交可近似看成曲面與平面相交問題,引進了邊界點的概念,因此只要知道交線上的任意點,就可以將跨越許多曲面片的整條交線計算出來,所求出的交線或者跨越曲面的邊界,或者形成交線環;從初始點出發跟蹤求解整條交線的過程中,步長的選擇採用了通過曲面片曲率來約束的方法,用該方法求出的交點在不同曲面片上的分佈數目不與弦長成正比;該求交方法包含了各曲面片的邊界線與交線的交點的求解,可獲得邊界交點的坐標值及其參數值。
  12. A geometric transversal is defined to be an affine subspace ( such as a point, a line, a plane, or a hyperplane ) intersecting every member of a given family. in part i we discuss three kinds of such problems. in chapter 2 we discuss point transversal to a family of translates of a convex sets in the plane, where we prove a famous conjecture of griinbaum ' s by a concrete and straightforward method for some special cases

    如果一仿射子空間(如一個點,一條直線,一個平面,或一個超平面)與一給定集族的每一個元都相交,則我們稱該仿射子空間為該給定集族的一個幾何橫截(點橫截,直線橫截,平面橫截等) ,也稱該仿射子空間橫截該給定集族。
  13. Mathematic model of pipe intersecting line nc cutting and its automatic programming system developed

    管件相貫線數控切割數學模型及其自動編程系統的開發
  14. Mathematic model of pipe intersecting line nc cutting and its automatic programming system development

    管件相貫線數控切割數學模型及其自動編程系統的研發
  15. Curve - intersecting poly - line approximation and compression of general curves

    一般曲線的相交折線逼近與數據壓縮
  16. Theoretical analysis on the intersecting line of cylinder and cone

    圓柱與圓錐相貫線的理論分析
  17. The method of drawing intersecting line in engineering design with computer drawing software

    用計算機繪圖軟體繪制工程設計中的交線的方法
  18. A way of calculating the intersecting line of cylinder and cone with the aid of supplementary plane

    藉助特定輔助平面求圓柱圓錐相貫線的方法
  19. Second, a parallel adaptive ray - casting algorithm for graphic rendering of cfi is developed. in the computational model of cfi, the line - of - sight integration is difficult to obtain for 3d complicated flow field, because curvilinear grids, multizone curvilinear grids, and other irregular grids that are commonly used in computational fluid dynamics ( cfd ) present interesting challenges, such as the complex shapes of cell regions defined by grid points ; the wide variation in the sizes of cells in different regions of the grid ; and the intersecting or overlapping nature of multi - grids. the parallel adaptive ray - casting algorithm is extremely efficient to solve these problems

    并行自適應光線投射法繼承了光線投射法適合於任何形式網格的優點;光線與計算網格的交點自適應地反映了原來網格點物理量的分佈,能夠與數值計算的精度保持一致;圖像平面的自適應演算法使我們不必從每一個像素發出射線,既提高了光線投射法的計算效率,同時又保證重采樣后激波這樣的高頻信息不會損失;將并行處理技術引入計算光學流動圖像生成過程,解決了大規模數值模擬結果的處理對計算速度和內存容量的需求。
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