knowledge engineering environment 中文意思是什麼

knowledge engineering environment 解釋
知識工程環境
  • knowledge : n. 1. 知識;學識,學問。2. 了解,理解;消息。3. 認識。4. 〈古語〉學科。5. 〈古語〉性關系。
  • engineering : n. 1. 工程(技術),工程學。2. 開車技術。3. 土木工程,工事。4. 操縱,管理。
  • environment : n. 1. 周圍,圍繞。2. 圍繞物;環境,四周,外界。3. 環境藝術作品;環境戲劇(cf. environmental art)。
  1. Because that historical environment take on complexity and unstability, architecture take on multiplicity, involved bound expand, the architecture indite under the historical environment not only based on knowledge of architecture, city planning, sight environment, but also from the point of view with sociology, history, zoology, economics, aesthetics, environment psychology and body engineering, analyse the

    歷史環境由於具有復雜性,不穩定性,建築創作又具有多樣性,涉及的范圍極廣,使歷史環境下的建築創作研究不僅要以建築學,城市規劃學,景觀環境學的專業知識為基礎,還須從社會學,歷史學,生態學,經濟學,美學,環境心理學,人體工程學等各相關學科的角度,分析其對建築創作的影響和要求,並綜合考慮。
  2. Based on the sum - up and abstraction of the relationships of rapeseed growth characters with ecological environment, cultivar type, production condition and yield target, a dynamic knowledge model was developed by using knowledge engineering and system modeling method, which could be used for designing a suitable sowing and transplanting scheme of different rapeseed varieties under different spatial and temporal environments

    摘要運用知識工程和系統建模方法,在總結、歸納和提煉油菜生長發育與生態環境、品種類型、生產技術水平和產量目標關系的基礎上,建立了具有時空適應性的油菜播栽方案設計的動態知識模型,可用於精確定量不同環境和生產條件下油菜品種的適宜播期、基本苗、播種量和移栽方案。
  3. The design architecture is a complex comprehensive subject, which involves architecture, sociology, folklore, psychology, human engineering, structural engineering, architectural physics, architectural materials and so on and also is concerned with furniture display, decorative materials, structures, functions, arts and crafts, greening, gardening, etc., and apply to many subjects knowledge to comprehensively conducts multi - levels parietal environment design. its means is to apply to plane part, spatial structure, perspective, illusion, light technology, reflection and color variety principles and material means making " big " space turn to " small ", while " small " space turn to " big ". and according to design requirements, the spaces are re - divided and composed making it increase visual extension, and add layers through various kinds of material structure changes that make " spacious " is not " blank " while " small " is not " crowded ", creating an anticipant style and atmosphere

    建築設計是一門復雜的綜合學科,我們研究的目標及內容它涉及到建築學、社會學、民俗學、心理學、人體工程學、結構工程學、建築物理學以及建築材料學等學科,也涉及到傢具陳設,裝潢材料的結構和性能、工藝美術、綠化、造園藝術等領域,而且是運用多學科的知識,綜合的進行多層次的空間環境設計,其在手法上是利用平面主體和空間構造、透視,錯覺、光影、反射和色彩變化等原理以及物質手段,使大空間變小,小空間變大,按設計構思的要求,將空間重新劃分和組合,使之增加視覺上的擴展延伸,通過各種物質構件組織變化,加添層次,以求大而不感其空,小而不感其塞,創造出預期的格調和建築環境氣氛。
  4. Nevertheless, as the simulating technology involves the integrated high - techs and knowledge of computers, networks, images and graphs, multi - medias, software engineering, information processing and automated control, the simulating system is affected by its own characteristic - featured conditions, running environment and training requirements, thus yielding many problems that exist in our marine engine room simulators being currently used. for example : the mers system has poor working stability and high rate of breakdown ; its viewing device is yet to be updated, as the true aspect of the engine room can not be seen during training ; the teaching display board can not display the running state of the system with 3 - d animations, neither can it change the dynamic flow chart, etc. the afore - said problems have been greatly retarding the seafaring teaching and training, and restricting the application value of mers, as a consequence

    但是,由於輪機模擬器模擬技術綜合了計算機、網路技術、圖形圖像技術、多媒體、軟體工程、信息處理、自動控制等多個高新技術領域的知識,模擬系統受到了其特有的制約條件、運行環境和訓練要求的影響,現行輪機模擬器在應用中還存在著許多問題,如:輪機模擬器系統工作穩定性差,故障率高;視景裝置落後,訓練中見不到機艙真面目;示教板不能用三維動畫來顯示設備運行狀態,不能更換動態流程圖等。
  5. This paper analyzes the characters and environment of the software project management, studies various development methods. after absorbing the knowledge of software engineering, project management, object - oriented method, system engineering, artificial intelligence, distributed network management system, character and mapping technique, this paper puts forward the agent - based method in software project management and lucubrates the agent - based system analysis, system design and programming. it also constructs the agent - based program model by unified modeling language

    本文針對軟體開發項目管理的特點和環境,分析比較了各種開發方法,吸收了軟體工程、項目管理、面向對象方法與技術、系統工程、人工智慧、分散式網路管理系統、特徵及映射技術等領域的知識,提出了基於agent的軟體開發項目管理方法,對基於agent的軟體開發項目的系統分析、系統設計以及程序編制等方面進行了深入研究,並且採用可視化統一建模語言來自動生成基於agent的應用程序模型。
  6. Data knowledge engineering, 2001, 37 : 203 - 216. 12 zhang c, yao x, yang j. an evolutionary approach to materialized views selection in a data warehouse environment. ieee trans

    在對節點n進行查詢時,只需要獲得節點n的一個組中的所有孩子節點的值,臨時將節點n的值計算出來回答查詢即可。
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