motion capture 中文意思是什麼

motion capture 解釋
(動作捕捉)可運用外部設備控制角色動畫。

  • motion : n 1 運動 動 移動(opp rest)。2 (天體的)運行;(車、船等的)動搖;(機器的)開動 運轉;【機械工...
  • capture : n 1 捕獲,奪得;【原子能】俘獲,擄掠,掠奪。2 俘虜;捕獲品,戰利品。vt 1 俘獲,捕獲。2 攻奪;取,...
  1. Gtms, or ground truth measurement system, is a high speed ( quasi - real - time ) optical tracking and motion capture software

    是一個高速的(半實時)光學跟蹤和運動捕獲軟體。
  2. In another scene, motion capture was used in animating the movements of the five ninjas - each representing a basic element, such as fire, earth, water, metal, and wood - as they morphed into their respective elements

    在另一個場景中,動作捕捉器也被用於動畫化分別代表金木水火土其中一個元素的五個忍者的動作,令他們其後化為其分別代表的元素。
  3. First, a realistic 3d human body model which integrates with anthropometric data and a method of 3d human body modeling and deformation are researched. secondly, a corresponding realistic 3d multi - joint reach - space model with limited joint rotating angles is presented. then, a motion editing and motion retargeting method which aims at motion capture data is applied to a work motion simulation in this paper

    首先結合人機工程統計數據建立了簡化的三維人體模型,並研究了參數化人體模型變形方法;其次探討了多關節且關節轉角受限制的三維人體尺度模型;然後介紹一種針對運動捕獲數據的人體關節運動編輯和重定向方法,並將其應用於操作動作模擬。
  4. The sensors ? along with infrared, high - speed, and high - definition motion - capture cameras ? allowed scientists to measure and map the speed, force, range, and impact of the fighter ' s techniques

    這些傳感器通過一個紅外的,高速的,高分辨度的錄像機將使科學家們可以測量並描繪出格鬥者技術的速度,打擊力,沖擊力。
  5. The sensors ? along with infrared, high - speed, and high - definition motion - capture cameras ? allowed scientists to measure and map the speed, force, range, and impact of the fighter ' s techniques

    這些傳感器通過一個紅外的,高速的,高分辨度的錄像機將使科學家們可以測量並描繪出格鬥者技術的速度,打擊力,沖擊力。
  6. This article mainly studies the characteristics of the human motion model and the motion ' s man - machine engineering, and then studies the characteristics of the model showing and the motion control method. in this edicle, we develop the ediculated animation software based on motion capture, so as to support various applications such as apparel design, the motion arrangement of model showing and the virtual dress fitting

    本文將研究人體運動模型和人體運動的人機工程特點,進而研究模特動畫運動控制方法,最後研製了基於運動捕獲的動畫展示和編輯系統,以支持服裝設計,模特走臺動作編排以及虛擬試衣等多方面的應用。
  7. We studies the characteristics of the human motion model and the motion ' s man - machine engineering. according to the characteristics and requirements of the network - based dress fitting, we give the data smicture which can facilitate parameter - based design in this system. then, we analyse htr file, and realization animation show based on motion capture

    研究了模特走臺動作的特點和它的人機工程特點,提出了適應服裝業量身定製要求的參數化人體模型,建立人體運動方程,分析運動捕獲數據文件,實現基於運動捕獲的模特動畫展示。
  8. The development of the motion control technique includes four phases : kinematics control, dynamic control, motion controller based control and motion capture technique

    運動控制技術的發展基本上經歷了以下四個階段:運動學控制、動力學控制、基於控制器的運動控制和運動捕獲技術。
  9. Motion capture data can be thought as time series, signals, patterns, and curves in form, so time series analysis, signal processing, pattern recognition and curve editing techniques can play a great role on motion capture data

    在形式上,運動數據可以被看作時間序列、信號、模式、曲線等,所以時間序列分析、信號處理、模式識別、曲線編輯等技術都可以在運動數據上大顯身手。
  10. Video based motion capture

    基於視頻的運動捕獲
  11. This graduate class will investigate the algorithms that make these animations possible : keyframing, inverse kinematics, physical simulation, optimization, optimal control, motion capture, and data - driven methods

    這堂研究所的課程將會檢視製造出這些動畫的演演算法,不論是使用主框架;反向運動;實體模擬;最佳化;最佳控制;動作擷取;及資料導向方法等。
  12. Researchers from rutgers university used motion - capture cameras to record dancers ' moves. the study shows that the most symmetrical movers were considered to be the best dancers

    羅特格斯大學的研究人員們用攝像機將跳舞者的動作捕捉下來。研究表明,平衡性最好的舞者舞姿最美。
  13. Researchers from rutgers university used motion - capture cameras to record dancers " moves. the study shows that the most symmetrical movers were considered to be the best dancers

    羅特格斯大學的研究人員們用攝像機將跳舞者的動作捕捉下來。研究表明,平衡性最好的舞者舞姿最美。
  14. The fmv sequences, for the most part, reminded me why videogames use this technique sparingly, choosing instead to do motion capture and voice acting

    大多數場景下的fmv過場動畫,讓我明白了為什麼電視游戲很少使用這種技術,而更多地採用動作捕捉和配音。
  15. Motion capture and motion editing are one of the most pivotal computer animation techniques

    運動捕獲和運動編輯是計算機動畫中最關鍵的技術。
  16. So from the point of view of applications, it is necessary to research on motion capture data in order to produce novel character animations

    因此從應用角度講有必要研究如何充分利用運動捕捉數據進行角色動畫製作。
  17. The appearance of motion capture made character animation more active, and made up the deficiency of traditional key - frame animation

    運動捕捉技術的出現,為角色動畫製作注入了新的活力,彌補了傳統的關鍵幀動畫製作方法的不足。
  18. Reusability of virtual human ' s walking motion capture data based on path transformation

    基於路徑變換的虛擬人行走捕獲數據的重用
  19. The motion - capture videos - which show movement but not facial appearance or body images - were then shown to 155 people

    之後, 155個人觀看了錄像,而動作捕捉錄像里只播放舞者的動作,沒有臉部和身體的畫面。
  20. As a difficult research pot of the computer vision research field, visual tracking has great application prospects such as video surveillance, visual reality, augment reality, human - computer - interaction, cartoon motion capture video compression video conference, intelligence transportation and military guidance

    作為計算機視覺的研究領域難點之一,視覺目標跟蹤在視頻監視,虛擬現實,增強現實,人機交互,動畫運動捕獲,視頻壓縮,視頻會議,智能交通,軍事制導等方面都有廣泛的應用前景,同時目標跟蹤也是行為識別等高級機器視覺的基礎。
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